1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677 |
- //this file is autogenerated using stringify.bat (premake --stringify) in the build folder of this project
- static const char* pairsKernelsCL= \
- "__kernel void moveObjectsKernel(__global float4* posOrnColors, int numObjects)\n"
- "{\n"
- " int iGID = get_global_id(0);\n"
- " if (iGID>=numObjects)\n"
- " return;\n"
- " __global float4* positions = &posOrnColors[0];\n"
- " if (iGID<0.5*numObjects)\n"
- " {\n"
- " positions[iGID].y +=0.01f;\n"
- " }\n"
- " __global float4* colors = &posOrnColors[numObjects*2];\n"
- " colors[iGID] = (float4)(0,0,1,1);\n"
- "}\n"
- "__kernel void colorPairsKernel2(__global float4* posOrnColors, int numObjects, __global const int4* pairs, int indexOffset, int numPairs)\n"
- "{\n"
- " int iPairId = get_global_id(0);\n"
- " if (iPairId>=numPairs)\n"
- " return;\n"
- " __global float4* colors = &posOrnColors[numObjects*2];\n"
- " int iObjectA = pairs[iPairId].x-indexOffset;\n"
- " int iObjectB = pairs[iPairId].y-indexOffset;\n"
- " colors[iObjectA] = (float4)(1,0,0,1);\n"
- " colors[iObjectB] = (float4)(1,0,0,1);\n"
- "}\n"
- "__kernel void \n"
- " sineWaveKernel( __global float4* posOrnColors, __global float* pBodyTimes,float timeStepPos, float mAmplitude,const int numNodes)\n"
- "{\n"
- " int nodeID = get_global_id(0);\n"
- " if( nodeID < numNodes )\n"
- " {\n"
- " pBodyTimes[nodeID] += timeStepPos;\n"
- " float4 position = posOrnColors[nodeID];\n"
- " position.x = native_cos(pBodyTimes[nodeID]*2.17f)*mAmplitude + native_sin(pBodyTimes[nodeID])*mAmplitude*0.5f;\n"
- " position.y = native_cos(pBodyTimes[nodeID]*1.38f)*mAmplitude + native_sin(pBodyTimes[nodeID]*mAmplitude);\n"
- " position.z = native_cos(pBodyTimes[nodeID]*2.17f)*mAmplitude + native_sin(pBodyTimes[nodeID]*0.777f)*mAmplitude;\n"
- " \n"
- " posOrnColors[nodeID] = position;\n"
- " __global float4* colors = &posOrnColors[numNodes*2];\n"
- " colors[nodeID] = (float4)(0,0,1,1);\n"
- " }\n"
- "}\n"
- "typedef struct \n"
- "{\n"
- " float fx;\n"
- " float fy;\n"
- " float fz;\n"
- " int uw;\n"
- "} b3AABBCL;\n"
- "__kernel void updateAabbSimple( __global float4* posOrnColors, const int numNodes, __global b3AABBCL* pAABB)\n"
- "{\n"
- " int nodeId = get_global_id(0);\n"
- " if( nodeId < numNodes )\n"
- " {\n"
- " \n"
- " b3AABBCL orgAabbMin = pAABB[nodeId*2];\n"
- " b3AABBCL orgAabbMax = pAABB[nodeId*2+1];\n"
- " int orgNodeId = orgAabbMin.uw;\n"
- " int orgBroadphaseIndex = orgAabbMax.uw;\n"
- " \n"
- " float4 position = posOrnColors[nodeId];\n"
- " float4 argAabbMinVec = (float4)(orgAabbMin.fx,orgAabbMin.fy,orgAabbMin.fz,0.f);\n"
- " float4 argAabbMaxVec = (float4)(orgAabbMax.fx,orgAabbMax.fy,orgAabbMax.fz,0.f);\n"
- " float4 halfExtents = 0.5f*(argAabbMaxVec-argAabbMinVec);\n"
- " \n"
- " pAABB[nodeId*2].fx = position.x-halfExtents.x;\n"
- " pAABB[nodeId*2].fy = position.y-halfExtents.y;\n"
- " pAABB[nodeId*2].fz = position.z-halfExtents.z;\n"
- " pAABB[nodeId*2].uw = orgNodeId;\n"
- " pAABB[nodeId*2+1].fx = position.x+halfExtents.x;\n"
- " pAABB[nodeId*2+1].fy = position.y+halfExtents.y;\n"
- " pAABB[nodeId*2+1].fz = position.z+halfExtents.z;\n"
- " pAABB[nodeId*2+1].uw = orgBroadphaseIndex; \n"
- " }\n"
- "}\n"
- ;
|