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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2014 Erwin Coumans http://continuousphysics.com/Bullet/
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "btConvexConvexMprAlgorithm.h"
- //#include <stdio.h>
- #include "BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h"
- #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
- #include "BulletCollision/CollisionDispatch/btCollisionObject.h"
- #include "BulletCollision/CollisionShapes/btConvexShape.h"
- #include "BulletCollision/CollisionShapes/btTriangleShape.h"
- #include "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h"
- #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
- #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"
- #include "BulletCollision/CollisionShapes/btBoxShape.h"
- #include "BulletCollision/CollisionDispatch/btManifoldResult.h"
- #include "BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h"
- #include "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h"
- #include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h"
- #include "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h"
- #include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h"
- #include "BulletCollision/CollisionShapes/btSphereShape.h"
- #include "BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h"
- #include "BulletCollision/NarrowPhaseCollision/btGjkEpa2.h"
- #include "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h"
- #include "BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h"
- #include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
- #include "BulletCollision/NarrowPhaseCollision/btComputeGjkEpaPenetration.h"
- #include "BulletCollision/NarrowPhaseCollision/btGjkEpa3.h"
- #include "BulletCollision/NarrowPhaseCollision/btMprPenetration.h"
- //this is just an internal debug variable to switch between GJK+MPR or GJK+EPA
- bool gUseMprCollisionFunction = true;
- btConvexConvexMprAlgorithm::CreateFunc::CreateFunc()
- {
- }
- btConvexConvexMprAlgorithm::CreateFunc::~CreateFunc()
- {
- }
- btConvexConvexMprAlgorithm::btConvexConvexMprAlgorithm(btPersistentManifold* mf,const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
- : btActivatingCollisionAlgorithm(ci,body0Wrap,body1Wrap),
- m_ownManifold (false),
- m_manifoldPtr(mf)
- {
- (void)body0Wrap;
- (void)body1Wrap;
- }
- btConvexConvexMprAlgorithm::~btConvexConvexMprAlgorithm()
- {
- if (m_ownManifold)
- {
- if (m_manifoldPtr)
- m_dispatcher->releaseManifold(m_manifoldPtr);
- }
- }
- btVector3 btBulletShapeSupportFunc(const void* shapeAptr, const btVector3& dir, bool includeMargin)
- {
- btConvexShape* shape = (btConvexShape*) shapeAptr;
- if (includeMargin)
- {
- return shape->localGetSupportingVertex(dir);
- }
-
- return shape->localGetSupportingVertexWithoutMargin(dir);
- }
- btVector3 btBulletShapeCenterFunc(const void* shapeAptr)
- {
- return btVector3(0,0,0);
- }
- struct btMprConvexWrap
- {
- const btConvexShape* m_convex;
- btTransform m_worldTrans;
- inline btScalar getMargin() const
- {
- return m_convex->getMargin();
- }
- inline btVector3 getObjectCenterInWorld() const
- {
- return m_worldTrans.getOrigin();
- }
- inline const btTransform& getWorldTransform() const
- {
- return m_worldTrans;
- }
- inline btVector3 getLocalSupportWithMargin(const btVector3& dir) const
- {
- return m_convex->localGetSupportingVertex(dir);
- }
- inline btVector3 getLocalSupportWithoutMargin(const btVector3& dir) const
- {
- return m_convex->localGetSupportingVertexWithoutMargin(dir);
- }
- };
- struct btMyDistanceInfo
- {
- btVector3 m_pointOnA;
- btVector3 m_pointOnB;
- btVector3 m_normalBtoA;
- btScalar m_distance;
- };
- //
- // Convex-Convex collision algorithm
- //
- void btConvexConvexMprAlgorithm ::processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
- {
- if (!m_manifoldPtr)
- {
- //swapped?
