marauder2k7 2b295fb7f0 rest of virtuals removed il y a 1 an
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colladaAppMaterial.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
colladaAppMaterial.h 2b295fb7f0 rest of virtuals removed il y a 1 an
colladaAppMesh.cpp 0ce2da3a23 clean up math varsize complaints il y a 2 ans
colladaAppMesh.h 2b295fb7f0 rest of virtuals removed il y a 1 an
colladaAppNode.cpp fbfd3ed8ed clang: constructor initialization order il y a 9 ans
colladaAppNode.h efbe5e90f5 virtuals removed il y a 1 an
colladaAppSequence.cpp 84e8cbb4ee Revert recent style cleanup changes. il y a 11 ans
colladaAppSequence.h 2b295fb7f0 rest of virtuals removed il y a 1 an
colladaExtensions.cpp 84e8cbb4ee Revert recent style cleanup changes. il y a 11 ans
colladaExtensions.h c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
colladaImport.cpp 0ce2da3a23 clean up math varsize complaints il y a 2 ans
colladaLights.cpp 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. il y a 7 ans
colladaShapeLoader.cpp 2b295fb7f0 rest of virtuals removed il y a 1 an
colladaShapeLoader.h efbe5e90f5 virtuals removed il y a 1 an
colladaUtils.cpp 0285e073b9 wrap all the things! il y a 4 ans
colladaUtils.h efbe5e90f5 virtuals removed il y a 1 an