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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2015 Erwin Coumans http://continuousphysics.com/Bullet/
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "ConstraintDemo.h"
- #include "btBulletDynamicsCommon.h"
- #include "LinearMath/btIDebugDraw.h"
- #include <stdio.h> //printf debugging
- #include "../CommonInterfaces/CommonRigidBodyBase.h"
- ///AllConstraintDemo shows how to create a constraint, like Hinge or btGenericD6constraint
- class AllConstraintDemo : public CommonRigidBodyBase
- {
- //keep track of variables to delete memory at the end
-
- void setupEmptyDynamicsWorld();
-
- public:
- AllConstraintDemo(struct GUIHelperInterface* helper);
- virtual ~AllConstraintDemo();
- virtual void initPhysics();
- virtual void exitPhysics();
- virtual void resetCamera()
- {
- float dist = 27;
- float pitch = 720;
- float yaw = 30;
- float targetPos[3]={2,0,-10};
- m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
- }
- virtual void keyboardCallback(unsigned char key, int x, int y);
- // for cone-twist motor driving
- float m_Time;
- class btConeTwistConstraint* m_ctc;
-
- };
- const int numObjects = 3;
- #define ENABLE_ALL_DEMOS 1
- #define CUBE_HALF_EXTENTS 1.f
- #define SIMD_PI_2 ((SIMD_PI)*0.5f)
- #define SIMD_PI_4 ((SIMD_PI)*0.25f)
- btTransform sliderTransform;
- btVector3 lowerSliderLimit = btVector3(-10,0,0);
- btVector3 hiSliderLimit = btVector3(10,0,0);
- btRigidBody* d6body0 =0;
- btHingeConstraint* spDoorHinge = NULL;
- btHingeConstraint* spHingeDynAB = NULL;
- btGeneric6DofConstraint* spSlider6Dof = NULL;
- static bool s_bTestConeTwistMotor = false;
- void AllConstraintDemo::setupEmptyDynamicsWorld()
- {
- m_collisionConfiguration = new btDefaultCollisionConfiguration();
- m_dispatcher = new btCollisionDispatcher(m_collisionConfiguration);
- m_broadphase = new btDbvtBroadphase();
- m_solver = new btSequentialImpulseConstraintSolver();
- m_dynamicsWorld = new btDiscreteDynamicsWorld(m_dispatcher,m_broadphase,m_solver,m_collisionConfiguration);
- }
- void AllConstraintDemo::initPhysics()
- {
- m_guiHelper->setUpAxis(1);
- m_Time = 0;
- setupEmptyDynamicsWorld();
- m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
- //btCollisionShape* groundShape = new btBoxShape(btVector3(btScalar(50.),btScalar(40.),btScalar(50.)));
- btCollisionShape* groundShape = new btStaticPlaneShape(btVector3(0,1,0),40);
- m_collisionShapes.push_back(groundShape);
- btTransform groundTransform;
- groundTransform.setIdentity();
- groundTransform.setOrigin(btVector3(0,-56,0));
- btRigidBody* groundBody;
- groundBody= createRigidBody(0, groundTransform, groundShape);
- btCollisionShape* shape = new btBoxShape(btVector3(CUBE_HALF_EXTENTS,CUBE_HALF_EXTENTS,CUBE_HALF_EXTENTS));
- m_collisionShapes.push_back(shape);
- btTransform trans;
- trans.setIdentity();
- trans.setOrigin(btVector3(0,20,0));
- float mass = 1.f;
- #if ENABLE_ALL_DEMOS
- ///gear constraint demo
- #define THETA SIMD_PI/4.f
- #define L_1 (2 - tan(THETA))
- #define L_2 (1 / cos(THETA))
- #define RATIO L_2 / L_1
- btRigidBody* bodyA=0;
- btRigidBody* bodyB=0;
- {
- btCollisionShape* cylA = new btCylinderShape(btVector3(0.2,0.25,0.2));
- btCollisionShape* cylB = new btCylinderShape(btVector3(L_1,0.025,L_1));
