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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- //-----------------------------------------------------------------------------
- function DecalEditorGui::onWake(%this)
- {
- %fixedWindow = DecalEditorWindow;
- %fluidWindow = DecalPreviewWindow;
-
- if(EditorSettings.value( "WorldEditor/forceSidebarToSide" ) == 1)
- {
- // Let's dock the side panel to the right side
- %this.docked = false;
- %this.resizing = true;
- %this.dockSidePanel();
- }
- else
- {
- // Let's release the side panel so it can be moved
- %this.docked = true;
- %this.resizing = false;
- %this.releaseSidePanel();
- }
- }
- function DecalEditorGui::maxSize(%this, %window)
- {
- // Resize the windows to the max height
- // and force these to the right side if set
- if(EditorSettings.value( "WorldEditor/forceSidebarToSide" ) == 1 && %this.resizing == true)
- {
- // prevent onResize after a resize
- %this.resizing = false;
-
- %fixedWindow = DecalEditorWindow;
- %fluidWindow = DecalPreviewWindow;
- %offset = -1; // tweak the vertical offset so that it aligns neatly
- %top = EditorGuiToolbar.extent.y + %offset;
- %bottom = %top + 59;
- %maxHeight = Canvas.extent.y - %top - %bottom;
-
- // --- Fixed window (top) ------------------------------------------------
- // put it back if it moved
- %fixedWindow.position.x = Canvas.extent.x - %fixedWindow.extent.x;
- %fixedWindow.position.y = %top;
-
- // don't go beyond the canvas
- if(%fixedWindow.extent.y > %maxHeight)
- %fixedWindow.extent.y = %maxHeight - %fluidWindow.extent.y;
- %position = %fixedWindow.position.x SPC %fixedWindow.position.y;
- %extent = %window.extent.x SPC %fixedWindow.extent.y;
- %fixedWindow.resize(%position.x, %position.y, %extent.x, %extent.y);
-
- // --- Fluid window (bottom) ---------------------------------------------
- // position is relative to the top window
- %position = %fixedWindow.position.x SPC %fixedWindow.extent.y + %top;
- %extent = %window.extent.x SPC Canvas.extent.y - %fixedWindow.extent.y - %bottom;
- %fluidWindow.resize(%position.x, %position.y, %extent.x, %extent.y);
-
- // --- AssetBrowser window ----------------------------------------------
- if(isObject(AssetBrowserWindow))
- {
- // Only resize the AssetBrowser if it's docked
- if(AssetBrowserWindow.docked == true)
- {
- // The width is relative to the sidepanel
- %browserWidth = Canvas.extent.x - %extent.x;
- %browserHeight = AssetBrowserWindow.extent.y;
- %browserPosY = Canvas.extent.y - AssetBrowserWindow.extent.y - 33;
- AssetBrowserWindow.resize(0, %browserPosY, %browserWidth, %browserHeight);
- }
- }
- // --- Windowed Console --------------------------------------------------
- if(isObject(windowConsoleControl))
- {
- // Only resize the AssetBrowser if it's docked
- if(windowConsoleControl.docked == true)
- {
- // The width is relative to the sidepanel
- %consoleWidth = Canvas.extent.x - %extent.x;
- %consoleHeight = windowConsoleControl.extent.y;
- %consolePosY = Canvas.extent.y - windowConsoleControl.extent.y - 33;
- windowConsoleControl.resize(0, %consolePosY, %consoleWidth, %consoleHeight);
- }
- }
- }
- }
- function DecalEditorWindow::onMouseDragged(%this)
- {
- %parent = DecalEditorGui;
-
- if(%parent.panelHidden == true)
- {
- %parent.showSidePanel();
- }
-
- if(%parent.resizing == false && %parent.docked == true)
- {
- %parent.resizing = true;
- %parent.maxSize(%this);
- }
- }
- function DecalPreviewWindow::onMouseDragged(%this)
- {
- %parent = DecalEditorGui;
-
- if(%parent.panelHidden == true)
- {
- %parent.showSidePanel();
- }
-
- if(%parent.resizing == false && %parent.docked == true)
- {
- %parent.resizing = true;
- %parent.maxSize(%this);
- }
- }
- function DecalEditorGui::onResize(%this, %newPosition, %newExtent)
- {
- // Window to focus on (mostly the fluid window)
