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- /*
- GWEN
- Copyright (c) 2011 Facepunch Studios
- See license in Gwen.h
- */
- #pragma once
- #ifndef GWEN_UNITTEST_UNITTEST_H
- #define GWEN_UNITTEST_UNITTEST_H
- #include "Gwen/Gwen.h"
- #include "Gwen/Align.h"
- #include "Gwen/Utility.h"
- #include "Gwen/Controls/WindowControl.h"
- #include "Gwen/Controls/TabControl.h"
- #include "Gwen/Controls/ListBox.h"
- class UnitTest;
- class GUnit : public Gwen::Controls::Base
- {
- public:
- GWEN_CONTROL_INLINE( GUnit, Gwen::Controls::Base )
- {
- m_pUnitTest = NULL;
- }
- void SetUnitTest( UnitTest* u ){ m_pUnitTest = u; }
- void UnitPrint( const Gwen::UnicodeString& str );
- void UnitPrint( const Gwen::String& str );
-
- UnitTest* m_pUnitTest;
- };
- class UnitTest : public Gwen::Controls::WindowControl
- {
- public:
- GWEN_CONTROL( UnitTest, Gwen::Controls::WindowControl );
- void PrintText( const Gwen::UnicodeString& str );
- void Render( Gwen::Skin::Base* skin );
- private:
- Gwen::Controls::TabControl* m_TabControl;
- Gwen::Controls::ListBox* m_TextOutput;
- unsigned int m_iFrames;
- float m_fLastSecond;
- };
- #define DEFINE_UNIT_TEST( name, displayname ) GUnit* RegisterUnitTest_##name( Gwen::Controls::TabControl* tab ){ GUnit* u = new name( tab ); tab->AddPage( displayname, u ); return u; }
- #endif
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