- btCompoundShape* cyl0 = new btCompoundShape();
- cyl0->addChildShape(btTransform::getIdentity(),cylA);
- cyl0->addChildShape(btTransform::getIdentity(),cylB);
- btScalar mass = 6.28;
- btVector3 localInertia;
- cyl0->calculateLocalInertia(mass,localInertia);
- btRigidBody::btRigidBodyConstructionInfo ci(mass,0,cyl0,localInertia);
- ci.m_startWorldTransform.setOrigin(btVector3(-8,1,-8));
- btRigidBody* body = new btRigidBody(ci);//1,0,cyl0,localInertia);
- m_dynamicsWorld->addRigidBody(body);
- body->setLinearFactor(btVector3(0,0,0));
- body->setAngularFactor(btVector3(0,1,0));
- bodyA = body;
- }
- {
- btCollisionShape* cylA = new btCylinderShape(btVector3(0.2,0.26,0.2));
- btCollisionShape* cylB = new btCylinderShape(btVector3(L_2,0.025,L_2));
- btCompoundShape* cyl0 = new btCompoundShape();
- cyl0->addChildShape(btTransform::getIdentity(),cylA);
- cyl0->addChildShape(btTransform::getIdentity(),cylB);
- btScalar mass = 6.28;
- btVector3 localInertia;
- cyl0->calculateLocalInertia(mass,localInertia);
- btRigidBody::btRigidBodyConstructionInfo ci(mass,0,cyl0,localInertia);
- ci.m_startWorldTransform.setOrigin(btVector3(-10,2,-8));
- btQuaternion orn(btVector3(0,0,1),-THETA);
- ci.m_startWorldTransform.setRotation(orn);
- btRigidBody* body = new btRigidBody(ci);//1,0,cyl0,localInertia);
- body->setLinearFactor(btVector3(0,0,0));
- btHingeConstraint* hinge = new btHingeConstraint(*body,btVector3(0,0,0),btVector3(0,1,0),true);
- m_dynamicsWorld->addConstraint(hinge);
- bodyB= body;
- body->setAngularVelocity(btVector3(0,3,0));
- m_dynamicsWorld->addRigidBody(body);
- }
- btVector3 axisA(0,1,0);
- btVector3 axisB(0,1,0);
- btQuaternion orn(btVector3(0,0,1),-THETA);
- btMatrix3x3 mat(orn);
- axisB = mat.getRow(1);
- btGearConstraint* gear = new btGearConstraint(*bodyA,*bodyB, axisA,axisB,RATIO);
- m_dynamicsWorld->addConstraint(gear,true);
- #endif
- #if ENABLE_ALL_DEMOS
- //point to point constraint with a breaking threshold
- {
- trans.setIdentity();
- trans.setOrigin(btVector3(1,30,-5));
- createRigidBody( mass,trans,shape);
- trans.setOrigin(btVector3(0,0,-5));
- btRigidBody* body0 = createRigidBody( mass,trans,shape);
- trans.setOrigin(btVector3(2*CUBE_HALF_EXTENTS,20,0));
- mass = 1.f;
- // btRigidBody* body1 = 0;//createRigidBody( mass,trans,shape);
- btVector3 pivotInA(CUBE_HALF_EXTENTS,CUBE_HALF_EXTENTS,0);
- btTypedConstraint* p2p = new btPoint2PointConstraint(*body0,pivotInA);
- m_dynamicsWorld->addConstraint(p2p);
- p2p ->setBreakingImpulseThreshold(10.2);
- p2p->setDbgDrawSize(btScalar(5.f));
- }
- #endif
- #if ENABLE_ALL_DEMOS
- //point to point constraint (ball socket)
- {
- btRigidBody* body0 = createRigidBody( mass,trans,shape);
- trans.setOrigin(btVector3(2*CUBE_HALF_EXTENTS,20,0));
- mass = 1.f;
- // btRigidBody* body1 = 0;//createRigidBody( mass,trans,shape);
- // btRigidBody* body1 = createRigidBody( 0.0,trans,0);
- //body1->setActivationState(DISABLE_DEACTIVATION);
- //body1->setDamping(0.3,0.3);
- btVector3 pivotInA(CUBE_HALF_EXTENTS,-CUBE_HALF_EXTENTS,-CUBE_HALF_EXTENTS);
- btVector3 axisInA(0,0,1);
- // btVector3 pivotInB = body1 ? body1->getCenterOfMassTransform().inverse()(body0->getCenterOfMassTransform()(pivotInA)) : pivotInA;
- // btVector3 axisInB = body1?
