TinyVRGui.cpp 5.9 KB

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  1. #include "TinyVRGui.h"
  2. #include "../CommonInterfaces/CommonGUIHelperInterface.h"
  3. #include "../ExampleBrowser/GwenGUISupport/GraphingTexture.h"
  4. #include "../CommonInterfaces/Common2dCanvasInterface.h"
  5. #include "../RenderingExamples/TimeSeriesCanvas.h"
  6. #include "../RenderingExamples/TimeSeriesFontData.h"
  7. #include "../Importers/ImportMeshUtility/b3ImportMeshUtility.h"
  8. #include "../OpenGLWindow/GLInstanceGraphicsShape.h"
  9. #include "../CommonInterfaces/CommonRenderInterface.h"
  10. #include "../CommonInterfaces/CommonParameterInterface.h"
  11. struct TestCanvasInterface2 : public Common2dCanvasInterface
  12. {
  13. b3AlignedObjectArray<unsigned char>& m_texelsRGB;
  14. int m_width;
  15. int m_height;
  16. TestCanvasInterface2(b3AlignedObjectArray<unsigned char>& texelsRGB, int width, int height)
  17. :m_width(width),
  18. m_height(height),
  19. m_texelsRGB(texelsRGB)
  20. {
  21. }
  22. virtual ~TestCanvasInterface2()
  23. {}
  24. virtual int createCanvas(const char* canvasName, int width, int height)
  25. {
  26. return 0;
  27. }
  28. virtual void destroyCanvas(int canvasId)
  29. {
  30. }
  31. virtual void setPixel(int canvasId, int x, int y, unsigned char red, unsigned char green,unsigned char blue, unsigned char alpha)
  32. {
  33. if (x>=0 && x<m_width && y>=0 && y<m_height)
  34. {
  35. m_texelsRGB[(x+y*m_width)*3+0] = red;
  36. m_texelsRGB[(x+y*m_width)*3+1] = green;
  37. m_texelsRGB[(x+y*m_width)*3+2] = blue;
  38. }
  39. }
  40. virtual void getPixel(int canvasId, int x, int y, unsigned char& red, unsigned char& green,unsigned char& blue, unsigned char& alpha)
  41. {
  42. if (x>=0 && x<m_width && y>=0 && y<m_height)
  43. {
  44. red = m_texelsRGB[(x+y*m_width)*3+0];
  45. green = m_texelsRGB[(x+y*m_width)*3+1];
  46. blue = m_texelsRGB[(x+y*m_width)*3+2];
  47. }
  48. }
  49. virtual void refreshImageData(int canvasId)
  50. {
  51. }
  52. };
  53. struct TinyVRGuiInternalData
  54. {
  55. CommonRenderInterface* m_renderer;
  56. b3AlignedObjectArray<unsigned char> m_texelsRGB;
  57. TestCanvasInterface2* m_testCanvas;
  58. TimeSeriesCanvas* m_timeSeries;
  59. int m_src;
  60. int m_textureId;
  61. int m_gfxObjectId;
  62. TinyVRGuiInternalData()
  63. :m_renderer(0),
  64. m_testCanvas(0),
  65. m_timeSeries(0),
  66. m_src(-1),
  67. m_textureId(-1),
  68. m_gfxObjectId(-1)
  69. {
  70. }
  71. };
  72. TinyVRGui::TinyVRGui(struct ComboBoxParams& params, struct CommonRenderInterface* renderer)
  73. {
  74. m_data = new TinyVRGuiInternalData;
  75. m_data->m_renderer = renderer;
  76. }
  77. TinyVRGui::~TinyVRGui()
  78. {
  79. delete m_data->m_timeSeries;
  80. delete m_data->m_testCanvas;
  81. delete m_data;
  82. }
  83. bool TinyVRGui::init()
  84. {
  85. {
  86. int width = 256;
  87. int height = 256;
  88. m_data->m_texelsRGB.resize(width*height*3);
  89. for (int i=0;i<width;i++)
  90. for (int j=0;j<height;j++)
  91. {
  92. m_data->m_texelsRGB[(i+j*width)*3+0] = 155;
  93. m_data->m_texelsRGB[(i+j*width)*3+1] = 155;
  94. m_data->m_texelsRGB[(i+j*width)*3+2] = 255;
  95. }
  96. m_data->m_testCanvas = new TestCanvasInterface2(m_data->m_texelsRGB,width,height);