- %window = DecalPreviewWindow;
-
- if(%window.panelHidden == true)
- {
- %window.showSidePanel();
- }
-
- if(%this.resizing == false && %this.docked == true)
- {
- // Only resize once
- %this.resizing = true;
- %this.maxSize(%window);
- }
- }
- function DecalEditorGui::dockSidePanel()
- {
- %parent = DecalEditorGui;
- %fixedWindow = DecalEditorWindow;
- %fluidWindow = DecalPreviewWindow;
-
- if(%parent.docked == true)
- return;
-
- // Move and resize the window(s)
- %parent.resizing = true;
- %parent.maxSize(%fluidWindow);
-
- %parent.docked = true;
- %fluidWindow.onMouseDragged();
- // Lock the windows in place
- %fixedWindow.canCollapse = "0";
- %fixedWindow.canMove = "0";
-
- %fluidWindow.canCollapse = "0";
- %fluidWindow.canMove = "0";
-
- DecalEditorGui_UnDockBtn.Visible = "1";
- DecalEditorGui_DockBtn.Visible = "0";
-
- DecalEditorGui_showBtn.Visible = "0";
- DecalEditorGui_hideBtn.Visible = "1";
- }
- function DecalEditorGui::releaseSidePanel()
- {
- %parent = DecalEditorGui;
- %fixedWindow = DecalEditorWindow;
- %fluidWindow = DecalPreviewWindow;
-
- if(%parent.docked == false)
- return;
-
- // Unlock the windows so that be moved
- %fixedWindow.canCollapse = "1";
- %fixedWindow.canMove = "1";
-
- %fluidWindow.canCollapse = "1";
- %fluidWindow.canMove = "1";
-
- DecalEditorGui_UnDockBtn.Visible = "0";
- DecalEditorGui_DockBtn.Visible = "1";
-
- DecalEditorGui_showBtn.Visible = "0";
- DecalEditorGui_hideBtn.Visible = "0";
-
- // Let's do a small resize so it's visually clear we're undocking
- %position = %fixedWindow.position.x - 6 SPC %fixedWindow.position.y + 6;
- %extent = %fixedWindow.extent.x SPC %fixedWindow.extent.y;
- %fixedWindow.resize(%position.x, %position.y, %extent.x, %extent.y);
- %position = %fluidWindow.position.x - 6 SPC %fluidWindow.position.y + 6;
- %extent = %fluidWindow.extent.x SPC %fluidWindow.extent.y - 12;
- %fluidWindow.resize(%position.x, %position.y, %extent.x, %extent.y);
-
- %parent.docked = false;
- %parent.resizing = false;
- }
- function DecalEditorGui::hideSidePanel()
- {
- %parent = DecalEditorGui;
- %fixedWindow = DecalEditorWindow;
- %fluidWindow = DecalPreviewWindow;
-
- DecalEditorGui_showBtn.Visible = "1";
- DecalEditorGui_hideBtn.Visible = "0";
-
- // hide the content of the panels
- %fixedWindow.titleText = %fixedWindow.text;
- %fluidWindow.titleText = %fluidWindow.text;
-
- %fixedWindow.text = "";
- DecalEditorTabBook.Visible = "0";
-
- %fluidWindow.text = "";
- DecalEditorTemplateProperties.Visible = "0";
- DecalEditorLibraryProperties.Visible = "0";
-
- // Let's do a resize so that the panel is collapsed to the side
- %position = Canvas.extent.x - 24 SPC %fixedWindow.position.y;
- %extent = %fixedWindow.extent.x SPC %fixedWindow.extent.y;
- %fixedWindow.resize(%position.x, %position.y, %extent.x, %extent.y);
- %position = Canvas.extent.x - 24 SPC %fluidWindow.position.y;
- %extent = %fluidWindow.extent.x SPC %fluidWindow.extent.y;
- %fluidWindow.resize(%position.x, %position.y, %extent.x, %extent.y);
-
- %parent.panelHidden = true;
- }
- function DecalEditorGui::showSidePanel()
- {
- %parent = DecalEditorGui;
- %fixedWindow = DecalEditorWindow;
- %fluidWindow = DecalPreviewWindow;
-
- DecalEditorGui_showBtn.Visible = "0";
- DecalEditorGui_hideBtn.Visible = "1";
-
- // show the content of the panels
- %fixedWindow.text = %fixedWindow.titleText;
- DecalEditorTabBook.Visible = "1";
-
- %fluidWindow.text = %fluidWindow.titleText;
- DecalEditorTemplateProperties.Visible = "1";
- DecalEditorLibraryProperties.Visible = "1";
-
- %parent.resizing = true;
- %parent.maxSize(%fluidWindow);
-
- %parent.panelHidden = false;
- }
- //-----------------------------------------------------------------------------
- function DecalEditorGui::onSelectInstance( %this, %decalId, %lookupName )
