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- #pragma once
- #ifndef GWEN_SKINS_SIMPLE_H
- #define GWEN_SKINS_SIMPLE_H
- #include "Gwen/Skin.h"
- #include "Gwen/Gwen.h"
- #include "Gwen/Controls/Base.h"
- namespace Gwen
- {
- namespace Skin
- {
- class Simple : public Gwen::Skin::Base
- {
- public:
- Gwen::Color m_colBorderColor;
- Gwen::Color m_colControlOutlineLight;
- Gwen::Color m_colControlOutlineLighter;
- Gwen::Color m_colBG;
- Gwen::Color m_colBGDark;
- Gwen::Color m_colControl;
- Gwen::Color m_colControlBorderHighlight;
- Gwen::Color m_colControlDarker;
- Gwen::Color m_colControlOutlineNormal;
- Gwen::Color m_colControlBright;
- Gwen::Color m_colControlDark;
- Gwen::Color m_colHighlightBG;
- Gwen::Color m_colHighlightBorder;
- Gwen::Color m_colToolTipBackground;
- Gwen::Color m_colToolTipBorder;
- Gwen::Color m_colModal;
- Simple()
- {
- m_colBorderColor = Gwen::Color( 80, 80, 80, 255 );
- m_colBG = Gwen::Color( 248, 248, 248, 255 );
- m_colBGDark = Gwen::Color( 235, 235, 235, 255 );
- m_colControl = Gwen::Color( 240, 240, 240, 255 );
- m_colControlBright = Gwen::Color( 255, 255, 255, 255 );
- m_colControlDark = Gwen::Color( 214, 214, 214, 255 );
- m_colControlDarker = Gwen::Color( 180, 180, 180, 255 );
- m_colControlOutlineNormal = Gwen::Color( 112, 112, 112, 255 );
- m_colControlOutlineLight = Gwen::Color( 144, 144, 144, 255 );
- m_colControlOutlineLighter = Gwen::Color( 210, 210, 210, 255 );
- m_colHighlightBG = Gwen::Color( 192, 221, 252, 255 );
- m_colHighlightBorder = Gwen::Color( 51, 153, 255, 255 );
- m_colToolTipBackground = Gwen::Color( 255, 255, 225, 255 );
- m_colToolTipBorder = Gwen::Color( 0, 0, 0, 255 );
- m_colModal = Gwen::Color( 25, 25, 25, 150 );
- m_DefaultFont.facename = L"Microsoft Sans Serif";
- m_DefaultFont.size = 11;
- }
- virtual void DrawButton( Gwen::Controls::Base* control, bool bDepressed, bool bHovered )
- {
- int w = control->Width();
- int h = control->Height();
- DrawButton( w, h, bDepressed, bHovered );
- }
- virtual void DrawMenuItem( Gwen::Controls::Base* control, bool bSubmenuOpen, bool bChecked )
- {
- if ( bSubmenuOpen || control->IsHovered() )
- {
- m_Render->SetDrawColor( m_colHighlightBG );
- m_Render->DrawFilledRect( control->GetRenderBounds() );
- m_Render->SetDrawColor( m_colHighlightBorder );
- m_Render->DrawLinedRect( control->GetRenderBounds() );
- }
- // Gwen::Rect rect = control->GetRenderBounds();
- if ( bChecked )
- {
- m_Render->SetDrawColor( Color( 0, 0, 0, 255) );
- Gwen::Rect r( control->Width() / 2 - 2, control->Height() / 2 - 2, 5, 5 );
- DrawCheck( r );
- }
- }
- virtual void DrawMenuStrip( Gwen::Controls::Base* control )
- {
- int w = control->Width();
- int h = control->Height();
- m_Render->SetDrawColor( Gwen::Color( 246, 248, 252, 255 ) );
- m_Render->DrawFilledRect( Gwen::Rect( 0, 0, w, h ) );
- m_Render->SetDrawColor( Gwen::Color( 218, 224, 241, 150 ) );
- m_Render->DrawFilledRect( Gwen::Rect( 0, h*0.4f, w, h*0.6f ) );
- m_Render->DrawFilledRect( Gwen::Rect( 0, h*0.5f, w, h*0.5f ) );
- }
- virtual void DrawMenu( Gwen::Controls::Base* control, bool bPaddingDisabled )
- {
- int w = control->Width();
- int h = control->Height();
- m_Render->SetDrawColor( m_colControlBright );
- m_Render->DrawFilledRect( Gwen::Rect( 0, 0, w, h ) );
- if ( !bPaddingDisabled )
- {