- // (body1->getCenterOfMassTransform().getBasis().inverse()*(body1->getCenterOfMassTransform().getBasis() * axisInA)) :
- body0->getCenterOfMassTransform().getBasis() * axisInA;
- #define P2P
- #ifdef P2P
- btTypedConstraint* p2p = new btPoint2PointConstraint(*body0,pivotInA);
- //btTypedConstraint* p2p = new btPoint2PointConstraint(*body0,*body1,pivotInA,pivotInB);
- //btTypedConstraint* hinge = new btHingeConstraint(*body0,*body1,pivotInA,pivotInB,axisInA,axisInB);
- m_dynamicsWorld->addConstraint(p2p);
- p2p->setDbgDrawSize(btScalar(5.f));
- #else
- btHingeConstraint* hinge = new btHingeConstraint(*body0,pivotInA,axisInA);
-
- //use zero targetVelocity and a small maxMotorImpulse to simulate joint friction
- //float targetVelocity = 0.f;
- //float maxMotorImpulse = 0.01;
- float targetVelocity = 1.f;
- float maxMotorImpulse = 1.0f;
- hinge->enableAngularMotor(true,targetVelocity,maxMotorImpulse);
- m_dynamicsWorld->addConstraint(hinge);
- hinge->setDbgDrawSize(btScalar(5.f));
- #endif //P2P
-
-
- }
- #endif
-
- #if ENABLE_ALL_DEMOS
- {
- btTransform trans;
- trans.setIdentity();
- btVector3 worldPos(-20,0,30);
- trans.setOrigin(worldPos);
- btTransform frameInA, frameInB;
- frameInA = btTransform::getIdentity();
- frameInB = btTransform::getIdentity();
- btRigidBody* pRbA1 = createRigidBody(mass, trans, shape);
- // btRigidBody* pRbA1 = createRigidBody(0.f, trans, shape);
- pRbA1->setActivationState(DISABLE_DEACTIVATION);
- // add dynamic rigid body B1
- worldPos.setValue(-30,0,30);
- trans.setOrigin(worldPos);
- btRigidBody* pRbB1 = createRigidBody(mass, trans, shape);
- // btRigidBody* pRbB1 = createRigidBody(0.f, trans, shape);
- pRbB1->setActivationState(DISABLE_DEACTIVATION);
- // create slider constraint between A1 and B1 and add it to world
-
- btSliderConstraint* spSlider1 = new btSliderConstraint(*pRbA1, *pRbB1, frameInA, frameInB, true);
- // spSlider1 = new btSliderConstraint(*pRbA1, *pRbB1, frameInA, frameInB, false);
- spSlider1->setLowerLinLimit(-15.0F);
- spSlider1->setUpperLinLimit(-5.0F);
- // spSlider1->setLowerLinLimit(5.0F);
- // spSlider1->setUpperLinLimit(15.0F);
- // spSlider1->setLowerLinLimit(-10.0F);
- // spSlider1->setUpperLinLimit(-10.0F);
- spSlider1->setLowerAngLimit(-SIMD_PI / 3.0F);
- spSlider1->setUpperAngLimit( SIMD_PI / 3.0F);
- m_dynamicsWorld->addConstraint(spSlider1, true);
- spSlider1->setDbgDrawSize(btScalar(5.f));
- }
- #endif
- #if ENABLE_ALL_DEMOS
- //create a slider, using the generic D6 constraint
- {
- mass = 1.f;
- btVector3 sliderWorldPos(0,10,0);
- btVector3 sliderAxis(1,0,0);
- btScalar angle=0.f;//SIMD_RADS_PER_DEG * 10.f;
- btMatrix3x3 sliderOrientation(btQuaternion(sliderAxis ,angle));
- trans.setIdentity();
- trans.setOrigin(sliderWorldPos);
- //trans.setBasis(sliderOrientation);
- sliderTransform = trans;
- d6body0 = createRigidBody( mass,trans,shape);
- d6body0->setActivationState(DISABLE_DEACTIVATION);
- btRigidBody* fixedBody1 = createRigidBody(0,trans,0);
- m_dynamicsWorld->addRigidBody(fixedBody1);
- btTransform frameInA, frameInB;
- frameInA = btTransform::getIdentity();
- frameInB = btTransform::getIdentity();
- frameInA.setOrigin(btVector3(0., 5., 0.));
- frameInB.setOrigin(btVector3(0., 5., 0.));
- // bool useLinearReferenceFrameA = false;//use fixed frame B for linear llimits
- bool useLinearReferenceFrameA = true;//use fixed frame A for linear llimits
- spSlider6Dof = new btGeneric6DofConstraint(*fixedBody1, *d6body0,frameInA,frameInB,useLinearReferenceFrameA);
- spSlider6Dof->setLinearLowerLimit(lowerSliderLimit);
- spSlider6Dof->setLinearUpperLimit(hiSliderLimit);
- //range should be small, otherwise singularities will 'explode' the constraint
