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- //
- // Copyright (c) 2011 Andreas Krinke [email protected]
- // Copyright (c) 2009 Mikko Mononen [email protected]
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- // 3. This notice may not be removed or altered from any source distribution.
- //
- #ifndef FONTSTASH_H
- #define FONTSTASH_H
- #define MAX_ROWS 128
- #define VERT_COUNT (6*128)
- #define INDEX_COUNT (VERT_COUNT*2)
- struct vec2
- {
- vec2(float x, float y)
- {
- p[0] = x;
- p[1] = y;
- }
- float p[2];
- };
- struct vec4
- {
- vec4(float x,float y, float z, float w)
- {
- p[0] = x;
- p[1] = y;
- p[2] = z;
- p[3] = w;
-
- }
-
- float p[4];
- };
- typedef struct
- {
- vec4 position;
- vec4 colour;
- vec2 uv;
- } Vertex;
- struct sth_quad
- {
- float x0,y0,s0,t0;
- float x1,y1,s1,t1;
- };
- struct sth_row
- {
- short x,y,h;
- };
- struct sth_glyph
- {
- unsigned int codepoint;
- short size;
- struct sth_texture* texture;
- int x0_,y0,x1,y1;
- float xadv,xoff,yoff;
- int next;
- };
- struct sth_texture
- {
- union
- {
- void* m_userData;
- int m_userId;
- };
-
- unsigned char* m_texels;
-
- // TODO: replace rows with pointer
- struct sth_row rows[MAX_ROWS];
- int nrows;
- int nverts;
-
- Vertex newverts[VERT_COUNT];
- struct sth_texture* next;
- };
- struct RenderCallbacks
- {
- virtual ~RenderCallbacks() {}
- virtual void updateTexture(sth_texture* texture, sth_glyph* glyph, int textureWidth, int textureHeight)=0;
- virtual void render(sth_texture* texture)=0;
- };
- struct sth_stash* sth_create(int cachew, int cacheh, RenderCallbacks* callbacks);
- int sth_add_font(struct sth_stash* stash, const char* path);
- int sth_add_font_from_memory(struct sth_stash* stash, unsigned char* buffer);
- int sth_add_bitmap_font(struct sth_stash* stash, int ascent, int descent, int line_gap);
- /*void sth_add_glyph(struct sth_stash* stash, int idx, unsigned int uid, const char* s,
- short size, short base, int x, int y, int w, int h,
- float xoffset, float yoffset, float xadvance);
- */
- void sth_begin_draw(struct sth_stash* stash);
- void sth_end_draw(struct sth_stash* stash);
- void sth_draw_texture(struct sth_stash* stash,
- int idx, float size,
- float x, float y,
- int screenwidth, int screenheight,
- const char* s, float* dx);
- void sth_flush_draw(struct sth_stash* stash);
- void sth_draw_text(struct sth_stash* stash,
- int idx, float size,
- float x, float y, const char* string, float* dx, int screenwidth, int screenheight, int measureOnly=0, float retinaScale=1);
- void sth_dim_text(struct sth_stash* stash, int idx, float size, const char* string,
- float* minx, float* miny, float* maxx, float* maxy);
- void sth_vmetrics(struct sth_stash* stash,
- int idx, float size,
- float* ascender, float* descender, float * lineh);
- void sth_delete(struct sth_stash* stash);
- #endif // FONTSTASH_H
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