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- #ifndef TINY_VR_GUI_H
- #define TINY_VR_GUI_H
- #include "Bullet3Common/b3Transform.h"
- class TinyVRGui
- {
- struct TinyVRGuiInternalData* m_data;
- public:
- TinyVRGui(struct ComboBoxParams& params, struct CommonRenderInterface* renderer);
- virtual ~TinyVRGui();
-
- bool init();
- void tick(b3Scalar deltaTime, const b3Transform& guiWorldTransform);
- void clearTextArea();
- void grapicalPrintf(const char* str,int rasterposx,int rasterposy,unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha);
- };
- #endif //TINY_VR_GUI_H
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