- m_Render->SetDrawColor( m_colControl );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 0, 22, h ) );
- }
- m_Render->SetDrawColor( m_colControlOutlineNormal );
- m_Render->DrawLinedRect( Gwen::Rect( 0, 0, w, h ) );
- }
- virtual void DrawShadow( Gwen::Controls::Base* control )
- {
- int w = control->Width();
- int h = control->Height();
- int x = 4;
- int y = 6;
- m_Render->SetDrawColor( Gwen::Color( 0, 0, 0, 10 ) );
- m_Render->DrawFilledRect( Gwen::Rect( x, y, w, h ) );
- x+=2;
- m_Render->DrawFilledRect( Gwen::Rect( x, y, w, h ) );
- y+=2;
- m_Render->DrawFilledRect( Gwen::Rect( x, y, w, h ) );
- }
- virtual void DrawButton( int w, int h, bool bDepressed, bool bHovered, bool bSquared = false )
- {
- if ( bDepressed ) m_Render->SetDrawColor( m_colControlDark );
- else if ( bHovered )m_Render->SetDrawColor( m_colControlBright );
- else m_Render->SetDrawColor( m_colControl );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 1, w-2, h-2 ) );
- if ( bDepressed ) m_Render->SetDrawColor( m_colControlDark );
- else if ( bHovered )m_Render->SetDrawColor( m_colControl );
- else m_Render->SetDrawColor( m_colControlDark );
- m_Render->DrawFilledRect( Gwen::Rect( 1, h*0.5, w-2, h*0.5-2 ) );
- if ( !bDepressed )
- {
- m_Render->SetDrawColor( m_colControlBright );
- m_Render->DrawShavedCornerRect( Gwen::Rect( 1, 1, w-2, h-2 ), bSquared );
- }
- else
- {
- m_Render->SetDrawColor( m_colControlDarker );
- m_Render->DrawShavedCornerRect( Gwen::Rect( 1, 1, w-2, h-2 ), bSquared );
- }
- // Border
- m_Render->SetDrawColor( m_colControlOutlineNormal );
- m_Render->DrawShavedCornerRect( Gwen::Rect( 0, 0, w, h ), bSquared );
- }
- virtual void DrawRadioButton( Gwen::Controls::Base* control, bool bSelected, bool bDepressed)
- {
- Gwen::Rect rect = control->GetRenderBounds();
- // Inside colour
- if ( control->IsHovered() ) m_Render->SetDrawColor( Gwen::Color( 220, 242, 254, 255 ) );
- else m_Render->SetDrawColor( m_colControlBright );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 1, rect.w-2, rect.h-2 ) );
- // Border
- if ( control->IsHovered() ) m_Render->SetDrawColor( Gwen::Color( 85, 130, 164, 255 ) );
- else m_Render->SetDrawColor( m_colControlOutlineLight );
- m_Render->DrawShavedCornerRect( rect );
- m_Render->SetDrawColor( Gwen::Color( 0, 50, 60, 15 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+2, rect.y+2, rect.w-4, rect.h-4 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+2, rect.y+2, rect.w*0.3f, rect.h-4 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+2, rect.y+2, rect.w-4, rect.h*0.3f ) );
- if ( control->IsHovered() ) m_Render->SetDrawColor( Gwen::Color( 121, 198, 249, 255 ) );
- else m_Render->SetDrawColor( Gwen::Color( 0, 50, 60, 50 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+2, rect.y+3, 1, rect.h-5 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+3, rect.y+2, rect.w-5, 1 ) );
- if ( bSelected )
- {
- m_Render->SetDrawColor( Gwen::Color( 40, 230, 30, 255 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+2, rect.y+2, rect.w -4, rect.h-4 ) );
- }
- }
-
- virtual void DrawCheckBox( Gwen::Controls::Base* control, bool bSelected, bool bDepressed)
- {
- Gwen::Rect rect = control->GetRenderBounds();
- // Inside colour
- if ( control->IsHovered() ) m_Render->SetDrawColor( Gwen::Color( 220, 242, 254, 255 ) );
- else m_Render->SetDrawColor( m_colControlBright );
- m_Render->DrawFilledRect( rect );
- // Border
