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- /*
- GWEN
- Copyright (c) 2010 Facepunch Studios
- See license in Gwen.h
- */
- #include "Gwen/Controls/ScrollControl.h"
- #include "Gwen/Controls/ProgressBar.h"
- #include "Gwen/Utility.h"
- using namespace Gwen;
- using namespace Gwen::Controls;
- GWEN_CONTROL_CONSTRUCTOR( ProgressBar )
- {
- SetMouseInputEnabled( true );
- SetBounds( Gwen::Rect( 0, 0, 128, 32 ) );
- SetTextPadding( Padding( 3, 3, 3, 3 ) );
- SetHorizontal();
- SetAlignment( Gwen::Pos::Center );
- m_fProgress = 0.0f;
- m_bAutoLabel = true;
- }
- void ProgressBar::SetValue(float val)
- {
- if ( val < 0 )
- val = 0;
- if ( val > 1 )
- val = 1;
- m_fProgress = val;
-
- if ( m_bAutoLabel )
- {
- int displayVal = m_fProgress * 100;
- SetText( Utility::ToString( displayVal ) + "%" );
- }
- }
- void ProgressBar::Render( Skin::Base* skin )
- {
- skin->DrawProgressBar( this, m_bHorizontal, m_fProgress);
- }
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