AzaezelX 56e4484ff6 remove glowbin as it's own render pass 1 年之前
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GLSL 56e4484ff6 remove glowbin as it's own render pass 1 年之前
HLSL 56e4484ff6 remove glowbin as it's own render pass 1 年之前
conditionerFeature.cpp 4409a12af6 Fix GLSL out fragment shader color. 11 年之前
conditionerFeature.h efbe5e90f5 virtuals removed 1 年之前
customShaderFeature.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年之前
customShaderFeature.h 2b295fb7f0 rest of virtuals removed 1 年之前
featureMgr.cpp 1acf4b2dae Adjusts engine cleanup ordering on shaderFeatureMgr to avoid periodic crashes on Mac ARM machines 3 年之前
featureMgr.h 7dbfe6994d Engine directory for ticket #1 13 年之前
featureSet.cpp 36daca8d8e Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch. 9 年之前
featureSet.h 36daca8d8e Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch. 9 年之前
featureType.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
featureType.h 7dbfe6994d Engine directory for ticket #1 13 年之前
langElement.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 年之前
langElement.h 2b295fb7f0 rest of virtuals removed 1 年之前
shaderComp.cpp 3496c549b5 Hardware Skinning Support 9 年之前
shaderComp.h efbe5e90f5 virtuals removed 1 年之前
shaderDependency.cpp 7dbfe6994d Engine directory for ticket #1 13 年之前
shaderDependency.h efbe5e90f5 virtuals removed 1 年之前
shaderFeature.cpp ca4b77f424 give shadergen tags for the other two potential rendertargets for use down the line 5 年之前
shaderFeature.h 0d4221fa59 uninitialized and unused value cleanups 2 年之前
shaderGen.cpp 808e2f4200 Groundwork for other shaders 1 年之前
shaderGen.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 年之前
shaderGenVars.cpp fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 年之前
shaderGenVars.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 年之前
shaderOp.cpp 87dd7ffc4a Implement Singlepass Terrain Render 4 年之前
shaderOp.h 2b295fb7f0 rest of virtuals removed 1 年之前