- if ( control->IsHovered() ) m_Render->SetDrawColor( Gwen::Color( 85, 130, 164, 255 ) );
- else m_Render->SetDrawColor( m_colControlOutlineLight );
- m_Render->DrawLinedRect( rect );
- m_Render->SetDrawColor( Gwen::Color( 0, 50, 60, 15 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+2, rect.y+2, rect.w-4, rect.h-4 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+2, rect.y+2, rect.w*0.3f, rect.h-4 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+2, rect.y+2, rect.w-4, rect.h*0.3f ) );
- if ( control->IsHovered() ) m_Render->SetDrawColor( Gwen::Color( 121, 198, 249, 255 ) );
- else m_Render->SetDrawColor( Gwen::Color( 0, 50, 60, 50 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+2, rect.y+2, 1, rect.h-4 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+2, rect.y+2, rect.w-4, 1 ) );
- if ( bDepressed )
- {
- m_Render->SetDrawColor( Color( 100, 100, 100, 255) );
- Gwen::Rect r( control->Width() / 2 - 2, control->Height() / 2 - 2, 5, 5 );
- DrawCheck( r );
- }
- else if ( bSelected )
- {
- m_Render->SetDrawColor( Color( 0, 0, 0, 255) );
- Gwen::Rect r( control->Width() / 2 - 2, control->Height() / 2 - 2, 5, 5 );
- DrawCheck( r );
- }
- }
- virtual void DrawGroupBox( Gwen::Controls::Base* control, int textStart, int textHeight, int textWidth )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- rect.y += textHeight * 0.5f;
- rect.h -= textHeight * 0.5f;
- Gwen::Color m_colDarker = Gwen::Color( 0, 50, 60, 50 );
- Gwen::Color m_colLighter = Gwen::Color( 255, 255, 255, 150 );
- m_Render->SetDrawColor( m_colLighter );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, rect.y+1, textStart-3, 1 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1+textStart+textWidth, rect.y+1, rect.w-textStart+textWidth-2, 1 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, (rect.y + rect.h)-1, rect.w-2, 1 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, rect.y+1, 1, rect.h ) );
- m_Render->DrawFilledRect( Gwen::Rect( (rect.x + rect.w)-2, rect.y+1, 1, rect.h-1 ) );
- m_Render->SetDrawColor( m_colDarker );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, rect.y, textStart-3, 1 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1+textStart+textWidth, rect.y, rect.w-textStart-textWidth-2, 1 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, (rect.y + rect.h) -1, rect.w-2, 1 ) );
-
- m_Render->DrawFilledRect( Gwen::Rect( rect.x, rect.y+1, 1, rect.h-1 ) );
- m_Render->DrawFilledRect( Gwen::Rect( (rect.x + rect.w)-1, rect.y+1, 1, rect.h-1 ) );
- }
- virtual void DrawTextBox( Gwen::Controls::Base* control )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- bool bHasFocus = control->HasFocus();
- // Box inside
- m_Render->SetDrawColor( Gwen::Color( 255, 255, 255, 255 ) );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 1, rect.w-2, rect.h-2 ) );
- m_Render->SetDrawColor( m_colControlOutlineLight );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, rect.y, rect.w-2, 1 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x, rect.y+1, 1, rect.h-2 ) );
- m_Render->SetDrawColor( m_colControlOutlineLighter );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, (rect.y + rect.h)-1, rect.w-2, 1 ) );
- m_Render->DrawFilledRect( Gwen::Rect( (rect.x + rect.w)-1, rect.y+1, 1, rect.h-2 ) );
- if ( bHasFocus )
- {
- m_Render->SetDrawColor( Gwen::Color( 50, 200, 255, 150 ) );