- // spSlider6Dof->setAngularLowerLimit(btVector3(-1.5,0,0));
- // spSlider6Dof->setAngularUpperLimit(btVector3(1.5,0,0));
- // spSlider6Dof->setAngularLowerLimit(btVector3(0,0,0));
- // spSlider6Dof->setAngularUpperLimit(btVector3(0,0,0));
- spSlider6Dof->setAngularLowerLimit(btVector3(-SIMD_PI,0,0));
- spSlider6Dof->setAngularUpperLimit(btVector3(1.5,0,0));
- spSlider6Dof->getTranslationalLimitMotor()->m_enableMotor[0] = true;
- spSlider6Dof->getTranslationalLimitMotor()->m_targetVelocity[0] = -5.0f;
- spSlider6Dof->getTranslationalLimitMotor()->m_maxMotorForce[0] = 0.1f;
- m_dynamicsWorld->addConstraint(spSlider6Dof);
- spSlider6Dof->setDbgDrawSize(btScalar(5.f));
- }
- #endif
- #if ENABLE_ALL_DEMOS
- { // create a door using hinge constraint attached to the world
- btCollisionShape* pDoorShape = new btBoxShape(btVector3(2.0f, 5.0f, 0.2f));
- m_collisionShapes.push_back(pDoorShape);
- btTransform doorTrans;
- doorTrans.setIdentity();
- doorTrans.setOrigin(btVector3(-5.0f, -2.0f, 0.0f));
- btRigidBody* pDoorBody = createRigidBody( 1.0, doorTrans, pDoorShape);
- pDoorBody->setActivationState(DISABLE_DEACTIVATION);
- const btVector3 btPivotA(10.f + 2.1f, -2.0f, 0.0f ); // right next to the door slightly outside
- btVector3 btAxisA( 0.0f, 1.0f, 0.0f ); // pointing upwards, aka Y-axis
- spDoorHinge = new btHingeConstraint( *pDoorBody, btPivotA, btAxisA );
- // spDoorHinge->setLimit( 0.0f, SIMD_PI_2 );
- // test problem values
- // spDoorHinge->setLimit( -SIMD_PI, SIMD_PI*0.8f);
- // spDoorHinge->setLimit( 1.f, -1.f);
- // spDoorHinge->setLimit( -SIMD_PI*0.8f, SIMD_PI);
- // spDoorHinge->setLimit( -SIMD_PI*0.8f, SIMD_PI, 0.9f, 0.3f, 0.0f);
- // spDoorHinge->setLimit( -SIMD_PI*0.8f, SIMD_PI, 0.9f, 0.01f, 0.0f); // "sticky limits"
- spDoorHinge->setLimit( -SIMD_PI * 0.25f, SIMD_PI * 0.25f );
- // spDoorHinge->setLimit( 0.0f, 0.0f );
- m_dynamicsWorld->addConstraint(spDoorHinge);
- spDoorHinge->setDbgDrawSize(btScalar(5.f));
- //doorTrans.setOrigin(btVector3(-5.0f, 2.0f, 0.0f));
- //btRigidBody* pDropBody = createRigidBody( 10.0, doorTrans, shape);
- }
- #endif
- #if ENABLE_ALL_DEMOS
- { // create a generic 6DOF constraint
- btTransform tr;
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(10.), btScalar(6.), btScalar(0.)));
- tr.getBasis().setEulerZYX(0,0,0);
- // btRigidBody* pBodyA = createRigidBody( mass, tr, shape);
- btRigidBody* pBodyA = createRigidBody( 0.0, tr, shape);
- // btRigidBody* pBodyA = createRigidBody( 0.0, tr, 0);
- pBodyA->setActivationState(DISABLE_DEACTIVATION);
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(0.), btScalar(6.), btScalar(0.)));
- tr.getBasis().setEulerZYX(0,0,0);
- btRigidBody* pBodyB = createRigidBody(mass, tr, shape);
- // btRigidBody* pBodyB = createRigidBody(0.f, tr, shape);
- pBodyB->setActivationState(DISABLE_DEACTIVATION);
- btTransform frameInA, frameInB;
- frameInA = btTransform::getIdentity();
- frameInA.setOrigin(btVector3(btScalar(-5.), btScalar(0.), btScalar(0.)));
- frameInB = btTransform::getIdentity();
- frameInB.setOrigin(btVector3(btScalar(5.), btScalar(0.), btScalar(0.)));
- btGeneric6DofConstraint* pGen6DOF = new btGeneric6DofConstraint(*pBodyA, *pBodyB, frameInA, frameInB, true);
- // btGeneric6DofConstraint* pGen6DOF = new btGeneric6DofConstraint(*pBodyA, *pBodyB, frameInA, frameInB, false);
- pGen6DOF->setLinearLowerLimit(btVector3(-10., -2., -1.));
- pGen6DOF->setLinearUpperLimit(btVector3(10., 2., 1.));
- // pGen6DOF->setLinearLowerLimit(btVector3(-10., 0., 0.));
- // pGen6DOF->setLinearUpperLimit(btVector3(10., 0., 0.));
- // pGen6DOF->setLinearLowerLimit(btVector3(0., 0., 0.));
