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- /*
- GWEN
- Copyright (c) 2010 Facepunch Studios
- See license in Gwen.h
- */
- #pragma once
- #ifndef GWEN_CONTROLS_SCROLLBARBAR_H
- #define GWEN_CONTROLS_SCROLLBARBAR_H
- #include "Gwen/Controls/Dragger.h"
- #include "Gwen/Gwen.h"
- #include "Gwen/Skin.h"
- namespace Gwen
- {
- namespace ControlsInternal
- {
- class GWEN_EXPORT ScrollBarBar : public ControlsInternal::Dragger
- {
- public:
- GWEN_CONTROL( ScrollBarBar, ControlsInternal::Dragger );
- virtual void Render( Skin::Base* skin );
- virtual void Layout( Skin::Base* skin );
- virtual void OnMouseMoved( int x, int y, int deltaX, int deltaY );
- virtual void OnMouseClickLeft( int x, int y, bool bDown );
- virtual void MoveTo(int x, int y);
- virtual void SetHorizontal() { m_bHorizontal = true; }
- virtual void SetVertical() { m_bHorizontal = false; }
- virtual bool IsVertical() { return !m_bHorizontal; }
- virtual bool IsHorizontal() { return m_bHorizontal; }
- virtual bool IsDepressed() { return m_bDepressed; }
- protected:
- bool m_bHorizontal;
- };
- }
- }
- #endif
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