123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202 |
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <assert.h>
- #include <math.h>
- #include "fitsphere.h"
- /*----------------------------------------------------------------------
- Copyright (c) 2004 Open Dynamics Framework Group
- www.physicstools.org
- All rights reserved.
- Redistribution and use in source and binary forms, with or without modification, are permitted provided
- that the following conditions are met:
- Redistributions of source code must retain the above copyright notice, this list of conditions
- and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- Neither the name of the Open Dynamics Framework Group nor the names of its contributors may
- be used to endorse or promote products derived from this software without specific prior written permission.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 'AS IS' AND ANY EXPRESS OR IMPLIED WARRANTIES,
- INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE INTEL OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- -----------------------------------------------------------------------*/
- // http://codesuppository.blogspot.com
- //
- // mailto: [email protected]
- //
- // http://www.amillionpixels.us
- //
- /*
- An Efficient Bounding Sphere
- by Jack Ritter
- from "Graphics Gems", Academic Press, 1990
- */
- /* Routine to calculate tight bounding sphere over */
- /* a set of points in 3D */
- /* This contains the routine find_bounding_sphere(), */
- /* the struct definition, and the globals used for parameters. */
- /* The abs() of all coordinates must be < BIGNUMBER */
- /* Code written by Jack Ritter and Lyle Rains. */
- #define BIGNUMBER 100000000.0 /* hundred million */
- static inline void Set(float *n,float x,float y,float z)
- {
- n[0] = x;
- n[1] = y;
- n[2] = z;
- }
- static inline void Copy(float *dest,const float *source)
- {
- dest[0] = source[0];
- dest[1] = source[1];
- dest[2] = source[2];
- }
- float computeBoundingSphere(unsigned int vcount,const float *points,float *center)
- {
- float mRadius;
- float mRadius2;
- float xmin[3];
- float xmax[3];
- float ymin[3];
- float ymax[3];
- float zmin[3];
- float zmax[3];
- float dia1[3];
- float dia2[3];
- /* FIRST PASS: find 6 minima/maxima points */
- Set(xmin,BIGNUMBER,BIGNUMBER,BIGNUMBER);
- Set(xmax,-BIGNUMBER,-BIGNUMBER,-BIGNUMBER);
- Set(ymin,BIGNUMBER,BIGNUMBER,BIGNUMBER);
- Set(ymax,-BIGNUMBER,-BIGNUMBER,-BIGNUMBER);
- Set(zmin,BIGNUMBER,BIGNUMBER,BIGNUMBER);
- Set(zmax,-BIGNUMBER,-BIGNUMBER,-BIGNUMBER);
- for (unsigned i=0; i<vcount; i++)
- {
- const float *caller_p = &points[i*3];
- if (caller_p[0]<xmin[0])
- Copy(xmin,caller_p); /* New xminimum point */
- if (caller_p[0]>xmax[0])
- Copy(xmax,caller_p);
- if (caller_p[1]<ymin[1])
- Copy(ymin,caller_p);
- if (caller_p[1]>ymax[1])
- Copy(ymax,caller_p);
- if (caller_p[2]<zmin[2])
- Copy(zmin,caller_p);
- if (caller_p[2]>zmax[2])
- Copy(zmax,caller_p);
- }
- /* Set xspan = distance between the 2 points xmin & xmax (squared) */
- float dx = xmax[0] - xmin[0];
- float dy = xmax[1] - xmin[1];
- float dz = xmax[2] - xmin[2];
- float xspan = dx*dx + dy*dy + dz*dz;
- /* Same for y & z spans */
- dx = ymax[0] - ymin[0];
- dy = ymax[1] - ymin[1];
- dz = ymax[2] - ymin[2];
- float yspan = dx*dx + dy*dy + dz*dz;
- dx = zmax[0] - zmin[0];
- dy = zmax[1] - zmin[1];
- dz = zmax[2] - zmin[2];
- float zspan = dx*dx + dy*dy + dz*dz;
- /* Set points dia1 & dia2 to the maximally separated pair */
- Copy(dia1,xmin);
- Copy(dia2,xmax); /* assume xspan biggest */
- float maxspan = xspan;
- if (yspan>maxspan)
- {
- maxspan = yspan;
- Copy(dia1,ymin);
- Copy(dia2,ymax);
- }
- if (zspan>maxspan)
- {
- Copy(dia1,zmin);
- Copy(dia2,zmax);
- }
- /* dia1,dia2 is a diameter of initial sphere */
- /* calc initial center */
- center[0] = (dia1[0]+dia2[0])*0.5f;
- center[1] = (dia1[1]+dia2[1])*0.5f;
- center[2] = (dia1[2]+dia2[2])*0.5f;
- /* calculate initial radius**2 and radius */
- dx = dia2[0]-center[0]; /* x component of radius vector */
- dy = dia2[1]-center[1]; /* y component of radius vector */
- dz = dia2[2]-center[2]; /* z component of radius vector */
- mRadius2 = dx*dx + dy*dy + dz*dz;
- mRadius = float(sqrt(mRadius2));
- /* SECOND PASS: increment current sphere */
- if ( 1 )
- {
- for (unsigned i=0; i<vcount; i++)
- {
- const float *caller_p = &points[i*3];
- dx = caller_p[0]-center[0];
- dy = caller_p[1]-center[1];
- dz = caller_p[2]-center[2];
- float old_to_p_sq = dx*dx + dy*dy + dz*dz;
- if (old_to_p_sq > mRadius2) /* do r**2 test first */
- { /* this point is outside of current sphere */
- float old_to_p = float(sqrt(old_to_p_sq));
- /* calc radius of new sphere */
- mRadius = (mRadius + old_to_p) * 0.5f;
- mRadius2 = mRadius*mRadius; /* for next r**2 compare */
- float old_to_new = old_to_p - mRadius;
- /* calc center of new sphere */
- float recip = 1.0f /old_to_p;
- float cx = (mRadius*center[0] + old_to_new*caller_p[0]) * recip;
- float cy = (mRadius*center[1] + old_to_new*caller_p[1]) * recip;
- float cz = (mRadius*center[2] + old_to_new*caller_p[2]) * recip;
- Set(center,cx,cy,cz);
- }
- }
- }
- return mRadius;
- }
|