- // pGen6DOF->setLinearUpperLimit(btVector3(0., 0., 0.));
- // pGen6DOF->getTranslationalLimitMotor()->m_enableMotor[0] = true;
- // pGen6DOF->getTranslationalLimitMotor()->m_targetVelocity[0] = 5.0f;
- // pGen6DOF->getTranslationalLimitMotor()->m_maxMotorForce[0] = 0.1f;
- // pGen6DOF->setAngularLowerLimit(btVector3(0., SIMD_HALF_PI*0.9, 0.));
- // pGen6DOF->setAngularUpperLimit(btVector3(0., -SIMD_HALF_PI*0.9, 0.));
- // pGen6DOF->setAngularLowerLimit(btVector3(0., 0., -SIMD_HALF_PI));
- // pGen6DOF->setAngularUpperLimit(btVector3(0., 0., SIMD_HALF_PI));
- pGen6DOF->setAngularLowerLimit(btVector3(-SIMD_HALF_PI * 0.5f, -0.75, -SIMD_HALF_PI * 0.8f));
- pGen6DOF->setAngularUpperLimit(btVector3(SIMD_HALF_PI * 0.5f, 0.75, SIMD_HALF_PI * 0.8f));
- // pGen6DOF->setAngularLowerLimit(btVector3(0.f, -0.75, SIMD_HALF_PI * 0.8f));
- // pGen6DOF->setAngularUpperLimit(btVector3(0.f, 0.75, -SIMD_HALF_PI * 0.8f));
- // pGen6DOF->setAngularLowerLimit(btVector3(0.f, -SIMD_HALF_PI * 0.8f, SIMD_HALF_PI * 1.98f));
- // pGen6DOF->setAngularUpperLimit(btVector3(0.f, SIMD_HALF_PI * 0.8f, -SIMD_HALF_PI * 1.98f));
-
-
- // pGen6DOF->setAngularLowerLimit(btVector3(-0.75,-0.5, -0.5));
- // pGen6DOF->setAngularUpperLimit(btVector3(0.75,0.5, 0.5));
- // pGen6DOF->setAngularLowerLimit(btVector3(-0.75,0., 0.));
- // pGen6DOF->setAngularUpperLimit(btVector3(0.75,0., 0.));
- // pGen6DOF->setAngularLowerLimit(btVector3(0., -0.7,0.));
- // pGen6DOF->setAngularUpperLimit(btVector3(0., 0.7, 0.));
- // pGen6DOF->setAngularLowerLimit(btVector3(-1., 0.,0.));
- // pGen6DOF->setAngularUpperLimit(btVector3(1., 0., 0.));
- m_dynamicsWorld->addConstraint(pGen6DOF, true);
- pGen6DOF->setDbgDrawSize(btScalar(5.f));
- }
- #endif
- #if ENABLE_ALL_DEMOS
- { // create a ConeTwist constraint
- btTransform tr;
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(-10.), btScalar(5.), btScalar(0.)));
- tr.getBasis().setEulerZYX(0,0,0);
- btRigidBody* pBodyA = createRigidBody( 1.0, tr, shape);
- // btRigidBody* pBodyA = createRigidBody( 0.0, tr, shape);
- pBodyA->setActivationState(DISABLE_DEACTIVATION);
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(-10.), btScalar(-5.), btScalar(0.)));
- tr.getBasis().setEulerZYX(0,0,0);
- btRigidBody* pBodyB = createRigidBody(0.0, tr, shape);
- // btRigidBody* pBodyB = createRigidBody(1.0, tr, shape);
- btTransform frameInA, frameInB;
- frameInA = btTransform::getIdentity();
- frameInA.getBasis().setEulerZYX(0, 0, SIMD_PI_2);
- frameInA.setOrigin(btVector3(btScalar(0.), btScalar(-5.), btScalar(0.)));
- frameInB = btTransform::getIdentity();
- frameInB.getBasis().setEulerZYX(0,0, SIMD_PI_2);
- frameInB.setOrigin(btVector3(btScalar(0.), btScalar(5.), btScalar(0.)));
- m_ctc = new btConeTwistConstraint(*pBodyA, *pBodyB, frameInA, frameInB);
- // m_ctc->setLimit(btScalar(SIMD_PI_4), btScalar(SIMD_PI_4), btScalar(SIMD_PI) * 0.8f);
- // m_ctc->setLimit(btScalar(SIMD_PI_4*0.6f), btScalar(SIMD_PI_4), btScalar(SIMD_PI) * 0.8f, 1.0f); // soft limit == hard limit
- m_ctc->setLimit(btScalar(SIMD_PI_4*0.6f), btScalar(SIMD_PI_4), btScalar(SIMD_PI) * 0.8f, 0.5f);
- m_dynamicsWorld->addConstraint(m_ctc, true);
- m_ctc->setDbgDrawSize(btScalar(5.f));
- // s_bTestConeTwistMotor = true; // use only with old solver for now
- s_bTestConeTwistMotor = false;
- }
- #endif
- #if ENABLE_ALL_DEMOS
- { // Hinge connected to the world, with motor (to hinge motor with new and old constraint solver)
- btTransform tr;
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(0.), btScalar(0.), btScalar(0.)));
- btRigidBody* pBody = createRigidBody( 1.0, tr, shape);
- pBody->setActivationState(DISABLE_DEACTIVATION);
- const btVector3 btPivotA( 10.0f, 0.0f, 0.0f );
