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gui3DProjectionCtrl.cpp
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e1a1fd52dc
Update gui3DProjectionCtrl.cpp
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7 lat temu |
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gui3DProjectionCtrl.h
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0760f35da0
Adds gui3DProjectionCtrl so a gui control can be tracked to a point in 3d space
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7 lat temu |
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guiAnimBitmapCtrl.cpp
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47d5b6ead7
As suggested, extract strlen calls from sizes into variables so it isn't called twice
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7 lat temu |
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guiAnimBitmapCtrl.h
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01051e4182
new: guiAnimBitmapCtrl - works similar to the particle animation system. feed it x and y for how many frames in a spritesheet, and let her run.
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9 lat temu |
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guiBackgroundCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiBackgroundCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiBitmapBarCtrl.cpp
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f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
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9 lat temu |
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guiBitmapBarCtrl.h
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36ec6c1b59
New: GuiBitmapBarCtrl
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9 lat temu |
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guiBitmapBorderCtrl.cpp
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2002d74b78
Issue found with PVS-Studio:
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10 lat temu |
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guiBitmapCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 lat temu |
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guiBitmapCtrl.h
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f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
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9 lat temu |
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guiColorPicker.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 lat temu |
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guiColorPicker.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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guiConsole.cpp
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8a7c09c8fe
Clean up redundant variables
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7 lat temu |
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guiConsole.h
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8f947d5251
Adds a convenience function to refresh the console dialog.
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7 lat temu |
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guiConsoleEditCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiConsoleEditCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiConsoleTextCtrl.cpp
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a22672dd7a
Update guiConsoleTextCtrl.cpp
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10 lat temu |
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guiConsoleTextCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiDecoyCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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guiDecoyCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiDirectoryFileListCtrl.cpp
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cbce2ee805
Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess
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7 lat temu |
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guiDirectoryFileListCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiFileTreeCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 lat temu |
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guiFileTreeCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiGameListMenuCtrl.cpp
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26ef40950b
Updated version of OTHGMars' updated window and resolution options modes.
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5 lat temu |
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guiGameListMenuCtrl.h
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26ef40950b
Updated version of OTHGMars' updated window and resolution options modes.
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5 lat temu |
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guiGameListOptionsCtrl.cpp
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 lat temu |
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guiGameListOptionsCtrl.h
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 lat temu |
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guiGradientCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 lat temu |
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guiGradientCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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guiListBoxCtrl.cpp
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31d0eb16f8
Clean up MSVC warning [C4312] conversion from type to type * of greater size
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7 lat temu |
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guiListBoxCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
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guiMLTextCtrl.cpp
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15f67015d3
Reordering initialization methods #1912
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8 lat temu |
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guiMLTextCtrl.h
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350d3e6702
Fixes 2 minor mistake corrections
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5 lat temu |
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guiMLTextEditCtrl.cpp
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539efcb1e1
Input event changes
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13 lat temu |
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guiMLTextEditCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiMaterialCtrl.cpp
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76908eae3c
Eliminate DefineConsoleMethod
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7 lat temu |
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guiMaterialCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiPopUpCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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guiPopUpCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiPopUpCtrlEx.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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guiPopUpCtrlEx.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiSliderCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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guiSliderCtrl.h
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07b28cb29a
GFX card profile config file logging moved to debug only
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6 lat temu |
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guiTabPageCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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guiTabPageCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiTextCtrl.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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9 lat temu |
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guiTextCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiTextEditCtrl.cpp
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758dd20724
Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
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5 lat temu |
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guiTextEditCtrl.h
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758dd20724
Adds logic to guiTextEditCtrl to have placeholder text when the control is empty.
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5 lat temu |
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guiTextEditSliderBitmapCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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guiTextEditSliderBitmapCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiTextEditSliderCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 lat temu |
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guiTextEditSliderCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |
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guiTextListCtrl.cpp
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 lat temu |
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guiTextListCtrl.h
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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5 lat temu |
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guiTreeViewCtrl.cpp
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 lat temu |
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guiTreeViewCtrl.h
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 lat temu |