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- #include "invdyn_bullet_comparison.hpp"
- #include <cmath>
- #include "BulletInverseDynamics/IDConfig.hpp"
- #include "BulletInverseDynamics/MultiBodyTree.hpp"
- #include "btBulletDynamicsCommon.h"
- #include "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h"
- #include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h"
- #include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
- #include "BulletDynamics/Featherstone/btMultiBodyPoint2Point.h"
- namespace btInverseDynamics {
- int compareInverseAndForwardDynamics(vecx &q, vecx &u, vecx &dot_u, btVector3 &gravity, bool verbose,
- btMultiBody *btmb, MultiBodyTree *id_tree, double *pos_error,
- double *acc_error) {
- // call function and return -1 if it does, printing an error_message
- #define RETURN_ON_FAILURE(x) \
- do { \
- if (-1 == x) { \
- error_message("calling " #x "\n"); \
- return -1; \
- } \
- } while (0)
- if (verbose) {
- printf("\n ===================================== \n");
- }
- vecx joint_forces(q.size());
- // set positions and velocities for btMultiBody
- // base link
- mat33 world_T_base;
- vec3 world_pos_base;
- btTransform base_transform;
- vec3 base_velocity;
- vec3 base_angular_velocity;
- RETURN_ON_FAILURE(id_tree->setGravityInWorldFrame(gravity));
- RETURN_ON_FAILURE(id_tree->getBodyOrigin(0, &world_pos_base));
- RETURN_ON_FAILURE(id_tree->getBodyTransform(0, &world_T_base));
- RETURN_ON_FAILURE(id_tree->getBodyAngularVelocity(0, &base_angular_velocity));
- RETURN_ON_FAILURE(id_tree->getBodyLinearVelocityCoM(0, &base_velocity));
- base_transform.setBasis(world_T_base);
- base_transform.setOrigin(world_pos_base);
- btmb->setBaseWorldTransform(base_transform);
- btmb->setBaseOmega(base_angular_velocity);
- btmb->setBaseVel(base_velocity);
- btmb->setLinearDamping(0);
- btmb->setAngularDamping(0);
- // remaining links
- int q_index;
- if (btmb->hasFixedBase()) {
- q_index = 0;
- } else {
- q_index = 6;
- }
- if (verbose) {
- printf("bt:num_links= %d, num_dofs= %d\n", btmb->getNumLinks(), btmb->getNumDofs());
- }
- for (int l = 0; l < btmb->getNumLinks(); l++) {
- const btMultibodyLink &link = btmb->getLink(l);
- if (verbose) {
- printf("link %d, pos_var_count= %d, dof_count= %d\n", l, link.m_posVarCount,
- link.m_dofCount);
- }
- if (link.m_posVarCount == 1) {
- btmb->setJointPosMultiDof(l, &q(q_index));
- btmb->setJointVelMultiDof(l, &u(q_index));
- if (verbose) {
- printf("set q[%d]= %f, u[%d]= %f\n", q_index, q(q_index), q_index, u(q_index));
- }
- q_index++;
- }
- }
- // sanity check
- if (q_index != q.size()) {
- error_message("error in number of dofs for btMultibody and MultiBodyTree\n");
- return -1;
- }
- // run inverse dynamics to determine joint_forces for given q, u, dot_u
- if (-1 == id_tree->calculateInverseDynamics(q, u, dot_u, &joint_forces)) {
- error_message("calculating inverse dynamics\n");
- return -1;
- }
- // set up bullet forward dynamics model
- btScalar dt = 0;
- btAlignedObjectArray<btScalar> scratch_r;
- btAlignedObjectArray<btVector3> scratch_v;
- btAlignedObjectArray<btMatrix3x3> scratch_m;
- // this triggers switch between using either appliedConstraintForce or appliedForce
- bool isConstraintPass = false;
- // apply gravity forces for btMultiBody model. Must be done manually.
