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inspector
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 жил өмнө |
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editorFunctions.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
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editorFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
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guiDebugger.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 жил өмнө |
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guiDebugger.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
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guiEaseViewCtrl.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
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guiEaseViewCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
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guiEditCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 жил өмнө |
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guiEditCtrl.h
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41e5caf22b
Direct3D11 Engine/source changes
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9 жил өмнө |
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guiFilterCtrl.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 жил өмнө |
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guiFilterCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
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guiGraphCtrl.cpp
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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7 жил өмнө |
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guiGraphCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
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guiImageList.cpp
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527c3790d6
Issue found with PVS-Studio:
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10 жил өмнө |
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guiImageList.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
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guiInspector.cpp
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5b4af68793
Adds ability to get InspectorGroup index, as well as inserting a new inspectorGroup at a specific position in the list
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5 жил өмнө |
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guiInspector.h
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5b4af68793
Adds ability to get InspectorGroup index, as well as inserting a new inspectorGroup at a specific position in the list
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5 жил өмнө |
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guiInspectorTypes.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 жил өмнө |
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guiInspectorTypes.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
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guiMenuBar.cpp
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3a93a30ced
Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item
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6 жил өмнө |
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guiMenuBar.h
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3a93a30ced
Fixes a crash that comes from toggling the editors on and off, then clicking a menubar item
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6 жил өмнө |
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guiParticleGraphCtrl.cpp
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6b2db37f8a
followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>`
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5 жил өмнө |
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guiParticleGraphCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
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guiPopupMenuCtrl.cpp
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a5404ad216
Adds ability to utilize bitmap arrays and set entry indexes for popup menus
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5 жил өмнө |
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guiPopupMenuCtrl.h
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 жил өмнө |
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guiRectHandles.cpp
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2002d74b78
Issue found with PVS-Studio:
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10 жил өмнө |
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guiRectHandles.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
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guiSeparatorCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
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guiSeparatorCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 жил өмнө |
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guiShapeEdPreview.cpp
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9fef1b3cd1
uninitialized variables-gui
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5 жил өмнө |
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guiShapeEdPreview.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 жил өмнө |
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popupMenu.cpp
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a5404ad216
Adds ability to utilize bitmap arrays and set entry indexes for popup menus
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5 жил өмнө |
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popupMenu.h
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a71f5cfd9d
Missed header changes
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5 жил өмнө |