  97. m_data->m_timeSeries = new TimeSeriesCanvas(m_data->m_testCanvas,width,height,"time series");
  98. bool clearCanvas = false;
  99. m_data->m_timeSeries->setupTimeSeries(3,100, 0,clearCanvas);
  100. m_data->m_timeSeries->addDataSource("Some sine wave", 255,0,0);
  101. m_data->m_timeSeries->addDataSource("Some cosine wave", 0,255,0);
  102. m_data->m_timeSeries->addDataSource("Delta Time (*10)", 0,0,255);
  103. m_data->m_timeSeries->addDataSource("Tan", 255,0,255);
  104. m_data->m_timeSeries->addDataSource("Some cosine wave2", 255,255,0);
  105. m_data->m_timeSeries->addDataSource("Empty source2", 255,0,255);
  106. m_data->m_textureId = m_data->m_renderer->registerTexture(&m_data->m_texelsRGB[0],width,height);
  107. {
  108. const char* fileName = "cube.obj";//"textured_sphere_smooth.obj";
  109. //fileName = "cube.obj";
  110. int shapeId = -1;
  111. b3ImportMeshData meshData;
  112. if (b3ImportMeshUtility::loadAndRegisterMeshFromFileInternal(fileName, meshData))
  113. {
  114. shapeId = m_data->m_renderer->registerShape(&meshData.m_gfxShape->m_vertices->at(0).xyzw[0],
  115. meshData.m_gfxShape->m_numvertices,
  116. &meshData.m_gfxShape->m_indices->at(0),
  117. meshData.m_gfxShape->m_numIndices,
  118. B3_GL_TRIANGLES,
  119. m_data->m_textureId);
  120. float position[4]={0,0,2,1};
  121. float orn[4]={0,0,0,1};
  122. float color[4]={1,1,1,1};
  123. float scaling[4]={.1,.1,.1,1};
  124. m_data->m_gfxObjectId = m_data->m_renderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
  125. m_data->m_renderer->writeTransforms();
  126. meshData.m_gfxShape->m_scaling[0] = scaling[0];
  127. meshData.m_gfxShape->m_scaling[1] = scaling[1];
  128. meshData.m_gfxShape->m_scaling[2] = scaling[2];
  129. delete meshData.m_gfxShape;
  130. delete meshData.m_textureImage;
  131. }
  132. }
  133. }
  134. m_data->m_renderer->writeTransforms();
  135. return true;
  136. }
  137. void TinyVRGui::tick(b3Scalar deltaTime, const b3Transform& guiWorldTransform)
  138. {
  139. float time = m_data->m_timeSeries->getCurrentTime();
  140. float v = sinf(time);
  141. m_data->m_timeSeries->insertDataAtCurrentTime(v,0,true);
  142. v = cosf(time);
  143. m_data->m_timeSeries->insertDataAtCurrentTime(v,1,true);
  144. v = tanf(time);
  145. m_data->m_timeSeries->insertDataAtCurrentTime(v,3,true);
  146. m_data->m_timeSeries->insertDataAtCurrentTime(deltaTime*10,2,true);
  147. m_data->m_timeSeries->nextTick();
  148. m_data->m_renderer->updateTexture(m_data->m_textureId,&m_data->m_texelsRGB[0]);
  149. m_data->m_renderer->writeSingleInstanceTransformToCPU(guiWorldTransform.getOrigin(),guiWorldTransform.getRotation(),m_data->m_gfxObjectId);
  150. m_data->m_renderer->writeTransforms();
  151. }
  152. void TinyVRGui::clearTextArea()
  153. {
  154. int width = 256;
  155. int height = 50;
  156. for (int i=0;i<width;i++)
  157. for (int j=0;j<height;j++)
  158. {
  159. m_data->m_texelsRGB[(i+j*width)*3+0] = 155;
  160. m_data->m_texelsRGB[(i+j*width)*3+1] = 155;
  161. m_data->m_texelsRGB[(i+j*width)*3+2] = 255;
  162. }
  163. }
  164. void TinyVRGui::grapicalPrintf(const char* str,int rasterposx,int rasterposy,unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)
  165. {
  166. m_data->m_timeSeries->grapicalPrintf(str,sTimeSeriesFontData,rasterposx,rasterposy,red,green,blue,alpha);
  167. }