1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 |
- /*
- GWEN
- Copyright (c) 2010 Facepunch Studios
- See license in Gwen.h
- */
- #pragma once
- #ifndef GWEN_CONTROLS_PROPERTYTREE_H
- #define GWEN_CONTROLS_PROPERTYTREE_H
- #include "Gwen/Controls/Base.h"
- #include "Gwen/Controls/Label.h"
- #include "Gwen/Gwen.h"
- #include "Gwen/Skin.h"
- #include "Gwen/Controls/TreeControl.h"
- #include "Gwen/Controls/Properties.h"
- namespace Gwen
- {
- namespace Controls
- {
- class PropertyTreeNode : public TreeNode
- {
- public:
- GWEN_CONTROL_INLINE( PropertyTreeNode, TreeNode )
- {
- }
- virtual void Render( Skin::Base* skin )
- {
- skin->DrawPropertyTreeNode( this, m_InnerPanel->X(), m_InnerPanel->Y() );
- }
- };
- class PropertyTree : public TreeControl
- {
- public:
- GWEN_CONTROL_INLINE( PropertyTree, TreeControl )
- {
- }
- Properties* Add( const UnicodeString& text )
- {
- TreeNode* node = new PropertyTreeNode( this );
- node->SetText( text );
- node->Dock( Pos::Top );
- Properties* props = new Properties( node );
- props->Dock( Pos::Top );
- return props;
- }
- };
- }
- }
- #endif
|