- m_manifoldPtr = m_dispatcher->getNewManifold(body0Wrap->getCollisionObject(),body1Wrap->getCollisionObject());
- m_ownManifold = true;
- }
- resultOut->setPersistentManifold(m_manifoldPtr);
- //comment-out next line to test multi-contact generation
- //resultOut->getPersistentManifold()->clearManifold();
-
- const btConvexShape* min0 = static_cast<const btConvexShape*>(body0Wrap->getCollisionShape());
- const btConvexShape* min1 = static_cast<const btConvexShape*>(body1Wrap->getCollisionShape());
- btVector3 normalOnB;
- btVector3 pointOnBWorld;
- btGjkPairDetector::ClosestPointInput input;
- btVoronoiSimplexSolver vs;
- btGjkEpaPenetrationDepthSolver epa;
-
-
- if (gUseMprCollisionFunction)
- {
- btMprConvexWrap a,b;
- a.m_worldTrans = body0Wrap->getWorldTransform();
- b.m_worldTrans = body1Wrap->getWorldTransform();
- a.m_convex = (const btConvexShape*)body0Wrap->getCollisionShape();
- b.m_convex = (const btConvexShape*)body1Wrap->getCollisionShape();
- btVoronoiSimplexSolver simplexSolver;
- simplexSolver.reset();
- btGjkCollisionDescription colDesc;
- btMyDistanceInfo distInfo;
- int res = btComputeGjkDistance(a,b,colDesc,&distInfo);
- if (res==0)
- {
- //printf("use GJK results in distance %f\n",distInfo.m_distance);
- } else
- {
- btMprCollisionDescription mprDesc;
- res = btComputeMprPenetration(a,b,mprDesc, &distInfo);
- //printf("use MPR results in distance %f\n",distInfo.m_distance);
- }
- if (res == 0)
- {
- #if 0
- printf("Dist=%f,normalOnB[%f,%f,%f],pA=[%f,%f,%f],pB[%f,%f,%f]\n",
- distInfo.m_distance, distInfo.m_normalBtoA[0], distInfo.m_normalBtoA[1], distInfo.m_normalBtoA[2],
- distInfo.m_pointOnA[0], distInfo.m_pointOnA[1], distInfo.m_pointOnA[2],
- distInfo.m_pointOnB[0], distInfo.m_pointOnB[1], distInfo.m_pointOnB[2]);
- #endif
- if (distInfo.m_distance<=0)
- {
- resultOut->addContactPoint(distInfo.m_normalBtoA, distInfo.m_pointOnB, distInfo.m_distance);
- }
- //ASSERT_EQ(0,result);
- //ASSERT_NEAR(btFabs(btScalar(i-z))-btScalar(j)-ssd.m_radiusB, distInfo.m_distance, abs_error);
- //btVector3 computedA = distInfo.m_pointOnB+distInfo.m_distance*distInfo.m_normalBtoA;
- //ASSERT_NEAR(computedA.x(),distInfo.m_pointOnA.x(),abs_error);
- //ASSERT_NEAR(computedA.y(),distInfo.m_pointOnA.y(),abs_error);
- //ASSERT_NEAR(computedA.z(),distInfo.m_pointOnA.z(),abs_error);
- }
- #if 0
- btCollisionDescription colDesc;
- colDesc.m_objA = min0;
- colDesc.m_objB = min1;
- colDesc.m_localSupportFuncA = &btBulletShapeSupportFunc;
- colDesc.m_localSupportFuncB = &btBulletShapeSupportFunc;
- colDesc.m_localOriginFuncA = &btBulletShapeCenterFunc;
- colDesc.m_localOriginFuncB = &btBulletShapeCenterFunc;
- colDesc.m_transformA = body0Wrap->getWorldTransform();
- colDesc.m_transformB = body1Wrap->getWorldTransform();
- colDesc.m_marginA = body0Wrap->getCollisionShape()->getMargin();
- colDesc.m_marginB = body1Wrap->getCollisionShape()->getMargin();
- btDistanceInfo distInfo;
- //int result = btComputeGjkEpaPenetration(colDesc, &distInfo);
- //int result = btComputeGjkEpaPenetration2(colDesc, &distInfo);
- int result = btComputeMprPenetration(colDesc, &distInfo);
-
- if (result==0)
- {
- resultOut->addContactPoint(distInfo.m_normalBtoA,distInfo.m_pointOnB,distInfo.m_distance);
- }
- //bool res = b3MprPenetration(pairIndex,bodyIndexA,bodyIndexB,cpuBodyBuf,convexData,collidable2,cpuVertices,sepAxis,hasSepAxis,depthOut,dirOut,posOut);
-
- /*btCollisionDescription colDesc;
- btDistanceInfo distInfo;
- int btComputeGjkEpaPenetration(min0, min1, &colDesc, &distInfo);
- */
- #endif
- } else
- {
- btGjkPairDetector gjkPairDetector(min0,min1,&vs,&epa);//m_simplexSolver,m_pdSolver);
- //TODO: if (dispatchInfo.m_useContinuous)
- gjkPairDetector.setMinkowskiA(min0);
- gjkPairDetector.setMinkowskiB(min1);
- {
- //if (dispatchInfo.m_convexMaxDistanceUseCPT)
- //{
- // input.m_maximumDistanceSquared = min0->getMargin() + min1->getMargin() + m_manifoldPtr->getContactProcessingThreshold();
- //} else
- //{
- input.m_maximumDistanceSquared = min0->getMargin() + min1->getMargin() + m_manifoldPtr->getContactBreakingThreshold();
- // }
- input.m_maximumDistanceSquared*= input.m_maximumDistanceSquared;
- }
- input.m_transformA = body0Wrap->getWorldTransform();
- input.m_transformB = body1Wrap->getWorldTransform();
- gjkPairDetector.getClosestPoints(input,*resultOut,dispatchInfo.m_debugDraw);
- }
- if (m_ownManifold)
- {
- resultOut->refreshContactPoints();
- }
- }
- btScalar btConvexConvexMprAlgorithm::calculateTimeOfImpact(btCollisionObject* col0,btCollisionObject* col1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut)
- {
- (void)resultOut;
- (void)dispatchInfo;
- btAssert(0);
- return 0;
- }
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