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- #include "UnitTest.h"
- using namespace Gwen;
- class Button : public GUnit
- {
- public:
-
- GWEN_CONTROL_INLINE( Button, GUnit )
- {
- // Normal button
- Controls::Button* pButtonA = new Controls::Button( this );
- pButtonA->SetText( L"Event Tester" );
- pButtonA->onPress.Add( this, &Button::onButtonA );
- {
- Controls::Button* pButtonA = new Controls::Button( this );
- pButtonA->SetBounds( 200, 30, 300, 200 );
- pButtonA->SetText( L"Event Tester" );
- pButtonA->onPress.Add( this, &Button::onButtonA );
- }
- // Unicode test
- Controls::Button* pButtonB = new Controls::Button( this );
- pButtonB->SetText( L"\u0417\u0430\u043C\u0435\u0436\u043D\u0430\u044F \u043C\u043E\u0432\u0430" );
- Gwen::Align::PlaceBelow( pButtonB, pButtonA, 10 );
- // Image with text
- Controls::Button* pButtonC = new Controls::Button( this );
- pButtonC->SetText( L"Image Button" );
- pButtonC->SetImage( L"test16.png" );
- Gwen::Align::PlaceBelow( pButtonC, pButtonB, 10 );
- // Just image
- Controls::Button* pButtonD = new Controls::Button( this );
- pButtonD->SetText( L"" );
- pButtonD->SetImage( L"test16.png" );
- pButtonD->SetSize( 20, 20 );
- Gwen::Align::PlaceBelow( pButtonD, pButtonC, 10 );
- // Toggle button
- Controls::Button* pButtonE = new Controls::Button( this );
- pButtonE->SetText( L"Toggle Me" );
- pButtonE->SetIsToggle( true );
- pButtonE->onToggle.Add( this, &Button::OnToggle );
- pButtonE->onToggleOn.Add( this, &Button::OnToggleOn );
- pButtonE->onToggleOff.Add( this, &Button::OnToggleOff );
- Gwen::Align::PlaceBelow( pButtonE, pButtonD, 10 );
- }
- void onButtonA( Controls::Base* pControl )
- {
- UnitPrint( L"Button Pressed (using 'OnPress' event)" );
- }
- void OnToggle( Controls::Base* pControl )
- {
- UnitPrint( L"Button Toggled (using 'OnToggle' event)" );
- }
- void OnToggleOn( Controls::Base* pControl )
- {
- UnitPrint( L"Button Toggled ON (using 'OnToggleOn' event)" );
- }
- void OnToggleOff( Controls::Base* pControl )
- {
- UnitPrint( L"Button Toggled Off (using 'OnToggleOff' event)" );
- }
- };
- DEFINE_UNIT_TEST( Button, L"Button" );
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