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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef B3_POSIX_THREAD_SUPPORT_H
- #define B3_POSIX_THREAD_SUPPORT_H
- #include "Bullet3Common/b3Scalar.h"
- #ifndef _XOPEN_SOURCE
- #define _XOPEN_SOURCE 600 //for definition of pthread_barrier_t, see http://pages.cs.wisc.edu/~travitch/pthreads_primer.html
- #endif //_XOPEN_SOURCE
- #include <pthread.h>
- #include <semaphore.h>
- #include "Bullet3Common/b3AlignedObjectArray.h"
- #include "b3ThreadSupportInterface.h"
- typedef void (*b3PosixThreadFunc)(void* userPtr,void* lsMemory);
- typedef void* (*b3PosixlsMemorySetupFunc)();
- // b3PosixThreadSupport helps to initialize/shutdown libspe2, start/stop SPU tasks and communication
- class b3PosixThreadSupport : public b3ThreadSupportInterface
- {
- public:
- typedef enum sStatus {
- STATUS_BUSY,
- STATUS_READY,
- STATUS_FINISHED
- } Status;
- // placeholder, until libspe2 support is there
- struct b3ThreadStatus
- {
- int m_taskId;
- int m_commandId;
- int m_status;
- b3PosixThreadFunc m_userThreadFunc;
- void* m_userPtr; //for taskDesc etc
- void* m_lsMemory; //initialized using PosixLocalStoreMemorySetupFunc
- pthread_t thread;
- //each tread will wait until this signal to start its work
- sem_t* startSemaphore;
- // this is a copy of m_mainSemaphore,
- //each tread will signal once it is finished with its work
- sem_t* m_mainSemaphore;
- unsigned long threadUsed;
- };
- private:
- b3AlignedObjectArray<b3ThreadStatus> m_activeThreadStatus;
- // m_mainSemaphoresemaphore will signal, if and how many threads are finished with their work
- sem_t* m_mainSemaphore;
-
- public:
- ///Setup and initialize SPU/CELL/Libspe2
- struct ThreadConstructionInfo
- {
- ThreadConstructionInfo(const char* uniqueName,
- b3PosixThreadFunc userThreadFunc,
- b3PosixlsMemorySetupFunc lsMemoryFunc,
- int numThreads=1,
- int threadStackSize=65535
- )
- :m_uniqueName(uniqueName),
- m_userThreadFunc(userThreadFunc),
- m_lsMemoryFunc(lsMemoryFunc),
- m_numThreads(numThreads),
- m_threadStackSize(threadStackSize)
- {
- }
- const char* m_uniqueName;
- b3PosixThreadFunc m_userThreadFunc;
- b3PosixlsMemorySetupFunc m_lsMemoryFunc;
- int m_numThreads;
- int m_threadStackSize;
- };
- b3PosixThreadSupport(ThreadConstructionInfo& threadConstructionInfo);
- ///cleanup/shutdown Libspe2
- virtual ~b3PosixThreadSupport();
- void startThreads(ThreadConstructionInfo& threadInfo);
- virtual void runTask(int uiCommand, void* uiArgument0, int uiArgument1);
- virtual void waitForResponse(int *puiArgument0, int *puiArgument1);
- ///tell the task scheduler we are done with the SPU tasks
- virtual void stopThreads();
- virtual void setNumTasks(int numTasks) {}
- virtual int getNumTasks() const
- {
- return m_activeThreadStatus.size();
- }
- ///non-blocking test if a task is completed. First implement all versions, and then enable this API
- virtual bool isTaskCompleted(int *puiArgument0, int *puiArgument1, int timeOutInMilliseconds);
- virtual b3Barrier* createBarrier();
- virtual b3CriticalSection* createCriticalSection();
- virtual void deleteBarrier(b3Barrier* barrier);
- virtual void deleteCriticalSection(b3CriticalSection* criticalSection);
- virtual void* getThreadLocalMemory(int taskId)
- {
- return m_activeThreadStatus[taskId].m_lsMemory;
- }
- };
- #endif // B3_POSIX_THREAD_SUPPORT_H
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