- btmb->addBaseForce(btmb->getBaseMass() * gravity);
- for (int link = 0; link < btmb->getNumLinks(); link++) {
- btmb->addLinkForce(link, gravity * btmb->getLinkMass(link));
- if (verbose) {
- printf("link %d, applying gravity %f %f %f\n", link,
- gravity[0] * btmb->getLinkMass(link), gravity[1] * btmb->getLinkMass(link),
- gravity[2] * btmb->getLinkMass(link));
- }
- }
- // apply generalized forces
- if (btmb->hasFixedBase()) {
- q_index = 0;
- } else {
- vec3 base_force;
- base_force(0) = joint_forces(3);
- base_force(1) = joint_forces(4);
- base_force(2) = joint_forces(5);
- vec3 base_moment;
- base_moment(0) = joint_forces(0);
- base_moment(1) = joint_forces(1);
- base_moment(2) = joint_forces(2);
- btmb->addBaseForce(world_T_base * base_force);
- btmb->addBaseTorque(world_T_base * base_moment);
- if (verbose) {
- printf("base force from id: %f %f %f\n", joint_forces(3), joint_forces(4),
- joint_forces(5));
- printf("base moment from id: %f %f %f\n", joint_forces(0), joint_forces(1),
- joint_forces(2));
- }
- q_index = 6;
- }
- for (int l = 0; l < btmb->getNumLinks(); l++) {
- const btMultibodyLink &link = btmb->getLink(l);
- if (link.m_posVarCount == 1) {
- if (verbose) {
- printf("id:joint_force[%d]= %f, applied to link %d\n", q_index,
- joint_forces(q_index), l);
- }
- btmb->addJointTorque(l, joint_forces(q_index));
- q_index++;
- }
- }
- // sanity check
- if (q_index != q.size()) {
- error_message("error in number of dofs for btMultibody and MultiBodyTree\n");
- return -1;
- }
- // run forward kinematics & forward dynamics
- btAlignedObjectArray<btQuaternion> world_to_local;
- btAlignedObjectArray<btVector3> local_origin;
- btmb->forwardKinematics(world_to_local, local_origin);
- btmb->computeAccelerationsArticulatedBodyAlgorithmMultiDof(dt, scratch_r, scratch_v, scratch_m, isConstraintPass);
- // read generalized accelerations back from btMultiBody
- // the mapping from scratch variables to accelerations is taken from the implementation
- // of stepVelocitiesMultiDof
- btScalar *base_accel = &scratch_r[btmb->getNumDofs()];
- btScalar *joint_accel = base_accel + 6;
- *acc_error = 0;
- int dot_u_offset = 0;
- if (btmb->hasFixedBase()) {
- dot_u_offset = 0;
- } else {
- dot_u_offset = 6;
- }
- if (true == btmb->hasFixedBase()) {
- for (int i = 0; i < btmb->getNumDofs(); i++) {
- if (verbose) {
- printf("bt:ddot_q[%d]= %f, id:ddot_q= %e, diff= %e\n", i, joint_accel[i],
- dot_u(i + dot_u_offset), joint_accel[i] - dot_u(i));
- }
- *acc_error += std::pow(joint_accel[i] - dot_u(i + dot_u_offset), 2);
- }
- } else {
- vec3 base_dot_omega;
- vec3 world_dot_omega;
- world_dot_omega(0) = base_accel[0];
- world_dot_omega(1) = base_accel[1];
- world_dot_omega(2) = base_accel[2];
- base_dot_omega = world_T_base.transpose() * world_dot_omega;
- // com happens to coincide with link origin here. If that changes, we need to calculate
- // ddot_com
- vec3 base_ddot_com;
- vec3 world_ddot_com;
- world_ddot_com(0) = base_accel[3];
- world_ddot_com(1) = base_accel[4];
- world_ddot_com(2) = base_accel[5];
- base_ddot_com = world_T_base.transpose()*world_ddot_com;
- for (int i = 0; i < 3; i++) {
- if (verbose) {
- printf("bt::base_dot_omega(%d)= %e dot_u[%d]= %e, diff= %e\n", i, base_dot_omega(i),
- i, dot_u[i], base_dot_omega(i) - dot_u[i]);
- }
- *acc_error += std::pow(base_dot_omega(i) - dot_u(i), 2);
- }
- for (int i = 0; i < 3; i++) {
- if (verbose) {
- printf("bt::base_ddot_com(%d)= %e dot_u[%d]= %e, diff= %e\n", i, base_ddot_com(i),
