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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2010 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /// ThreadingDemo shows how to use the cross platform thread support interface.
- /// You can start threads and perform a blocking wait for completion
- /// Under Windows it uses Win32 Threads. On Mac and Linux it uses pthreads. On PlayStation 3 Cell SPU it uses SPURS.
- /// June 2010
- /// New: critical section/barriers and non-blocking polling for completion
- void SampleThreadFunc(void* userPtr,void* lsMemory);
- void* SamplelsMemoryFunc();
- #include <stdio.h>
- //#include "BulletMultiThreaded/PlatformDefinitions.h"
- #ifndef _WIN32
- #include "b3PosixThreadSupport.h"
- b3ThreadSupportInterface* createThreadSupport(int numThreads)
- {
- b3PosixThreadSupport::ThreadConstructionInfo constructionInfo("testThreads",
- SampleThreadFunc,
- SamplelsMemoryFunc,
- numThreads);
- b3ThreadSupportInterface* threadSupport = new b3PosixThreadSupport(constructionInfo);
- return threadSupport;
- }
- #elif defined( _WIN32)
- #include "b3Win32ThreadSupport.h"
- b3ThreadSupportInterface* createThreadSupport(int numThreads)
- {
- b3Win32ThreadSupport::Win32ThreadConstructionInfo threadConstructionInfo("testThreads",SampleThreadFunc,SamplelsMemoryFunc,numThreads);
- b3Win32ThreadSupport* threadSupport = new b3Win32ThreadSupport(threadConstructionInfo);
- return threadSupport;
- }
- #endif
- struct SampleArgs
- {
- SampleArgs()
- :m_fakeWork(1)
- {
- }
- b3CriticalSection* m_cs;
- float m_fakeWork;
- };
- struct SampleThreadLocalStorage
- {
- int threadId;
- };
- void SampleThreadFunc(void* userPtr,void* lsMemory)
- {
- printf("thread started\n");
- SampleThreadLocalStorage* localStorage = (SampleThreadLocalStorage*) lsMemory;
- SampleArgs* args = (SampleArgs*) userPtr;
- int workLeft = true;
- while (workLeft)
- {
- args->m_cs->lock();
- int count = args->m_cs->getSharedParam(0);
- args->m_cs->setSharedParam(0,count-1);
- args->m_cs->unlock();
- if (count>0)
- {
- printf("thread %d processed number %d\n",localStorage->threadId, count);
- }
- //do some fake work
- for (int i=0;i<1000000;i++)
- args->m_fakeWork = b3Scalar(1.21)*args->m_fakeWork;
- workLeft = count>0;
- }
- printf("finished\n");
- //do nothing
- }
- void* SamplelsMemoryFunc()
- {
- //don't create local store memory, just return 0
- return new SampleThreadLocalStorage;
- }
- int main(int argc,char** argv)
- {
- int numThreads = 8;
- b3ThreadSupportInterface* threadSupport = createThreadSupport(numThreads);
- for (int i=0;i<threadSupport->getNumTasks();i++)
- {
- SampleThreadLocalStorage* storage = (SampleThreadLocalStorage*)threadSupport->getThreadLocalMemory(i);
- b3Assert(storage);
- storage->threadId = i;
- }
- SampleArgs args;
- args.m_cs = threadSupport->createCriticalSection();
- args.m_cs->setSharedParam(0,100);
- int arg0,arg1;
- int i;
- for (i=0;i<numThreads;i++)
- {
- threadSupport->runTask(B3_THREAD_SCHEDULE_TASK, (void*) &args, i);
- }
- bool blockingWait =false;
- if (blockingWait)
- {
- for (i=0;i<numThreads;i++)
- {
- threadSupport->waitForResponse(&arg0,&arg1);
- printf("finished waiting for response: %d %d\n", arg0,arg1);
- }
- } else
- {
- int numActiveThreads = numThreads;
- while (numActiveThreads)
- {
- if (threadSupport->isTaskCompleted(&arg0,&arg1,0))
- {
- numActiveThreads--;
- printf("numActiveThreads = %d\n",numActiveThreads);
- } else
- {
- // printf("polling..");
- }
- };
- }
- printf("stopping threads\n");
- delete threadSupport;
- printf("Press ENTER to quit\n");
- //getchar();
- return 0;
- }
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