afxEA_ParticleEmitter.h 2.5 KB

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  1. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  2. // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
  3. // Copyright (C) 2015 Faust Logic, Inc.
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //
  23. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  24. #ifndef _AFX_EA_PARTICLE_EMITTER_H_
  25. #define _AFX_EA_PARTICLE_EMITTER_H_
  26. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  27. #include "afx/afxEffectWrapper.h"
  28. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  29. // afxEA_ParticleEmitter
  30. class ParticleEmitter;
  31. class ParticleEmitterData;
  32. class afxEA_ParticleEmitter : public afxEffectWrapper
  33. {
  34. typedef afxEffectWrapper Parent;
  35. bool do_bbox_update;
  36. ParticleEmitterData* emitter_data;
  37. void do_runtime_substitutions();
  38. public:
  39. ParticleEmitter* emitter;
  40. /*C*/ afxEA_ParticleEmitter();
  41. /*D*/ ~afxEA_ParticleEmitter();
  42. void ea_set_datablock(SimDataBlock*) override;
  43. bool ea_start() override;
  44. bool ea_update(F32 dt) override;
  45. void ea_finish(bool was_stopped) override;
  46. bool ea_is_enabled() override { return true; }
  47. void onDeleteNotify(SimObject*) override;
  48. };
  49. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  50. #endif // _AFX_EA_PARTICLE_EMITTER_H_