- {
- if( DecalEditorGui.selDecalInstanceId == %decalId )
- return;
- // Lets remember the new Id
- DecalEditorGui.selDecalInstanceId = %decalId;
- DecalEditorTreeView.clearSelection();
-
- %name = %decalId SPC %lookupName;
- %item = DecalEditorTreeView.findItemByName( %name );
- DecalEditorTreeView.selectItem( %item );
- DecalEditorGui.syncNodeDetails();
- }
- function DecalEditorGui::onCreateInstance( %this, %decalId, %lookupName )
- {
- // Lets remember the new Id
- DecalEditorGui.selDecalInstanceId = %decalId;
-
- // Add the new instance to the node tree
- DecalEditorTreeView.addNodeTree( %decalId, %lookupName );
- DecalEditorTreeView.clearSelection();
-
- %name = %decalId SPC %lookupName;
- %item = DecalEditorTreeView.findItemByName( %name );
- DecalEditorTreeView.selectItem( %item );
- DecalEditorGui.syncNodeDetails();
- }
- function DecalEditorGui::onDeleteInstance( %this, %decalId, %lookupName )
- {
- if( %decalId == DecalEditorGui.selDecalInstanceId )
- DecalEditorGui.selDecalInstanceId = -1;
-
- %id = DecalEditorTreeView.findItemByName( %decalId SPC %lookupName );
- DecalEditorTreeView.removeItem(%id);
- }
- function DecalEditorGui::editNodeDetails( %this )
- {
- %decalId = DecalEditorGui.selDecalInstanceId;
- if( %decalId == -1 )
- return;
-
- %nodeDetails = DecalEditorDetailContainer-->nodePosition.getText();
- %nodeDetails = %nodeDetails @ " " @ DecalEditorDetailContainer-->nodeTangent.getText();
- %nodeDetails = %nodeDetails @ " " @ DecalEditorDetailContainer-->nodeSize.getText();
-
- if( getWordCount(%nodeDetails) == 7 )
- DecalEditorGui.doEditNodeDetails( %decalId, %nodeDetails, false );
-
- }
- // Stores the information when the gizmo is first used
- function DecalEditorGui::prepGizmoTransform( %this, %decalId, %nodeDetails )
- {
- DecalEditorGui.gizmoDetails = %nodeDetails;
- }
- // Activated in onMouseUp while gizmo is dirty
- function DecalEditorGui::completeGizmoTransform( %this, %decalId, %nodeDetails )
- {
- DecalEditorGui.doEditNodeDetails( %decalId, %nodeDetails, true );
- }
- function DecalEditorGui::onSleep( %this )
- {
- }
- function DecalEditorGui::syncNodeDetails( %this )
- {
- %decalId = DecalEditorGui.selDecalInstanceId;
- if( %decalId == -1 )
- return;
-
- %lookupName = DecalEditorGui.getDecalLookupName( %decalId );
- DecalEditorGui.updateInstancePreview( %lookupName.materialAsset );
-
- DecalEditorDetailContainer-->instanceId.setText(%decalId @ " " @ %lookupName);
- %transformData = DecalEditorGui.getDecalTransform(%decalId);
- DecalEditorDetailContainer-->nodePosition.setText(getWords(%transformData, 0, 2));
- DecalEditorDetailContainer-->nodeTangent.setText(getWords(%transformData, 3, 5));
- DecalEditorDetailContainer-->nodeSize.setText(getWord(%transformData, 6));
- }
- function DecalEditorGui::paletteSync( %this, %mode )
- {
- %evalShortcut = "ToolsPaletteArray-->" @ %mode @ ".setStateOn(1);";
- eval(%evalShortcut);
- }
- function DecalDataList::onSelect( %this, %id, %text )
- {
- %obj = %this.getItemObject( %id );
- DecalEditorGui.currentDecalData = %obj;
-
- %itemNum = DecalDataList.getSelectedItem();
- if ( %itemNum == -1 )
- return;
-
- %data = DecalDataList.getItemObject( %itemNum );
-
- // Update the materialEditorList
- $Tools::materialEditorList = %data.getId();
-
- //Canvas.pushDialog( DecalEditDlg );
- DecalInspector.inspect( %data );
- DecalEditorGui.updateDecalPreview( %data.materialAsset );
- }
- function RetargetDecalButton::onClick( %this )
- {
- %id = DecalDataList.getSelectedItem();
- %datablock = DecalDataList.getItemText(%id );
-
- if( !isObject(%datablock) )
- {
- toolsMessageBoxOK("Error", "A valid Decal Template must be selected.");
- return;
- }
- // This is the first place IODropdown is used. The # in the function passed replaced with the output
- // of the preset menu.
