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- /// create a bullet btMultiBody model of a tree structured multibody system,
- /// convert that model to a MultiBodyTree model.
- /// Then - run inverse dynamics on random input data (q, u, dot_u) to get forces
- /// - run forward dynamics on (q,u, forces) to get accelerations
- /// - compare input accelerations to inverse dynamics to output from forward dynamics
- #include <cmath>
- #include <cstdio>
- #include <cstdlib>
- #include <functional>
- #include <string>
- #include <btBulletDynamicsCommon.h>
- #include <btMultiBodyTreeCreator.hpp>
- #include <BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h>
- #include <BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h>
- #include <BulletDynamics/Featherstone/btMultiBodyPoint2Point.h>
- #include <BulletDynamics/Featherstone/btMultiBodyLinkCollider.h>
- #include <gtest/gtest.h>
- #include "../../examples/CommonInterfaces/CommonGUIHelperInterface.h"
- #include "../../examples/Importers/ImportURDFDemo/BulletUrdfImporter.h"
- #include "../../examples/Importers/ImportURDFDemo/URDF2Bullet.h"
- #include "../../examples/Importers/ImportURDFDemo/MyMultiBodyCreator.h"
- #include "../../examples/Importers/ImportURDFDemo/URDF2Bullet.h"
- #include "../../examples/Utils/b3ResourcePath.h"
- #include <invdyn_bullet_comparison.hpp>
- #include <btMultiBodyFromURDF.hpp>
- #include <MultiBodyTreeCreator.hpp>
- #include <MultiBodyTreeDebugGraph.hpp>
- #include "Bullet3Common/b3CommandLineArgs.h"
- #include "Bullet3Common/b3Random.h"
- using namespace btInverseDynamics;
- bool FLAGS_verbose=false;
- static btVector3 gravity(0, 0, -10);
- static const bool kBaseFixed = false;
- static const char kUrdfFile[] = "r2d2.urdf";
- /// this test loads the a urdf model with fixed, floating, prismatic and rotational joints,
- /// converts in to an inverse dynamics model and compares forward to inverse dynamics for
- /// random input
- TEST(InvDynCompare, bulletUrdfR2D2) {
- MyBtMultiBodyFromURDF mb_load(gravity, kBaseFixed);
- char relativeFileName[1024];
- ASSERT_TRUE(b3ResourcePath::findResourcePath(kUrdfFile, relativeFileName, 1024));
- mb_load.setFileName(relativeFileName);
- mb_load.init();
- btMultiBodyTreeCreator id_creator;
- btMultiBody *btmb = mb_load.getBtMultiBody();
- ASSERT_EQ(id_creator.createFromBtMultiBody(btmb), 0);
- MultiBodyTree *id_tree = CreateMultiBodyTree(id_creator);
- ASSERT_EQ(0x0 != id_tree, true);
- vecx q(id_tree->numDoFs());
- vecx u(id_tree->numDoFs());
- vecx dot_u(id_tree->numDoFs());
- vecx joint_forces(id_tree->numDoFs());
- const int kNLoops = 10;
- double max_pos_error = 0;
- double max_acc_error = 0;
- b3Srand(0);
- for (int loop = 0; loop < kNLoops; loop++) {
- for (int i = 0; i < q.size(); i++) {
- q(i) = b3RandRange(-B3_PI, B3_PI);
- u(i) = b3RandRange(-B3_PI, B3_PI);
- dot_u(i) = b3RandRange(-B3_PI, B3_PI);
- }
- double pos_error;
- double acc_error;
- btmb->clearForcesAndTorques();
- id_tree->clearAllUserForcesAndMoments();
- // call inverse dynamics once, to get global position & velocity of root body
- // (fixed, so q, u, dot_u arbitrary)
- EXPECT_EQ(id_tree->calculateInverseDynamics(q, u, dot_u, &joint_forces), 0);
- EXPECT_EQ(compareInverseAndForwardDynamics(q, u, dot_u, gravity, FLAGS_verbose, btmb, id_tree,
- &pos_error, &acc_error),
- 0);
- if (pos_error > max_pos_error) {
- max_pos_error = pos_error;
- }
- if (acc_error > max_acc_error) {
- max_acc_error = acc_error;
- }
- }
- if (FLAGS_verbose) {
- printf("max_pos_error= %e\n", max_pos_error);
- printf("max_acc_error= %e\n", max_acc_error);
- }
- EXPECT_LT(max_pos_error, std::numeric_limits<idScalar>::epsilon()*1e4);
- EXPECT_LT(max_acc_error, std::numeric_limits<idScalar>::epsilon()*1e5);
- }
- int main(int argc, char **argv) {
- b3CommandLineArgs myArgs(argc,argv);
- FLAGS_verbose = myArgs.CheckCmdLineFlag("verbose");
- ::testing::InitGoogleTest(&argc, argv);
- return RUN_ALL_TESTS();
- }
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