- btVector3 btAxisA( 0.0f, 0.0f, 1.0f );
- btHingeConstraint* pHinge = new btHingeConstraint( *pBody, btPivotA, btAxisA );
- // pHinge->enableAngularMotor(true, -1.0, 0.165); // use for the old solver
- pHinge->enableAngularMotor(true, -1.0f, 1.65f); // use for the new SIMD solver
- m_dynamicsWorld->addConstraint(pHinge);
- pHinge->setDbgDrawSize(btScalar(5.f));
- }
- #endif
- #if ENABLE_ALL_DEMOS
- {
- // create a universal joint using generic 6DOF constraint
- // create two rigid bodies
- // static bodyA (parent) on top:
- btTransform tr;
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(20.), btScalar(4.), btScalar(0.)));
- btRigidBody* pBodyA = createRigidBody( 0.0, tr, shape);
- pBodyA->setActivationState(DISABLE_DEACTIVATION);
- // dynamic bodyB (child) below it :
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(20.), btScalar(0.), btScalar(0.)));
- btRigidBody* pBodyB = createRigidBody(1.0, tr, shape);
- pBodyB->setActivationState(DISABLE_DEACTIVATION);
- // add some (arbitrary) data to build constraint frames
- btVector3 parentAxis(1.f, 0.f, 0.f);
- btVector3 childAxis(0.f, 0.f, 1.f);
- btVector3 anchor(20.f, 2.f, 0.f);
- btUniversalConstraint* pUniv = new btUniversalConstraint(*pBodyA, *pBodyB, anchor, parentAxis, childAxis);
- pUniv->setLowerLimit(-SIMD_HALF_PI * 0.5f, -SIMD_HALF_PI * 0.5f);
- pUniv->setUpperLimit(SIMD_HALF_PI * 0.5f, SIMD_HALF_PI * 0.5f);
- // add constraint to world
- m_dynamicsWorld->addConstraint(pUniv, true);
- // draw constraint frames and limits for debugging
- pUniv->setDbgDrawSize(btScalar(5.f));
- }
- #endif
- #if ENABLE_ALL_DEMOS
- { // create a generic 6DOF constraint with springs
- btTransform tr;
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(-20.), btScalar(16.), btScalar(0.)));
- tr.getBasis().setEulerZYX(0,0,0);
- btRigidBody* pBodyA = createRigidBody( 0.0, tr, shape);
- pBodyA->setActivationState(DISABLE_DEACTIVATION);
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(-10.), btScalar(16.), btScalar(0.)));
- tr.getBasis().setEulerZYX(0,0,0);
- btRigidBody* pBodyB = createRigidBody(1.0, tr, shape);
- pBodyB->setActivationState(DISABLE_DEACTIVATION);
- btTransform frameInA, frameInB;
- frameInA = btTransform::getIdentity();
- frameInA.setOrigin(btVector3(btScalar(10.), btScalar(0.), btScalar(0.)));
- frameInB = btTransform::getIdentity();
- frameInB.setOrigin(btVector3(btScalar(0.), btScalar(0.), btScalar(0.)));
- btGeneric6DofSpringConstraint* pGen6DOFSpring = new btGeneric6DofSpringConstraint(*pBodyA, *pBodyB, frameInA, frameInB, true);
- pGen6DOFSpring->setLinearUpperLimit(btVector3(5., 0., 0.));
- pGen6DOFSpring->setLinearLowerLimit(btVector3(-5., 0., 0.));
- pGen6DOFSpring->setAngularLowerLimit(btVector3(0.f, 0.f, -1.5f));
- pGen6DOFSpring->setAngularUpperLimit(btVector3(0.f, 0.f, 1.5f));
- m_dynamicsWorld->addConstraint(pGen6DOFSpring, true);
- pGen6DOFSpring->setDbgDrawSize(btScalar(5.f));
-
- pGen6DOFSpring->enableSpring(0, true);
- pGen6DOFSpring->setStiffness(0, 39.478f);
- pGen6DOFSpring->setDamping(0, 0.5f);
- pGen6DOFSpring->enableSpring(5, true);
- pGen6DOFSpring->setStiffness(5, 39.478f);
- pGen6DOFSpring->setDamping(0, 0.3f);
- pGen6DOFSpring->setEquilibriumPoint();
- }
- #endif
- #if ENABLE_ALL_DEMOS
- {
- // create a Hinge2 joint
- // create two rigid bodies
- // static bodyA (parent) on top:
- btTransform tr;
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(-20.), btScalar(4.), btScalar(0.)));
- btRigidBody* pBodyA = createRigidBody( 0.0, tr, shape);
- pBodyA->setActivationState(DISABLE_DEACTIVATION);
- // dynamic bodyB (child) below it :
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(-20.), btScalar(0.), btScalar(0.)));