-
- IODropdown("Retarget Decal Instances",
- "Retarget DecalInstances from " @ %datablock.getName() @ " over to....",
- "decalDataSet",
- "DecalEditorGui.retargetDecalDatablock(" @ %datablock.getName() @ ", #);",
- "");
- DecalEditorGui.rebuildInstanceTree();
- }
- function NewDecalButton::onClick( %this )
- {
- AssetBrowser_SelectModule.showDialog("DecalEditorGui.pickedNewDecalTargetModule");
- AssetBrowser_SelectModuleWindow.selectWindow();
- }
- function DecalEditorGui::pickedNewDecalTargetModule(%this, %module)
- {
- %moduleDef = ModuleDatabase.findModule(%module);
- $decalDataFile = %moduleDef.ModulePath @ "/scripts/managedData/managedDecalData." @ $TorqueScriptFileExtension;
-
- if(!isDirectory(filePath($decalDataFile)))
- {
- AssetBrowser.dirHandler.createFolder(filePath($decalDataFile));
- }
-
- %name = getUniqueName( "NewDecalData" );
-
- %str = "datablock DecalData( " @ %name @ " ) { Material = \"WarningMaterial\"; };";
- eval( %str );
-
- DecalPMan.setDirty( %name, $decalDataFile );
-
- if ( strchr(LibraryTabControl.text, "*") $= "" )
- LibraryTabControl.text = LibraryTabControl.text @ "*";
-
- DecalDataList.doMirror();
- %id = DecalDataList.findItemText( %name );
- DecalDataList.setSelected( %id, true );
-
- Canvas.pushDialog( DecalEditDlg );
- DecalInspector.inspect( %name );
- }
- function DeleteDecalButton::onClick( %this )
- {
-
- if( DecalEditorTabBook.getSelectedPage() == 0 ) // library
- {
- %id = DecalDataList.getSelectedItem();
- %datablock = DecalDataList.getItemText(%id );
-
- toolsMessageBoxYesNoCancel("Delete Decal Datablock?",
- "Are you sure you want to delete<br><br>" @ %datablock @ "<br><br> Datablock deletion won't take affect until the engine is quit.",
- "DecalEditorGui.deleteSelectedDecalDatablock();",
- "",
- "" );
- }
- else // instances
- {
- DecalEditorGui.deleteSelectedDecal();
- }
- }
- // Intended for gui use. The undo/redo functionality for deletion of datablocks
- // will enable itself automatically after using this function.
