.. |
GLSL
|
56e4484ff6
remove glowbin as it's own render pass
|
1 年之前 |
HLSL
|
56e4484ff6
remove glowbin as it's own render pass
|
1 年之前 |
conditionerFeature.cpp
|
4409a12af6
Fix GLSL out fragment shader color.
|
11 年之前 |
conditionerFeature.h
|
efbe5e90f5
virtuals removed
|
1 年之前 |
customShaderFeature.cpp
|
f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 年之前 |
customShaderFeature.h
|
2b295fb7f0
rest of virtuals removed
|
1 年之前 |
featureMgr.cpp
|
1acf4b2dae
Adjusts engine cleanup ordering on shaderFeatureMgr to avoid periodic crashes on Mac ARM machines
|
3 年之前 |
featureMgr.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
featureSet.cpp
|
36daca8d8e
Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch.
|
9 年之前 |
featureSet.h
|
36daca8d8e
Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch.
|
9 年之前 |
featureType.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
featureType.h
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
langElement.cpp
|
c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
|
5 年之前 |
langElement.h
|
2b295fb7f0
rest of virtuals removed
|
1 年之前 |
shaderComp.cpp
|
3496c549b5
Hardware Skinning Support
|
9 年之前 |
shaderComp.h
|
efbe5e90f5
virtuals removed
|
1 年之前 |
shaderDependency.cpp
|
7dbfe6994d
Engine directory for ticket #1
|
13 年之前 |
shaderDependency.h
|
efbe5e90f5
virtuals removed
|
1 年之前 |
shaderFeature.cpp
|
ca4b77f424
give shadergen tags for the other two potential rendertargets for use down the line
|
5 年之前 |
shaderFeature.h
|
0d4221fa59
uninitialized and unused value cleanups
|
2 年之前 |
shaderGen.cpp
|
808e2f4200
Groundwork for other shaders
|
1 年之前 |
shaderGen.h
|
8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
|
5 年之前 |
shaderGenVars.cpp
|
fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
|
1 年之前 |
shaderGenVars.h
|
fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
|
1 年之前 |
shaderOp.cpp
|
87dd7ffc4a
Implement Singlepass Terrain Render
|
4 年之前 |
shaderOp.h
|
2b295fb7f0
rest of virtuals removed
|
1 年之前 |