- btRigidBody* pBodyB = createRigidBody(1.0, tr, shape);
- pBodyB->setActivationState(DISABLE_DEACTIVATION);
- // add some data to build constraint frames
- btVector3 parentAxis(0.f, 1.f, 0.f);
- btVector3 childAxis(1.f, 0.f, 0.f);
- btVector3 anchor(-20.f, 0.f, 0.f);
- btHinge2Constraint* pHinge2 = new btHinge2Constraint(*pBodyA, *pBodyB, anchor, parentAxis, childAxis);
- pHinge2->setLowerLimit(-SIMD_HALF_PI * 0.5f);
- pHinge2->setUpperLimit( SIMD_HALF_PI * 0.5f);
- // add constraint to world
- m_dynamicsWorld->addConstraint(pHinge2, true);
- // draw constraint frames and limits for debugging
- pHinge2->setDbgDrawSize(btScalar(5.f));
- }
- #endif
- #if ENABLE_ALL_DEMOS
- {
- // create a Hinge joint between two dynamic bodies
- // create two rigid bodies
- // static bodyA (parent) on top:
- btTransform tr;
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(-20.), btScalar(-2.), btScalar(0.)));
- btRigidBody* pBodyA = createRigidBody( 1.0f, tr, shape);
- pBodyA->setActivationState(DISABLE_DEACTIVATION);
- // dynamic bodyB:
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(-30.), btScalar(-2.), btScalar(0.)));
- btRigidBody* pBodyB = createRigidBody(10.0, tr, shape);
- pBodyB->setActivationState(DISABLE_DEACTIVATION);
- // add some data to build constraint frames
- btVector3 axisA(0.f, 1.f, 0.f);
- btVector3 axisB(0.f, 1.f, 0.f);
- btVector3 pivotA(-5.f, 0.f, 0.f);
- btVector3 pivotB( 5.f, 0.f, 0.f);
- spHingeDynAB = new btHingeConstraint(*pBodyA, *pBodyB, pivotA, pivotB, axisA, axisB);
- spHingeDynAB->setLimit(-SIMD_HALF_PI * 0.5f, SIMD_HALF_PI * 0.5f);
- // add constraint to world
- m_dynamicsWorld->addConstraint(spHingeDynAB, true);
- // draw constraint frames and limits for debugging
- spHingeDynAB->setDbgDrawSize(btScalar(5.f));
- }
- #endif
- #if ENABLE_ALL_DEMOS
- { // 6DOF connected to the world, with motor
- btTransform tr;
- tr.setIdentity();
- tr.setOrigin(btVector3(btScalar(10.), btScalar(-15.), btScalar(0.)));
- btRigidBody* pBody = createRigidBody( 1.0, tr, shape);
- pBody->setActivationState(DISABLE_DEACTIVATION);
- btTransform frameB;
- frameB.setIdentity();
- btGeneric6DofConstraint* pGen6Dof = new btGeneric6DofConstraint( *pBody, frameB, false );
- m_dynamicsWorld->addConstraint(pGen6Dof);
- pGen6Dof->setDbgDrawSize(btScalar(5.f));
- pGen6Dof->setAngularLowerLimit(btVector3(0,0,0));
- pGen6Dof->setAngularUpperLimit(btVector3(0,0,0));
- pGen6Dof->setLinearLowerLimit(btVector3(-10., 0, 0));
- pGen6Dof->setLinearUpperLimit(btVector3(10., 0, 0));
- pGen6Dof->getTranslationalLimitMotor()->m_enableMotor[0] = true;
- pGen6Dof->getTranslationalLimitMotor()->m_targetVelocity[0] = 5.0f;
- pGen6Dof->getTranslationalLimitMotor()->m_maxMotorForce[0] = 0.1f;
- }
- #endif
- m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
- }
- void AllConstraintDemo::exitPhysics()
- {
- int i;
- //removed/delete constraints
- for (i=m_dynamicsWorld->getNumConstraints()-1; i>=0 ;i--)
- {
- btTypedConstraint* constraint = m_dynamicsWorld->getConstraint(i);
- m_dynamicsWorld->removeConstraint(constraint);
- delete constraint;
- }
- m_ctc = NULL;
- //remove the rigidbodies from the dynamics world and delete them
- for (i=m_dynamicsWorld->getNumCollisionObjects()-1; i>=0 ;i--)
- {
- btCollisionObject* obj = m_dynamicsWorld->getCollisionObjectArray()[i];
- btRigidBody* body = btRigidBody::upcast(obj);
- if (body && body->getMotionState())
- {
- delete body->getMotionState();
- }
- m_dynamicsWorld->removeCollisionObject( obj );
- delete obj;
- }
- //delete collision shapes
- for (int j=0;j<m_collisionShapes.size();j++)
- {
- btCollisionShape* shape = m_collisionShapes[j];
