VerveCinematic.gui 1.0 KB

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  1. //--- OBJECT WRITE BEGIN ---
  2. $guiContent = new GameTSCtrl(VerveCinematicGui) {
  3. canSaveDynamicFields = "1";
  4. Enabled = "1";
  5. isContainer = "1";
  6. Profile = "GuiContentProfile";
  7. HorizSizing = "right";
  8. VertSizing = "bottom";
  9. position = "0 0";
  10. Extent = "1024 768";
  11. MinExtent = "8 8";
  12. canSave = "1";
  13. Visible = "1";
  14. tooltipprofile = "GuiToolTipProfile";
  15. hovertime = "1000";
  16. Margin = "0 0 0 0";
  17. Padding = "0 0 0 0";
  18. AnchorTop = "1";
  19. AnchorBottom = "0";
  20. AnchorLeft = "1";
  21. AnchorRight = "0";
  22. cameraZRot = "0";
  23. forceFOV = "0";
  24. helpTag = "0";
  25. noCursor = "1";
  26. new VFadeControl( VFadeControlGui ) {
  27. canSaveDynamicFields = "0";
  28. Enabled = "1";
  29. isContainer = "0";
  30. Profile = "GuiTransparentProfile";
  31. HorizSizing = "width";
  32. VertSizing = "height";
  33. position = "0 0";
  34. Extent = "1024 768";
  35. MinExtent = "8 8";
  36. canSave = "1";
  37. Visible = "1";
  38. tooltipprofile = "GuiToolTipProfile";
  39. hovertime = "1000";
  40. };
  41. };
  42. //--- OBJECT WRITE END ---