- //this file is autogenerated using stringify.bat (premake --stringify) in the build folder of this project
- static const char* linesVertexShader= \
- "#version 150 \n"
- "uniform mat4 ModelViewMatrix;\n"
- "uniform mat4 ProjectionMatrix;\n"
- "uniform vec4 colour;\n"
- "in vec4 position;\n"
- "out vec4 colourV;\n"
- "void main (void)\n"
- "{\n"
- " colourV = colour;\n"
- " gl_Position = ProjectionMatrix * ModelViewMatrix * position;\n"
- " \n"
- "}\n"
- ;
|