AzaezelX 98a079a797 code duplication prune. should aid in stability il y a 4 ans
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editors 98a079a797 code duplication prune. should aid in stability il y a 4 ans
VolumetricFog.cpp 98a079a797 code duplication prune. should aid in stability il y a 4 ans
VolumetricFog.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
VolumetricFogRTManager.cpp 1efb687867 uninitialized variables-environment and forrest il y a 5 ans
VolumetricFogRTManager.h 27d6665d21 set volumetric fog to use the standard window-resized trigger for it's update il y a 6 ans
basicClouds.cpp 98a079a797 code duplication prune. should aid in stability il y a 4 ans
basicClouds.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
cloudLayer.cpp 98a079a797 code duplication prune. should aid in stability il y a 4 ans
cloudLayer.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
decalRoad.cpp 98a079a797 code duplication prune. should aid in stability il y a 4 ans
decalRoad.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
meshRoad.cpp 98a079a797 code duplication prune. should aid in stability il y a 4 ans
meshRoad.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
nodeListManager.cpp ad05a78946 sanity check nodelist presence il y a 4 ans
nodeListManager.h 1efb687867 uninitialized variables-environment and forrest il y a 5 ans
river.cpp 5a933c00d3 Removed old fixed function code from GFX. il y a 5 ans
river.h 1efb687867 uninitialized variables-environment and forrest il y a 5 ans
scatterSky.cpp 98a079a797 code duplication prune. should aid in stability il y a 4 ans
scatterSky.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
skyBox.cpp 98a079a797 code duplication prune. should aid in stability il y a 4 ans
skyBox.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
sun.cpp 98a079a797 code duplication prune. should aid in stability il y a 4 ans
sun.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
timeOfDay.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
timeOfDay.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
waterBlock.cpp 1efb687867 uninitialized variables-environment and forrest il y a 5 ans
waterBlock.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. il y a 11 ans
waterObject.cpp 98a079a797 code duplication prune. should aid in stability il y a 4 ans
waterObject.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
waterPlane.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
waterPlane.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. il y a 11 ans