- m_Render->DrawLinedRect( rect );
- }
- }
- virtual void DrawTabButton( Gwen::Controls::Base* control, bool bActive )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- bool bHovered = control->IsHovered();
- if ( bActive )
- {
- m_Render->SetDrawColor( m_colControl );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, rect.y+1, rect.w-2, rect.h-1 ) );
- }
- else
- {
- if ( bHovered )m_Render->SetDrawColor( m_colControlBright );
- else m_Render->SetDrawColor( m_colControl );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 1, rect.w-2, rect.h-1 ) );
- if ( bHovered )m_Render->SetDrawColor( m_colControl );
- else m_Render->SetDrawColor( m_colControlDark );
- m_Render->DrawFilledRect( Gwen::Rect( 1, rect.h*0.5, rect.w-2, rect.h*0.5-1 ) );
- m_Render->SetDrawColor( m_colControlBright );
- m_Render->DrawShavedCornerRect( Gwen::Rect( 1, 1, rect.w-2, rect.h ) );
- }
- m_Render->SetDrawColor( m_colBorderColor );
- m_Render->DrawShavedCornerRect( Gwen::Rect( 0, 0, rect.w, rect.h ) );
- }
- virtual void DrawTabControl( Gwen::Controls::Base* control, Gwen::Rect CurrentButtonRect )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- m_Render->SetDrawColor( m_colControl );
- m_Render->DrawFilledRect( rect );
- m_Render->SetDrawColor( m_colBorderColor );
- m_Render->DrawLinedRect( rect );
- m_Render->SetDrawColor( m_colControl );
- m_Render->DrawFilledRect( CurrentButtonRect );
- }
- virtual void DrawWindow( Gwen::Controls::Base* control, int topHeight, bool inFocus )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- // Titlebar
- if ( inFocus )
- m_Render->SetDrawColor( Gwen::Color( 87, 164, 232, 230 ) );
- else
- m_Render->SetDrawColor( Gwen::Color( 87*0.70, 164*0.70, 232*0.70, 230 ) );
- int iBorderSize = 5;
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, rect.y+1, rect.w-2, topHeight-1 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, rect.y+topHeight-1, iBorderSize, rect.h-2-topHeight ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+rect.w-iBorderSize, rect.y+topHeight-1, iBorderSize, rect.h-2-topHeight ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+1, rect.y+rect.h-iBorderSize, rect.w-2, iBorderSize ) );
- // Main inner
- m_Render->SetDrawColor( Gwen::Color( m_colControlDark.r, m_colControlDark.g, m_colControlDark.b, 230 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x+iBorderSize+1, rect.y+topHeight, rect.w-iBorderSize*2-2, rect.h-topHeight-iBorderSize-1 ) );
- // Light inner border
- m_Render->SetDrawColor( Gwen::Color( 255, 255, 255, 100 ) );
- m_Render->DrawShavedCornerRect( Gwen::Rect( rect.x+1, rect.y+1, rect.w-2, rect.h-2 ) );
- // Dark line between titlebar and main
- m_Render->SetDrawColor( m_colBorderColor );
- // Inside border
- m_Render->SetDrawColor( m_colControlOutlineNormal );
- m_Render->DrawLinedRect( Gwen::Rect( rect.x+iBorderSize, rect.y+topHeight-1, rect.w - 10, rect.h - topHeight - (iBorderSize - 1) ) );
- // Dark outer border
- m_Render->SetDrawColor( m_colBorderColor );
- m_Render->DrawShavedCornerRect( Gwen::Rect( rect.x, rect.y, rect.w, rect.h ) );
- }
- virtual void DrawHighlight( Gwen::Controls::Base* control )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- m_Render->SetDrawColor( Gwen::Color( 255, 100, 255, 255 ) );
- m_Render->DrawFilledRect( rect );
- }
