- #include "PhysicsDirectC_API.h"
- #include "PhysicsDirect.h"
- //think more about naming. The b3ConnectPhysicsLoopback
- b3PhysicsClientHandle b3ConnectPhysicsDirect()
- {
- PhysicsDirect* direct = new PhysicsDirect();
- bool connected = direct->connect();
- return (b3PhysicsClientHandle )direct;
- }
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