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- #include "GpuSphereScene.h"
- #include "GpuRigidBodyDemo.h"
- #include "OpenGLWindow/ShapeData.h"
- #include "OpenGLWindow/GLInstancingRenderer.h"
- #include "Bullet3Common/b3Quaternion.h"
- #include "OpenGLWindow/b3gWindowInterface.h"
- #include "Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.h"
- #include "../GpuDemoInternalData.h"
- #include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h"
- #include "OpenGLWindow/OpenGLInclude.h"
- #include "OpenGLWindow/GLInstanceRendererInternalData.h"
- #include "Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h"
- #include "Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipeline.h"
- #include "Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h"
- #include "Bullet3Collision/NarrowPhaseCollision/b3Config.h"
- #include "GpuRigidBodyDemoInternalData.h"
- #include "Bullet3AppSupport/gwenUserInterface.h"
- void GpuSphereScene::setupScene(const ConstructionInfo& ci)
- {
- int strideInBytes = 9*sizeof(float);
- int numVertices = sizeof(cube_vertices)/strideInBytes;
- int numIndices = sizeof(cube_indices)/sizeof(int);
- //int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
-
- int group=1;
- int mask=1;
- int index=0;
- bool writeInstanceToGpu = false;
- if (0)
- {
- float radius = 60;
- int prevGraphicsShapeIndex = -1;
- {
-
-
- if (1)//radius>=100)
- {
- int numVertices = sizeof(detailed_sphere_vertices)/strideInBytes;
- int numIndices = sizeof(detailed_sphere_indices)/sizeof(int);
- prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&detailed_sphere_vertices[0],numVertices,detailed_sphere_indices,numIndices);
- } else
- {
- bool usePointSprites = false;
- if (usePointSprites)
- {
- int numVertices = sizeof(point_sphere_vertices)/strideInBytes;
- int numIndices = sizeof(point_sphere_indices)/sizeof(int);
- prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&point_sphere_vertices[0],numVertices,point_sphere_indices,numIndices,B3_GL_POINTS);
- } else
- {
- if (radius>=10)
- {
- int numVertices = sizeof(medium_sphere_vertices)/strideInBytes;
- int numIndices = sizeof(medium_sphere_indices)/sizeof(int);
- prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&medium_sphere_vertices[0],numVertices,medium_sphere_indices,numIndices);
- } else
- {
- int numVertices = sizeof(low_sphere_vertices)/strideInBytes;
- int numIndices = sizeof(low_sphere_indices)/sizeof(int);
- prevGraphicsShapeIndex = ci.m_instancingRenderer->registerShape(&low_sphere_vertices[0],numVertices,low_sphere_indices,numIndices);
- }
- }
- }
- }
- b3Vector4 colors[4] =
- {
- b3MakeVector4(1,0,0,1),
- b3MakeVector4(0,1,0,1),
- b3MakeVector4(0,1,1,1),
- b3MakeVector4(1,1,0,1),
- };
- int curColor = 0;
- //int colIndex = m_data->m_np->registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
- int colIndex = m_data->m_np->registerSphereShape(radius);//>registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
- float mass = 0.f;
- //b3Vector3 position((j&1)+i*2.2,1+j*2.,(j&1)+k*2.2);
- b3Vector3 position=b3MakeVector3(0,0,0);
- b3Quaternion orn(0,0,0,1);
- b3Vector4 color = colors[curColor];
- curColor++;
- curColor&=3;
- b3Vector4 scaling=b3MakeVector4(radius,radius,radius,1);
- int id = ci.m_instancingRenderer->registerGraphicsInstance(prevGraphicsShapeIndex,position,orn,color,scaling);
- int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(mass,position,orn,colIndex,index, writeInstanceToGpu);
- index++;
- }
-
-
-
- b3Vector4 colors[4] =
- {
- b3MakeVector4(1,0,0,1),
- b3MakeVector4(0,1,0,1),
- b3MakeVector4(0,1,1,1),
- b3MakeVector4(1,1,0,1),
- };
-
- int curColor = 0;
- float radius = 61;
- //int colIndex = m_data->m_np->registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
- int colIndex = m_data->m_np->registerSphereShape(radius);//>registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
- int prevGraphicsShapeIndex = registerGraphicsSphereShape(ci,radius,false);
- //for (int i=0;i<ci.arraySizeX;i++)
- {
- // for (int j=0;j<ci.arraySizeY;j++)
- {
- // for (int k=0;k<ci.arraySizeZ;k++)
- {
- int i=0,j=0,k=0;
- float mass = 0.f;
- b3Vector3 position=b3MakeVector3(0,0,0);
- //b3Vector3 position((j&1)+i*142.2,-51+j*142.,(j&1)+k*142.2);
- //b3Vector3 position(0,-41,0);//0,0,0);//i*radius*3,-41+j*radius*3,k*radius*3);
-
- b3Quaternion orn(0,0,0,1);
-
- b3Vector4 color = colors[curColor];
- curColor++;
- curColor&=3;
- b3Vector4 scaling=b3MakeVector4(radius,radius,radius,1);
- int id = ci.m_instancingRenderer->registerGraphicsInstance(prevGraphicsShapeIndex,position,orn,color,scaling);
- int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(mass,position,orn,colIndex,index, writeInstanceToGpu);
-
- index++;
- }
- }
- }
-
- if (1)
- {
- int shapeId = ci.m_instancingRenderer->registerShape(&cube_vertices[0],numVertices,cube_indices,numIndices);
- b3Vector4 scaling=b3MakeVector4(0.5,0.5,0.5,1);//1,1,1,1);//0.1,0.1,0.1,1);
- int colIndex = m_data->m_np->registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
- b3Vector3 normal=b3MakeVector3(0,-1,0);
- float constant=2;
-
- for (int j=-10;j<10;j++)
- for (int i=-10;i<10;i++)
- for (int k=0;k<30;k++)
- //int i=0;int j=0;
- {
- //int colIndex = m_data->m_np->registerPlaneShape(normal,constant);//>registerConvexHullShape(&cube_vertices[0],strideInBytes,numVertices, scaling);
- b3Vector4 position=b3MakeVector4(2*i,70+k*2,2*j+8,0);
- //b3Quaternion orn(0,0,0,1);
- b3Quaternion orn(b3MakeVector3(1,0,0),0.3);
- b3Vector4 color=b3MakeVector4(0,0,1,1);
-
- int id = ci.m_instancingRenderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
- int pid = m_data->m_rigidBodyPipeline->registerPhysicsInstance(1.f,position,orn,colIndex,index,false);
-
- index++;
- }
- }
- if (!writeInstanceToGpu)
- {
- m_data->m_rigidBodyPipeline->writeAllInstancesToGpu();
- }
- float camPos[4]={ci.arraySizeX,ci.arraySizeY/2,ci.arraySizeZ,0};
- //float camPos[4]={1,12.5,1.5,0};
- m_instancingRenderer->setCameraTargetPosition(camPos);
- m_instancingRenderer->setCameraDistance(130);
- char msg[1024];
- int numInstances = index;
- sprintf(msg,"Num objects = %d",numInstances);
- ci.m_gui->setStatusBarMessage(msg,true);
- }
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