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- #include "UnitTest.h"
- #include "Gwen/Controls/Properties.h"
- #include "Gwen/Controls/PropertyTree.h"
- using namespace Gwen;
- class Properties2 : public GUnit
- {
- public:
- GWEN_CONTROL_INLINE( Properties2, GUnit )
- {
- {
- Gwen::Controls::Properties* props = new Gwen::Controls::Properties( this );
- props->SetBounds( 10, 10, 150, 300 );
- {
- {
- Gwen::Controls::PropertyRow* pRow = props->Add( L"First Name" );
- pRow->onChange.Add( this, &Properties2::OnFirstNameChanged );
- }
- props->Add( L"Middle Name" );
- props->Add( L"Last Name" );
- }
- }
- {
- Gwen::Controls::PropertyTree* ptree = new Gwen::Controls::PropertyTree( this );
- ptree->SetBounds( 200, 10, 200, 200 );
- {
- Gwen::Controls::Properties* props = ptree->Add( L"Item One" );
- props->Add( L"Middle Name" );
- props->Add( L"Last Name" );
- props->Add( L"Four" );
- }
- {
- Gwen::Controls::Properties* props = ptree->Add( L"Item Two" );
- props->Add( L"More Items" );
- props->Add( L"To Fill" );
- props->Add( L"Out Here" );
- }
- ptree->ExpandAll();
- }
- }
- void OnFirstNameChanged( Controls::Base* pControl )
- {
- Gwen::Controls::PropertyRow* pRow = (Gwen::Controls::PropertyRow*) pControl;
- UnitPrint( Utility::Format( L"First Name Changed: %s", pRow->GetProperty()->GetPropertyValue().c_str() ) );
- }
- };
- DEFINE_UNIT_TEST( Properties2, L"Properties" );
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