TestHingeTorque.cpp 7.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243
  1. #include "TestHingeTorque.h"
  2. #include "../CommonInterfaces/CommonRigidBodyBase.h"
  3. #include "../CommonInterfaces/CommonParameterInterface.h"
  4. short collisionFilterGroup = short(btBroadphaseProxy::CharacterFilter);
  5. short collisionFilterMask = short(btBroadphaseProxy::AllFilter ^ (btBroadphaseProxy::CharacterFilter));
  6. static btScalar radius(0.2);
  7. struct TestHingeTorque : public CommonRigidBodyBase
  8. {
  9. bool m_once;
  10. btAlignedObjectArray<btJointFeedback*> m_jointFeedback;
  11. TestHingeTorque(struct GUIHelperInterface* helper);
  12. virtual ~ TestHingeTorque();
  13. virtual void initPhysics();
  14. virtual void stepSimulation(float deltaTime);
  15. virtual void resetCamera()
  16. {
  17. float dist = 5;
  18. float pitch = 270;
  19. float yaw = 21;
  20. float targetPos[3]={-1.34,3.4,-0.44};
  21. m_guiHelper->resetCamera(dist,pitch,yaw,targetPos[0],targetPos[1],targetPos[2]);
  22. }
  23. };
  24. TestHingeTorque::TestHingeTorque(struct GUIHelperInterface* helper)
  25. :CommonRigidBodyBase(helper),
  26. m_once(true)
  27. {
  28. }
  29. TestHingeTorque::~ TestHingeTorque()
  30. {
  31. for (int i=0;i<m_jointFeedback.size();i++)
  32. {
  33. delete m_jointFeedback[i];
  34. }
  35. }
  36. void TestHingeTorque::stepSimulation(float deltaTime)
  37. {
  38. if (0)//m_once)
  39. {
  40. m_once=false;
  41. btHingeConstraint* hinge = (btHingeConstraint*)m_dynamicsWorld->getConstraint(0);
  42. btRigidBody& bodyA = hinge->getRigidBodyA();
  43. btTransform trA = bodyA.getWorldTransform();
  44. btVector3 hingeAxisInWorld = trA.getBasis()*hinge->getFrameOffsetA().getBasis().getColumn(2);
  45. hinge->getRigidBodyA().applyTorque(-hingeAxisInWorld*10);
  46. hinge->getRigidBodyB().applyTorque(hingeAxisInWorld*10);
  47. }
  48. m_dynamicsWorld->stepSimulation(1./240,0);
  49. static int count = 0;
  50. if ((count& 0x0f)==0)
  51. {
  52. btRigidBody* base = btRigidBody::upcast(m_dynamicsWorld->getCollisionObjectArray()[0]);
  53. b3Printf("base angvel = %f,%f,%f",base->getAngularVelocity()[0],
  54. base->getAngularVelocity()[1],
  55. base->getAngularVelocity()[2]);
  56. btRigidBody* child = btRigidBody::upcast(m_dynamicsWorld->getCollisionObjectArray()[1]);
  57. b3Printf("child angvel = %f,%f,%f",child->getAngularVelocity()[0],
  58. child->getAngularVelocity()[1],
  59. child->getAngularVelocity()[2]);
  60. for (int i=0;i<m_jointFeedback.size();i++)
  61. {
  62. b3Printf("Applied force at the COM/Inertial frame B[%d]:(%f,%f,%f), torque B:(%f,%f,%f)\n", i,
  63. m_jointFeedback[i]->m_appliedForceBodyB.x(),
  64. m_jointFeedback[i]->m_appliedForceBodyB.y(),
  65. m_jointFeedback[i]->m_appliedForceBodyB.z(),
  66. m_jointFeedback[i]->m_appliedTorqueBodyB.x(),
  67. m_jointFeedback[i]->m_appliedTorqueBodyB.y(),
  68. m_jointFeedback[i]->m_appliedTorqueBodyB.z());
  69. }
  70. }
  71. count++;
  72. //CommonRigidBodyBase::stepSimulation(deltaTime);
  73. }
  74. void TestHingeTorque::initPhysics()
  75. {
  76. int upAxis = 1;
  77. m_guiHelper->setUpAxis(upAxis);
  78. createEmptyDynamicsWorld();
  79. m_dynamicsWorld->getSolverInfo().m_splitImpulse = false;
  80. m_dynamicsWorld->setGravity(btVector3(0,0,-10));
  81. m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
  82. int mode = btIDebugDraw::DBG_DrawWireframe
  83. +btIDebugDraw::DBG_DrawConstraints
  84. +btIDebugDraw::DBG_DrawConstraintLimits;
  85. m_dynamicsWorld->getDebugDrawer()->setDebugMode(mode);
  86. { // create a door using hinge constraint attached to the world
  87. int numLinks = 2;
  88. bool spherical = false; //set it ot false -to use 1DoF hinges instead of 3DoF sphericals
  89. bool canSleep = false;
  90. bool selfCollide = false;