- virtual void DrawScrollBar( Gwen::Controls::Base* control, bool isHorizontal, bool bDepressed )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- if (bDepressed)
- m_Render->SetDrawColor( m_colControlDarker );
- else
- m_Render->SetDrawColor( m_colControlBright );
- m_Render->DrawFilledRect( rect );
- }
- virtual void DrawScrollBarBar( Controls::Base* control, bool bDepressed, bool isHovered, bool isHorizontal )
- {
- //TODO: something specialized
- DrawButton( control, bDepressed, isHovered );
- }
- virtual void DrawTabTitleBar( Gwen::Controls::Base* control )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- m_Render->SetDrawColor( Gwen::Color( 177, 193, 214, 255 ) );
- m_Render->DrawFilledRect( rect );
- m_Render->SetDrawColor( m_colBorderColor );
- rect.h += 1;
- m_Render->DrawLinedRect( rect );
- }
- virtual void DrawProgressBar( Gwen::Controls::Base* control, bool isHorizontal, float progress)
- {
- Gwen::Rect rect = control->GetRenderBounds();
- Gwen::Color FillColour( 0, 211, 40, 255 );
- if ( isHorizontal )
- {
- //Background
- m_Render->SetDrawColor( m_colControlDark );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 1, rect.w-2, rect.h-2 ) );
-
- //Right half
- m_Render->SetDrawColor( FillColour );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 1, rect.w*progress-2, rect.h-2 ) );
- m_Render->SetDrawColor( Gwen::Color( 255, 255, 255, 150 ) );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 1, rect.w-2, rect.h*0.45f ) );
- }
- else
- {
- //Background
- m_Render->SetDrawColor( m_colControlDark );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 1, rect.w-2, rect.h-2 ) );
- //Top half
- m_Render->SetDrawColor( FillColour );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 1 + (rect.h * (1 - progress)), rect.w-2, rect.h * progress - 2 ) );
- m_Render->SetDrawColor( Gwen::Color( 255, 255, 255, 150 ) );
- m_Render->DrawFilledRect( Gwen::Rect( 1, 1, rect.w*0.45f, rect.h-2 ) );
- }
- m_Render->SetDrawColor( Gwen::Color( 255, 255, 255, 150 ) );
- m_Render->DrawShavedCornerRect( Gwen::Rect( 1, 1, rect.w-2, rect.h-2 ) );
- m_Render->SetDrawColor( Gwen::Color( 255, 255, 255, 70 ) );
- m_Render->DrawShavedCornerRect( Gwen::Rect( 2, 2, rect.w-4, rect.h-4 ) );
- m_Render->SetDrawColor( m_colBorderColor );
- m_Render->DrawShavedCornerRect( rect );
- }
-
- virtual void DrawListBox( Gwen::Controls::Base* control )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- m_Render->SetDrawColor( m_colControlBright );
- m_Render->DrawFilledRect( rect );
- m_Render->SetDrawColor( m_colBorderColor );
- m_Render->DrawLinedRect( rect );
- }
- virtual void DrawListBoxLine( Gwen::Controls::Base* control, bool bSelected )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- if ( bSelected )
- {
- m_Render->SetDrawColor( m_colHighlightBorder );
- m_Render->DrawFilledRect( rect );
- }
- else if ( control->IsHovered() )
- {
- m_Render->SetDrawColor( m_colHighlightBG );
- m_Render->DrawFilledRect( rect );
- }
- }
-
-
- virtual void DrawSlider( Gwen::Controls::Base* control, bool bIsHorizontal, int numNotches, int barSize)
- {
- Gwen::Rect rect = control->GetRenderBounds();
- // Gwen::Rect notchRect = rect;
- if ( bIsHorizontal )
- {
- rect.y += rect.h * 0.4;
- rect.h -= rect.h * 0.8;
- }
- else
- {
- rect.x += rect.w * 0.4;
- rect.w -= rect.w * 0.8;
- }
- m_Render->SetDrawColor( m_colBGDark );
- m_Render->DrawFilledRect( rect );