- delete shape;
- }
- m_collisionShapes.clear();
- //delete dynamics world
- delete m_dynamicsWorld;
- m_dynamicsWorld=0;
- //delete solver
- delete m_solver;
- m_solver=0;
- //delete broadphase
- delete m_broadphase;
- m_broadphase=0;
- //delete dispatcher
- delete m_dispatcher;
- delete m_collisionConfiguration;
- }
- AllConstraintDemo::AllConstraintDemo(struct GUIHelperInterface* helper)
- :CommonRigidBodyBase(helper)
- {
- }
- AllConstraintDemo::~AllConstraintDemo()
- {
- //cleanup in the reverse order of creation/initialization
- btAssert(m_dynamicsWorld==0);
- }
- #if 0
- void AllConstraintDemo::clientMoveAndDisplay()
- {
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- float dt = float(getDeltaTimeMicroseconds()) * 0.000001f;
- //printf("dt = %f: ",dt);
- // drive cone-twist motor
- m_Time += 0.03f;
- if (s_bTestConeTwistMotor)
- { // this works only for obsolete constraint solver for now
- // build cone target
- btScalar t = 1.25f*m_Time;
- btVector3 axis(0,sin(t),cos(t));
- axis.normalize();
- btQuaternion q1(axis, 0.75f*SIMD_PI);
- // build twist target
- //btQuaternion q2(0,0,0);
- //btQuaternion q2(btVehictor3(1,0,0), -0.3*sin(m_Time));
- btQuaternion q2(btVector3(1,0,0), -1.49f*btSin(1.5f*m_Time));
- // compose cone + twist and set target
- q1 = q1 * q2;
- m_ctc->enableMotor(true);
- m_ctc->setMotorTargetInConstraintSpace(q1);
- }
- {
- static bool once = true;
- if ( m_dynamicsWorld->getDebugDrawer() && once)
- {
- m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawConstraints+btIDebugDraw::DBG_DrawConstraintLimits);
- once=false;
- }
- }
-
- {
- //during idle mode, just run 1 simulation step maximum
- int maxSimSubSteps = m_idle ? 1 : 1;
- if (m_idle)
- dt = 1.0f/420.f;
- int numSimSteps = m_dynamicsWorld->stepSimulation(dt,maxSimSubSteps);
- //optional but useful: debug drawing
- m_dynamicsWorld->debugDrawWorld();
-
- bool verbose = false;
- if (verbose)
- {
- if (!numSimSteps)
- printf("Interpolated transforms\n");
- else
- {
- if (numSimSteps > maxSimSubSteps)
- {
- //detect dropping frames
- printf("Dropped (%i) simulation steps out of %i\n",numSimSteps - maxSimSubSteps,numSimSteps);
- } else
- {
- printf("Simulated (%i) steps\n",numSimSteps);
- }
- }
- }
- }
- renderme();
- // drawLimit();
- glFlush();
- swapBuffers();
- }
- void AllConstraintDemo::displayCallback(void) {
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- if (m_dynamicsWorld)
- m_dynamicsWorld->debugDrawWorld();
- // drawLimit();
- renderme();
- glFlush();
- swapBuffers();
- }
- #endif
- void AllConstraintDemo::keyboardCallback(unsigned char key, int x, int y)
- {
- (void)x;
- (void)y;
- switch (key)
- {
- case 'O' :
- {
- bool offectOnOff;
- if(spDoorHinge)
- {
- offectOnOff = spDoorHinge->getUseFrameOffset();
- offectOnOff = !offectOnOff;
- spDoorHinge->setUseFrameOffset(offectOnOff);
- printf("DoorHinge %s frame offset\n", offectOnOff ? "uses" : "does not use");
- }
- if(spHingeDynAB)
- {
- offectOnOff = spHingeDynAB->getUseFrameOffset();
- offectOnOff = !offectOnOff;
- spHingeDynAB->setUseFrameOffset(offectOnOff);
- printf("HingeDynAB %s frame offset\n", offectOnOff ? "uses" : "does not use");
- }
- if(spSlider6Dof)
- {
- offectOnOff = spSlider6Dof->getUseFrameOffset();
- offectOnOff = !offectOnOff;
- spSlider6Dof->setUseFrameOffset(offectOnOff);
- printf("Slider6Dof %s frame offset\n", offectOnOff ? "uses" : "does not use");
- }
- }
- break;
- default :
- {
-
- }
- break;
- }
- }
- class CommonExampleInterface* AllConstraintCreateFunc(struct CommonExampleOptions& options)
- {
- return new AllConstraintDemo(options.m_guiHelper);
- }
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