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- -- Very basic Lua script to create some Bullet objects.
- -- See also examples/LuaDemo
- world = createDefaultDynamicsWorld()
- cubeshape = createCubeShape(world, 30,1,30)
- pos={0,0,0}
- orn = {0,0,0,1}
- mass = 0
- body = createRigidBody(world,cubeshape,mass,pos,orn)
- shape = createCubeShape(world, 1,1,1)
- x=0
- z=0
- maxy = 10
- toggle=1
- for x=0,10 do
- for y=0,5 do
- if toggle==1 then
- toggle = 0
- for z=0,10 do
- mass = 1
- if (y==maxy) then
- --mass=30;
- end
- pos = {-14+x*2,2+2*y,z*2}
-
- body = createRigidBody(world,shape,mass,pos,orn)
- --setBodyPosition(world,body,pos)
- --setBodyOrientation(world,body,orn)
- end
- else
- toggle = 1
-
- end
- end
- end
- toggle=1
- shape = createSphereShape(world, 1)
- for x=0,10 do
- for y=0,5 do
- if toggle==1 then
- toggle = 0
- else
- toggle = 1
- for z=0,10 do
- mass = 1
- if (y==maxy) then
- --mass=30;
- end
-
-
- pos = {-14+x*2,2+2*y,z*2}
-
- body = createRigidBody(world,shape,mass,pos,orn)
- end
- end
- end
- end
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