- m_Render->SetDrawColor( m_colControlDarker );
- m_Render->DrawLinedRect( rect );
- }
- virtual void DrawComboBox( Gwen::Controls::Base* control )
- {
- DrawTextBox( control );
- }
-
- virtual void DrawBackground( Gwen::Controls::Base* control )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- m_Render->SetDrawColor( m_colBGDark );
- m_Render->DrawFilledRect( rect );
- m_Render->SetDrawColor( m_colControlDarker);
- m_Render->DrawLinedRect( rect );
- }
- virtual void DrawKeyboardHighlight( Gwen::Controls::Base* control, const Gwen::Rect& r, int iOffset )
- {
- Gwen::Rect rect = r;
-
- rect.x += iOffset;
- rect.y += iOffset;
- rect.w -= iOffset*2;
- rect.h -= iOffset*2;
-
- //draw the top and bottom
- bool skip = true;
- for(int i=0; i< rect.w*0.5; i++)
- {
- m_Render->SetDrawColor( Gwen::Color( 0, 0, 0, 255 ) );
- if (!skip)
- {
- m_Render->DrawPixel(rect.x + (i*2), rect.y);
- m_Render->DrawPixel(rect.x + (i*2), rect.y+rect.h-1);
- }
- else
- skip = !skip;
- }
- skip = false;
- for(int i=0; i< rect.h*0.5; i++)
- {
- m_Render->SetDrawColor( Gwen::Color( 0, 0, 0, 255 ) );
- if (!skip)
- {
- m_Render->DrawPixel(rect.x , rect.y +i*2);
- m_Render->DrawPixel(rect.x +rect.w-1, rect.y +i*2 );
- }
- else
- skip = !skip;
- }
- }
- virtual void DrawToolTip( Gwen::Controls::Base* control )
- {
- Gwen::Rect rct = control->GetRenderBounds();
- rct.x -= 3;
- rct.y -= 3;
- rct.w += 6;
- rct.h += 6;
- m_Render->SetDrawColor( m_colToolTipBackground );
- m_Render->DrawFilledRect( rct );
- m_Render->SetDrawColor( m_colToolTipBorder );
- m_Render->DrawLinedRect( rct );
- }
- virtual void DrawScrollButton( Gwen::Controls::Base* control, int iDirection, bool bDepressed )
- {
- DrawButton( control, bDepressed, false );
- m_Render->SetDrawColor( Gwen::Color( 0, 0, 0, 240 ) );
- Gwen::Rect r( control->Width() / 2 - 2, control->Height() / 2 - 2, 5, 5 );
- if ( iDirection == Gwen::Pos::Top ) DrawArrowUp( r );
- else if ( iDirection == Gwen::Pos::Bottom ) DrawArrowDown( r );
- else if ( iDirection == Gwen::Pos::Left ) DrawArrowLeft( r );
- else DrawArrowRight( r );
- }
- virtual void DrawComboBoxButton( Gwen::Controls::Base* control, bool bDepressed )
- {
- //DrawButton( control->Width(), control->Height(), bDepressed, false, true );
- m_Render->SetDrawColor( Gwen::Color( 0, 0, 0, 240 ) );
- Gwen::Rect r( control->Width() / 2 - 2, control->Height() / 2 - 2, 5, 5 );
- DrawArrowDown( r );
- }
- virtual void DrawNumericUpDownButton( Gwen::Controls::Base* control, bool bDepressed, bool bUp )
- {
- //DrawButton( control->Width(), control->Height(), bDepressed, false, true );
- m_Render->SetDrawColor( Gwen::Color( 0, 0, 0, 240 ) );
- Gwen::Rect r( control->Width() / 2 - 2, control->Height() / 2 - 2, 5, 5 );
- if ( bUp ) DrawArrowUp( r );
- else DrawArrowDown( r );
- }
- virtual void DrawTreeButton( Controls::Base* control, bool bOpen )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- rect.x += 2;
- rect.y += 2;
- rect.w -= 4;
- rect.h -= 4;
- m_Render->SetDrawColor( m_colControlBright );
- m_Render->DrawFilledRect( rect );
- m_Render->SetDrawColor( m_colBorderColor );
- m_Render->DrawLinedRect( rect );
- m_Render->SetDrawColor( m_colBorderColor );
- if ( !bOpen ) // ! because the button shows intention, not the current state
- m_Render->DrawFilledRect( Gwen::Rect( rect.x + rect.w/2, rect.y + 2, 1, rect.h - 4 ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x +2, rect.y + rect.h/2, rect.w-4, 1 ) );