- function DecalEditorGui::deleteSelectedDecalDatablock()
- {
- %id = DecalDataList.getSelectedItem();
- %datablock = DecalDataList.getItemText(%id );
-
- DecalEditorGui.deleteDecalDatablock( %datablock );
-
- if( %datablock.getFilename() !$= "" )
- {
- DecalPMan.removeDirty( %datablock );
- DecalPMan.removeObjectFromFile( %datablock );
- }
-
- DecalDataList.addFilteredItem( %datablock );
- }
- function DecalEditorTabBook::onTabSelected( %this, %text, %idx )
- {
- if( %idx == 0)
- {
- DecalPreviewWindow.text = ":: Decal Editor - Template Properties";
- DecalEditorLibraryProperties.setVisible(true);
- DecalEditorTemplateProperties.setVisible(false);
- RetargetDecalButton.setVisible( true );
- SaveDecalsButton.setVisible( true );
- NewDecalButton.setVisible( true );
- DeleteDecalButton.tabSelected = %idx;
- }
- else
- {
- DecalPreviewWindow.text = ":: Decal Editor - Instance Properties";
- RetargetDecalButton.setVisible( false );
- NewDecalButton.setVisible( false );
- SaveDecalsButton.setVisible( false );
- DeleteDecalButton.tabSelected = %idx;
- DecalEditorLibraryProperties.setVisible(false);
- DecalEditorTemplateProperties.setVisible(true);
- }
- }
- function DecalEditorTreeView::onDefineIcons()
- {
- %icons = "tools/gui/images/treeview/default:" @
- "tools/classIcons/decal:" @
- "tools/classIcons/decalNode:";
-
- DecalEditorTreeView.buildIconTable( %icons );
- }
- function DecalEditorTreeView::onSelect(%this, %id)
- {
- %instanceTag = getWord( DecalEditorTreeView.getItemText(%id), 1 );
- if( !isObject( %instanceTag ) )
- return;
-
- if( %instanceTag.getClassName() !$= "DecalData" )
- return;
-
- // Grab the id from the tree view
- %decalId = getWord( DecalEditorTreeView.getItemText(%id), 0 );
-
- if( DecalEditorGui.selDecalInstanceId == %decalId )
- return;
-
- // Set the curent decalinstances id
- DecalEditorGui.selDecalInstanceId = %decalId;
-
- DecalEditorGui.selectDecal(%decalId);
- DecalEditorGui.syncNodeDetails(%id);
- }
- // Creating per node in the instance tree
- function DecalEditorTreeView::addNodeTree(%this, %nodeName, %parentName)
- {
- // If my template isnt there...put it there
- if ( %this.findItemByName(%parentName) == 0 )
- {
- %rootId = %this.findItemByName("<root>");
- %this.insertItem( %rootId, %parentName, 0, "", 1, 1);
- }
-
- %nodeName = %nodeName SPC %parentName;
- %parentId = %this.findItemByName(%parentName);
- %id = %this.insertItem(%parentId, %nodeName, 0, "", 2);
- }
- function DecalInspector::onInspectorFieldModified( %this, %object, %fieldName, %arrayIndex, %oldValue, %newValue )
- {
- if( %fieldName $= "Material" || %fieldName $= "MaterialAsset")
- DecalEditorGui.updateDecalPreview( %newValue );
-
- // Same work to do as for the regular WorldEditor Inspector.
- Inspector::onInspectorFieldModified( %this, %object, %fieldName, %arrayIndex, %oldValue, %newValue );
-
- if (%oldValue != %newValue || %oldValue !$= %newValue)
- %this.setDirty(%object);
- }
- function DecalInspector::setDirty( %this, %object )
- {
- DecalPMan.setDirty( %object );
-
- if ( strchr(LibraryTabControl.text, "*") $= "" )
- LibraryTabControl.text = LibraryTabControl.text @ "*";
- }
- function DecalInspector::removeDirty()
- {
- if ( strchr(LibraryTabControl.text, "*") !$= "" )
- LibraryTabControl.text = stripChars(LibraryTabControl.text, "*");
- }
- function DecalEditorGui::updateDecalPreview( %this, %material )
- {
- %previewImage = "";
-
- if( isObject( %material ) )
- {
- %previewImage = %material.getDiffuseMap(0);
- }
- else
- {
- if(AssetDatabase.isDeclaredAsset(%material))
- {
- %previewImage = %material;
- }
- }
-
- DecalPreviewWindow-->decalPreview.setBitmap( getAssetPreviewImage(%previewImage) );
- }
- function DecalEditorGui::updateInstancePreview( %this, %material )
- {
- %previewImage = "";
-
- if( isObject( %material ) )
- {
- %previewImage = %material.getDiffuseMap(0);
- }
- else
- {
- if(AssetDatabase.isDeclaredAsset(%material))
- {
- %previewImage = %material;
- }
- }
-
- DecalPreviewWindow-->instancePreview.setBitmap( getAssetPreviewImage(%previewImage) );
- }
- function DecalEditorGui::rebuildInstanceTree( %this )
- {
- // Initialize the instance tree when the tab is selected
- DecalEditorTreeView.removeItem(0);
- %rootId = DecalEditorTreeView.insertItem(0, "<root>", 0, "");
- %count = DecalEditorGui.getDecalCount();
- for (%i = 0; %i < %count; %i++)
- {
- %name = DecalEditorGui.getDecalLookupName(%i);
- if( %name $= "invalid" )
- continue;
-
- DecalEditorTreeView.addNodeTree(%i, %name);
- }
- }
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