- <ModuleDefinition
- ModuleId="FPSGameplay"
- VersionId="1"
- Description="Starter module for FPS gameplay."
- ScriptFile="FPSGameplay.cs"
- CreateFunction="create"
- DestroyFunction="destroy"
- Group="Game"
- Dependencies="UI=1">
- <DeclaredAssets
- canSave="true"
- canSaveDynamicFields="true"
- Extension="asset.taml"
- Recurse="true" />
- </ModuleDefinition>
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