-
- }
- virtual void DrawTreeControl( Controls::Base* control )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- m_Render->SetDrawColor( m_colControlBright );
- m_Render->DrawFilledRect( rect );
- m_Render->SetDrawColor( m_colBorderColor );
- m_Render->DrawLinedRect( rect );
- }
- void DrawTreeNode( Controls::Base* ctrl, bool bOpen, bool bSelected, int iLabelHeight, int iLabelWidth, int iHalfWay, int iLastBranch, bool bIsRoot )
- {
- if ( bSelected )
- {
- m_Render->SetDrawColor( Color( 0, 150, 255, 100 ) );
- m_Render->DrawFilledRect( Gwen::Rect( 17, 0, iLabelWidth + 2, iLabelHeight-1 ) );
- m_Render->SetDrawColor( Color( 0, 150, 255, 200 ) );
- m_Render->DrawLinedRect( Gwen::Rect( 17, 0, iLabelWidth + 2, iLabelHeight-1 ) );
- }
- m_Render->SetDrawColor( Color( 0, 0, 0, 50 ) );
- if ( !bIsRoot )
- m_Render->DrawFilledRect( Gwen::Rect( 9, iHalfWay, 16-9, 1 ) );
- if ( !bOpen ) return;
- m_Render->DrawFilledRect( Gwen::Rect( 14 + 8, iLabelHeight, 1, iLastBranch + iHalfWay - iLabelHeight ) );
- }
- virtual void DrawStatusBar( Controls::Base* control )
- {
- DrawBackground( control );
- }
- virtual void DrawPropertyRow( Controls::Base* control, int iWidth, bool bBeingEdited )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- if ( bBeingEdited )
- {
- m_Render->SetDrawColor( m_colHighlightBG );
- m_Render->DrawFilledRect( Gwen::Rect( 0, rect.y, iWidth, rect.h ) );
- }
- m_Render->SetDrawColor( m_colControlOutlineLighter );
- m_Render->DrawFilledRect( Gwen::Rect( iWidth, rect.y, 1, rect.h ) );
- rect.y += rect.h-1;
- rect.h = 1;
-
- m_Render->DrawFilledRect( rect );
- }
- virtual void DrawPropertyTreeNode( Controls::Base* control, int BorderLeft, int BorderTop )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- m_Render->SetDrawColor( m_colControlOutlineLighter );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x, rect.y, BorderLeft, rect.h ) );
- m_Render->DrawFilledRect( Gwen::Rect( rect.x + BorderLeft, rect.y, rect.w - BorderLeft, BorderTop ) );
- }
- void DrawColorDisplay( Controls::Base* control, Gwen::Color color )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- if ( color.a != 255 )
- {
- GetRender()->SetDrawColor( Gwen::Color( 255, 255, 255, 255 ) );
- GetRender()->DrawFilledRect( rect );
- GetRender()->SetDrawColor( Gwen::Color( 128, 128, 128, 128 ) );
- GetRender()->DrawFilledRect( Gwen::Rect( 0, 0, rect.w * 0.5, rect.h * 0.5) );
- GetRender()->DrawFilledRect( Gwen::Rect( rect.w * 0.5, rect.h * 0.5, rect.w * 0.5,rect.h * 0.5) );
- }
- GetRender()->SetDrawColor( color );
- GetRender()->DrawFilledRect( rect );
- GetRender()->SetDrawColor( Gwen::Color( 0, 0, 0, 255 ) );
- GetRender()->DrawLinedRect( rect );
- }
- virtual void DrawModalControl( Controls::Base* control )
- {
- if ( control->ShouldDrawBackground() )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- GetRender()->SetDrawColor( m_colModal );
- GetRender()->DrawFilledRect( rect );
- }
- }
- virtual void DrawMenuDivider( Controls::Base* control )
- {
- Gwen::Rect rect = control->GetRenderBounds();
- GetRender()->SetDrawColor( m_colBGDark );
- GetRender()->DrawFilledRect( rect );
- GetRender()->SetDrawColor( m_colControlDarker);
- GetRender()->DrawLinedRect( rect );
- }
- };
- }
- }
- #endif
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