- i, dot_u[i + 3], base_ddot_com(i) - dot_u[i + 3]);
- }
- *acc_error += std::pow(base_ddot_com(i) - dot_u(i + 3), 2);
- }
- for (int i = 0; i < btmb->getNumDofs(); i++) {
- if (verbose) {
- printf("bt:ddot_q[%d]= %f, id:ddot_q= %e, diff= %e\n", i, joint_accel[i],
- dot_u(i + 6), joint_accel[i] - dot_u(i + 6));
- }
- *acc_error += std::pow(joint_accel[i] - dot_u(i + 6), 2);
- }
- }
- *acc_error = std::sqrt(*acc_error);
- if (verbose) {
- printf("======dynamics-err: %e\n", *acc_error);
- }
- *pos_error = 0.0;
- {
- mat33 world_T_body;
- if (-1 == id_tree->getBodyTransform(0, &world_T_body)) {
- error_message("getting transform for body %d\n", 0);
- return -1;
- }
- vec3 world_com;
- if (-1 == id_tree->getBodyCoM(0, &world_com)) {
- error_message("getting com for body %d\n", 0);
- return -1;
- }
- if (verbose) {
- printf("id:com: %f %f %f\n", world_com(0), world_com(1), world_com(2));
- printf("id:transform: %f %f %f\n"
- " %f %f %f\n"
- " %f %f %f\n",
- world_T_body(0, 0), world_T_body(0, 1), world_T_body(0, 2), world_T_body(1, 0),
- world_T_body(1, 1), world_T_body(1, 2), world_T_body(2, 0), world_T_body(2, 1),
- world_T_body(2, 2));
- }
- }
- for (int l = 0; l < btmb->getNumLinks(); l++) {
- const btMultibodyLink &bt_link = btmb->getLink(l);
- vec3 bt_origin = bt_link.m_cachedWorldTransform.getOrigin();
- mat33 bt_basis = bt_link.m_cachedWorldTransform.getBasis();
- if (verbose) {
- printf("------------- link %d\n", l + 1);
- printf("bt:com: %f %f %f\n", bt_origin(0), bt_origin(1), bt_origin(2));
- printf("bt:transform: %f %f %f\n"
- " %f %f %f\n"
- " %f %f %f\n",
- bt_basis(0, 0), bt_basis(0, 1), bt_basis(0, 2), bt_basis(1, 0), bt_basis(1, 1),
- bt_basis(1, 2), bt_basis(2, 0), bt_basis(2, 1), bt_basis(2, 2));
- }
- mat33 id_world_T_body;
- vec3 id_world_com;
- if (-1 == id_tree->getBodyTransform(l + 1, &id_world_T_body)) {
- error_message("getting transform for body %d\n", l);
- return -1;
- }
- if (-1 == id_tree->getBodyCoM(l + 1, &id_world_com)) {
- error_message("getting com for body %d\n", l);
- return -1;
- }
- if (verbose) {
- printf("id:com: %f %f %f\n", id_world_com(0), id_world_com(1), id_world_com(2));
- printf("id:transform: %f %f %f\n"
- " %f %f %f\n"
- " %f %f %f\n",
- id_world_T_body(0, 0), id_world_T_body(0, 1), id_world_T_body(0, 2),
- id_world_T_body(1, 0), id_world_T_body(1, 1), id_world_T_body(1, 2),
- id_world_T_body(2, 0), id_world_T_body(2, 1), id_world_T_body(2, 2));
- }
- vec3 diff_com = bt_origin - id_world_com;
- mat33 diff_basis = bt_basis - id_world_T_body;
- if (verbose) {
- printf("diff-com: %e %e %e\n", diff_com(0), diff_com(1), diff_com(2));
- printf("diff-transform: %e %e %e %e %e %e %e %e %e\n", diff_basis(0, 0),
- diff_basis(0, 1), diff_basis(0, 2), diff_basis(1, 0), diff_basis(1, 1),
- diff_basis(1, 2), diff_basis(2, 0), diff_basis(2, 1), diff_basis(2, 2));
- }
- double total_pos_err =
- std::sqrt(std::pow(diff_com(0), 2) + std::pow(diff_com(1), 2) +
- std::pow(diff_com(2), 2) + std::pow(diff_basis(0, 0), 2) +
- std::pow(diff_basis(0, 1), 2) + std::pow(diff_basis(0, 2), 2) +
- std::pow(diff_basis(1, 0), 2) + std::pow(diff_basis(1, 1), 2) +
- std::pow(diff_basis(1, 2), 2) + std::pow(diff_basis(2, 0), 2) +
- std::pow(diff_basis(2, 1), 2) + std::pow(diff_basis(2, 2), 2));
- if (verbose) {
- printf("======kin-pos-err: %e\n", total_pos_err);
- }
- if (total_pos_err > *pos_error) {
- *pos_error = total_pos_err;
- }
- }
- return 0;
- }
- }
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