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- /*
- GWEN
- Copyright (c) 2010 Facepunch Studios
- See license in Gwen.h
- */
- #pragma once
- #ifndef GWEN_CONTROLS_PROGRESSBAR_H
- #define GWEN_CONTROLS_PROGRESSBAR_H
- #include "Gwen/Controls/Base.h"
- #include "Gwen/Controls/Label.h"
- #include "Gwen/Gwen.h"
- #include "Gwen/Skin.h"
- namespace Gwen
- {
- namespace Controls
- {
- class GWEN_EXPORT ProgressBar : public Label
- {
- public:
- GWEN_CONTROL( ProgressBar, Label );
- virtual void Render( Skin::Base* skin );
- virtual void SetVertical() { m_bHorizontal = false; }
- virtual void SetHorizontal(){ m_bHorizontal = true; }
- virtual void SetValue( float val );
- virtual float GetValue() const { return m_fProgress; }
- virtual void SetAutoLabel( bool b ){ m_bAutoLabel = b; }
- protected:
- float m_fProgress;
- bool m_bHorizontal;
- bool m_bAutoLabel;
- };
- }
- }
- #endif
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