  91. btVector3 linkHalfExtents(0.05, 0.37, 0.1);
  92. btVector3 baseHalfExtents(0.05, 0.37, 0.1);
  93. btBoxShape* baseBox = new btBoxShape(baseHalfExtents);
  94. btVector3 basePosition = btVector3(-0.4f, 3.f, 0.f);
  95. btTransform baseWorldTrans;
  96. baseWorldTrans.setIdentity();
  97. baseWorldTrans.setOrigin(basePosition);
  98. //mbC->forceMultiDof(); //if !spherical, you can comment this line to check the 1DoF algorithm
  99. //init the base
  100. btVector3 baseInertiaDiag(0.f, 0.f, 0.f);
  101. float baseMass = 0.f;
  102. float linkMass = 1.f;
  103. btRigidBody* base = createRigidBody(baseMass,baseWorldTrans,baseBox);
  104. m_dynamicsWorld->removeRigidBody(base);
  105. base->setDamping(0,0);
  106. m_dynamicsWorld->addRigidBody(base,collisionFilterGroup,collisionFilterMask);
  107. btBoxShape* linkBox1 = new btBoxShape(linkHalfExtents);
  108. btSphereShape* linkSphere = new btSphereShape(radius);
  109. btRigidBody* prevBody = base;
  110. for (int i=0;i<numLinks;i++)
  111. {
  112. btTransform linkTrans;
  113. linkTrans = baseWorldTrans;
  114. linkTrans.setOrigin(basePosition-btVector3(0,linkHalfExtents[1]*2.f*(i+1),0));
  115. btCollisionShape* colOb = 0;
  116. if (i==0)
  117. {
  118. colOb = linkBox1;
  119. } else
  120. {
  121. colOb = linkSphere;
  122. }
  123. btRigidBody* linkBody = createRigidBody(linkMass,linkTrans,colOb);
  124. m_dynamicsWorld->removeRigidBody(linkBody);
  125. m_dynamicsWorld->addRigidBody(linkBody,collisionFilterGroup,collisionFilterMask);
  126. linkBody->setDamping(0,0);
  127. btTypedConstraint* con = 0;
  128. if (i==0)
  129. {
  130. //create a hinge constraint
  131. btVector3 pivotInA(0,-linkHalfExtents[1],0);
  132. btVector3 pivotInB(0,linkHalfExtents[1],0);
  133. btVector3 axisInA(1,0,0);
  134. btVector3 axisInB(1,0,0);
  135. bool useReferenceA = true;
  136. btHingeConstraint* hinge = new btHingeConstraint(*prevBody,*linkBody,
  137. pivotInA,pivotInB,
  138. axisInA,axisInB,useReferenceA);
  139. con = hinge;
  140. } else
  141. {
  142. btTransform pivotInA(btQuaternion::getIdentity(),btVector3(0, -radius, 0)); //par body's COM to cur body's COM offset
  143. btTransform pivotInB(btQuaternion::getIdentity(),btVector3(0, radius, 0)); //cur body's COM to cur body's PIV offset
  144. btGeneric6DofSpring2Constraint* fixed = new btGeneric6DofSpring2Constraint(*prevBody, *linkBody,
  145. pivotInA,pivotInB);
  146. fixed->setLinearLowerLimit(btVector3(0,0,0));
  147. fixed->setLinearUpperLimit(btVector3(0,0,0));
  148. fixed->setAngularLowerLimit(btVector3(0,0,0));
  149. fixed->setAngularUpperLimit(btVector3(0,0,0));
  150. con = fixed;
  151. }
  152. btAssert(con);
  153. if (con)
  154. {
  155. btJointFeedback* fb = new btJointFeedback();
  156. m_jointFeedback.push_back(fb);
  157. con->setJointFeedback(fb);
  158. m_dynamicsWorld->addConstraint(con,true);
  159. }
  160. prevBody = linkBody;
  161. }
  162. }
  163. if (1)
  164. {
  165. btVector3 groundHalfExtents(1,1,0.2);
  166. groundHalfExtents[upAxis]=1.f;
  167. btBoxShape* box = new btBoxShape(groundHalfExtents);
  168. box->initializePolyhedralFeatures();
  169. btTransform start; start.setIdentity();
  170. btVector3 groundOrigin(-0.4f, 3.f, 0.f);
  171. btVector3 basePosition = btVector3(-0.4f, 3.f, 0.f);
  172. btQuaternion groundOrn(btVector3(0,1,0),0.25*SIMD_PI);
  173. groundOrigin[upAxis] -=.5;
  174. groundOrigin[2]-=0.6;
  175. start.setOrigin(groundOrigin);
  176. // start.setRotation(groundOrn);
  177. btRigidBody* body = createRigidBody(0,start,box);
  178. body->setFriction(0);
  179. }
  180. m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
  181. }
  182. class CommonExampleInterface* TestHingeTorqueCreateFunc(CommonExampleOptions& options)
  183. {
  184. return new TestHingeTorque(options.m_guiHelper);
  185. }