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- #include "UnitTest.h"
- #include "Gwen/Controls/PanelListPanel.h"
- #include "Gwen/Controls/StatusBar.h"
- #include "Gwen/Utility.h"
- using namespace Gwen;
- class PanelListPanel : public GUnit
- {
- public:
- GWEN_CONTROL_INLINE( PanelListPanel, GUnit )
- {
- m_PLP = new Gwen::Controls::PanelListPanel( this );
- m_PLP->Dock( Pos::Fill );
- m_PLP->SetPadding( Gwen::Padding( 10, 10 ));
- m_PLP->SetVertical();
- m_PLP->SetSizeToChildren( false );
- for ( int i = 0; i < 16; i++)
- {
- Gwen::String testName = "TEST" + Utility::ToString( i );
- Gwen::Controls::Button* testButton = new Gwen::Controls::Button( m_PLP );
- testButton->SetText( testName );
- }
- Gwen::Controls::StatusBar* pStatus = new Gwen::Controls::StatusBar( this );
- pStatus->Dock( Pos::Bottom );
- {
- Gwen::Controls::Button* pButton = new Gwen::Controls::Button( pStatus );
- pButton->SetText( "Horizontal" );
- pButton->onPress.Add( this, &PanelListPanel::GoHorizontal );
- pStatus->AddControl( pButton, false );
- }
- {
- Gwen::Controls::Button* pButton = new Gwen::Controls::Button( pStatus );
- pButton->SetText( "Vertical" );
- pButton->onPress.Add( this, &PanelListPanel::GoVertical );
- pStatus->AddControl( pButton, true );
- }
- }
- void GoVertical( Gwen::Controls::Base* pFromPanel )
- {
- m_PLP->SetVertical();
- }
- void GoHorizontal( Gwen::Controls::Base* pFromPanel )
- {
- m_PLP->SetHorizontal();
- }
- Gwen::Controls::PanelListPanel* m_PLP;
- };
- DEFINE_UNIT_TEST( PanelListPanel, L"PanelListPanel" );
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