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- /*
- GWEN
- Copyright (c) 2010 Facepunch Studios
- See license in Gwen.h
- */
- #pragma once
- #ifndef GWEN_CONTROLS_DRAGGER_H
- #define GWEN_CONTROLS_DRAGGER_H
- #include "Gwen/Controls/Base.h"
- #include "Gwen/Gwen.h"
- #include "Gwen/Skin.h"
- namespace Gwen
- {
- namespace ControlsInternal
- {
- class GWEN_EXPORT Dragger : public Controls::Base
- {
- public:
- GWEN_CONTROL( Dragger, Controls::Base );
- virtual void OnMouseMoved( int x, int y, int deltaX, int deltaY );
- virtual void OnMouseClickLeft( int x, int y, bool bDown );
- virtual void Render( Skin::Base* skin );
- virtual void SetTarget( Controls::Base* pBase ){ m_pTarget = pBase; }
- Gwen::Event::Caller onDragged;
- protected:
- bool m_bDepressed;
- Gwen::Point m_HoldPos;
- Controls::Base* m_pTarget;
- };
- }
- }
- #endif
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