events.cpp 1.7 KB

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  1. /*
  2. GWEN
  3. Copyright (c) 2010 Facepunch Studios
  4. See license in Gwen.h
  5. */
  6. #include "Gwen/Events.h"
  7. using namespace Gwen;
  8. using namespace Gwen::Event;
  9. Handler::Handler()
  10. {
  11. }
  12. Handler::~Handler()
  13. {
  14. CleanLinks();
  15. }
  16. void Handler::CleanLinks()
  17. {
  18. // Tell all the callers that we're dead
  19. std::list<Caller*>::iterator iter = m_Callers.begin();
  20. while ( iter != m_Callers.end() )
  21. {
  22. Caller* pCaller = *iter;
  23. UnRegisterCaller( pCaller );
  24. pCaller->RemoveHandler( this );
  25. iter = m_Callers.begin();
  26. }
  27. }
  28. void Handler::RegisterCaller( Caller* pCaller )
  29. {
  30. m_Callers.push_back( pCaller );
  31. }
  32. void Handler::UnRegisterCaller( Caller* pCaller )
  33. {
  34. m_Callers.remove( pCaller );
  35. }
  36. Caller::Caller()
  37. {
  38. }
  39. Caller::~Caller()
  40. {
  41. CleanLinks();
  42. }
  43. void Caller::CleanLinks()
  44. {
  45. std::list<handler>::iterator iter;
  46. for (iter = m_Handlers.begin(); iter != m_Handlers.end(); ++iter)
  47. {
  48. handler& h = *iter;
  49. h.pObject->UnRegisterCaller( this );
  50. }
  51. m_Handlers.clear();
  52. }
  53. void Caller::Call( Controls::Base* pThis )
  54. {
  55. std::list<handler>::iterator iter;
  56. for (iter = m_Handlers.begin(); iter != m_Handlers.end(); ++iter)
  57. {
  58. handler& h = *iter;
  59. (h.pObject->*h.fnFunction)( pThis );
  60. }
  61. }
  62. void Caller::AddInternal( Event::Handler* pObject, Event::Handler::Function pFunction )
  63. {
  64. handler h;
  65. h.fnFunction = pFunction;
  66. h.pObject = pObject;
  67. m_Handlers.push_back( h );
  68. pObject->RegisterCaller( this );
  69. }
  70. void Caller::RemoveHandler( Event::Handler* pObject )
  71. {
  72. pObject->UnRegisterCaller( this );
  73. std::list<handler>::iterator iter = m_Handlers.begin();
  74. while ( iter != m_Handlers.end() )
  75. {
  76. handler& h = *iter;
  77. if ( h.pObject == pObject )
  78. {
  79. iter = m_Handlers.erase( iter );
  80. }
  81. else
  82. {
  83. ++iter;
  84. }
  85. }
  86. }