Areloch 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 8 년 전
..
test 1449c4df57 Add some tests for engineAPI and console 11 년 전
CMDgram.y 5a66f00697 Use a buffer on the stack. 11 년 전
CMDscan.cpp 45ae5e71cb fixed lots of tabs and space 9 년 전
CMDscan.l 233771dcdc Don't use the register keyword with modern compilers, they know better than you (and complain that it's deprecated to boot 9 년 전
ICallMethod.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 년 전
SimXMLDocument.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 년 전
SimXMLDocument.h 45ae5e71cb fixed lots of tabs and space 9 년 전
arrayObject.cpp 15f67015d3 Reordering initialization methods #1912 8 년 전
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 년 전
ast.h 1204b81a78 Added anomymous functions as in Konrad Kiss's resource. 11 년 전
astAlloc.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 년 전
astNodes.cpp 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: 10 년 전
bison.bat 7dbfe6994d Engine directory for ticket #1 13 년 전
bison.simple 7dbfe6994d Engine directory for ticket #1 13 년 전
cmdgram.cpp 45ae5e71cb fixed lots of tabs and space 9 년 전
cmdgram.h 45ae5e71cb fixed lots of tabs and space 9 년 전
codeBlock.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 년 전
codeBlock.h 84e8cbb4ee Revert recent style cleanup changes. 11 년 전
compiledEval.cpp 45ae5e71cb fixed lots of tabs and space 9 년 전
compiler.cpp de7101dec2 Fix mismatched free 11 년 전
compiler.h 5e2de608d5 C4091 typedef ignored. 10 년 전
console.cpp 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 년 전
console.h 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 년 전
consoleDoc.cpp c0f314101d Use the more stable method of checking the string by using the strlen call. 8 년 전
consoleDoc.h 7dbfe6994d Engine directory for ticket #1 13 년 전
consoleFunctions.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
consoleFunctions.h 39d5563a8c Added type checking functions 11 년 전
consoleInternal.cpp 45ae5e71cb fixed lots of tabs and space 9 년 전
consoleInternal.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 11 년 전
consoleLogger.cpp 45ae5e71cb fixed lots of tabs and space 9 년 전
consoleLogger.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 년 전
consoleObject.cpp 45ae5e71cb fixed lots of tabs and space 9 년 전
consoleObject.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 년 전
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 년 전
consoleParser.h 45ae5e71cb fixed lots of tabs and space 9 년 전
consoleTypes.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
consoleTypes.h 29edbd0cd2 Hotfix to make VS2017 15.3 play nice. Offsetof behavior - specifically buildin - is unreliable(and broken in debug), so explicitly defining it to use a reliable method for now. 8 년 전
consoleXMLExport.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 년 전
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 년 전
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 년 전
dynamicTypes.cpp fbfd3ed8ed clang: constructor initialization order 9 년 전
dynamicTypes.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 년 전
engineAPI.h d64e2a7019 Removed constexpr use to support VS2013 9 년 전
engineDoc.cpp 5c688260d5 Issue found with PVS-Studio: 10 년 전
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 년 전
engineExports.h 7dbfe6994d Engine directory for ticket #1 13 년 전
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 년 전
engineFunctions.h d617a1f748 Support for VS 15.3 update 8 년 전
engineObject.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
engineObject.h 7dbfe6994d Engine directory for ticket #1 13 년 전
enginePrimitives.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
enginePrimitives.h 88106f9032 Fixed type inference for nulls in console functions 9 년 전
engineStructs.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
engineStructs.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
engineTypeInfo.cpp fbfd3ed8ed clang: constructor initialization order 9 년 전
engineTypeInfo.h 39bea37fa0 minor fixes, and converted the type table 9 년 전
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
engineTypes.h 1048b7d535 finished variadic conversion 9 년 전
engineXMLExport.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
fieldBrushObject.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 년 전
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 년 전
fileSystemFunctions.cpp bcc5459818 whitespace 9 년 전
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 년 전
persistenceManager.cpp 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 년 전
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 년 전
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 년 전
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 년 전
scriptFilename.cpp bcc5459818 whitespace 9 년 전
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 년 전
scriptObjects.cpp c05d49058f Cleans up a redundant include. 8 년 전
scriptObjects.h b56f8674cd New ScriptTickObject 13 년 전
sim.cpp bcc5459818 whitespace 9 년 전
sim.h 121d65215e Tweaks any enums that use uint_max values so that they have hard types to avoid any compiler kerfluffles with C++11 value narrowing, specifically pertaining to clang. 9 년 전
simBase.h 7dbfe6994d Engine directory for ticket #1 13 년 전
simDatablock.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
simDatablock.h 7dbfe6994d Engine directory for ticket #1 13 년 전
simDictionary.cpp bcc5459818 whitespace 9 년 전
simDictionary.h bcc5459818 whitespace 9 년 전
simEvents.cpp bcc5459818 whitespace 9 년 전
simEvents.h 3f97c2cedd Fix building on GCC 11 년 전
simFieldDictionary.cpp 7dbfe6994d Engine directory for ticket #1 13 년 전
simFieldDictionary.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 년 전
simManager.cpp 45ae5e71cb fixed lots of tabs and space 9 년 전
simObject.cpp bcc5459818 whitespace 9 년 전
simObject.h bcc5459818 whitespace 9 년 전
simObjectList.cpp f44a3f27d6 Fix stack balancing problems by refactoring execution calls 11 년 전
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 년 전
simObjectMemento.cpp bcc5459818 whitespace 9 년 전
simObjectMemento.h bcc5459818 whitespace 9 년 전
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 년 전
simPersistID.cpp 15f67015d3 Reordering initialization methods #1912 8 년 전
simPersistID.h 7dbfe6994d Engine directory for ticket #1 13 년 전
simPersistSet.cpp bcc5459818 whitespace 9 년 전
simPersistSet.h 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 년 전
simSerialize.cpp bcc5459818 whitespace 9 년 전
simSet.cpp 07cf85143b fixes crash when callOnChildren 10 년 전
simSet.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 년 전
stringStack.cpp bcc5459818 whitespace 9 년 전
stringStack.h 942c7a48f4 Fix corruption issue with string iterator was using an absolute pointer. Also adds a special relative pointer type for constructed strings on the stack. 11 년 전
telnetConsole.cpp bcc5459818 whitespace 9 년 전
telnetConsole.h 539efcb1e1 Input event changes 13 년 전
telnetDebugger.cpp bcc5459818 whitespace 9 년 전
telnetDebugger.h b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 년 전
typeValidators.cpp bcc5459818 whitespace 9 년 전
typeValidators.h 7dbfe6994d Engine directory for ticket #1 13 년 전