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- /*
- GWEN
- Copyright (c) 2010 Facepunch Studios
- See license in Gwen.h
- */
- #pragma once
- #ifndef GWEN_FONT_H
- #define GWEN_FONT_H
- #include <string>
- #include <list>
- #include "Gwen/BaseRender.h"
- namespace Gwen
- {
- struct Font
- {
- typedef std::list<Font*> List;
- Font()
- {
- data = NULL;
- facename = L"Arial";
- size = 10;
- dropshadow = false;
- bold = false;
- }
- UnicodeString facename;
- float size;
- bool bold;
- bool dropshadow;
- // This should be set by the renderer
- // if it tries to use a font where it's
- // NULL.
- void* data;
- // This is the real font size, after it's
- // been scaled by Render->Scale()
- float realsize;
-
- };
- } //namespace Gwen
- #endif
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