libpng.cpp 1.4 KB

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  1. //---------------------------------------------------------------------------
  2. #include <windows.h>
  3. //---------------------------------------------------------------------------
  4. // Important note about DLL memory management when your DLL uses the
  5. // static version of the RunTime Library:
  6. //
  7. // If your DLL exports any functions that pass String objects (or structs/
  8. // classes containing nested Strings) as parameter or function results,
  9. // you will need to add the library MEMMGR.LIB to both the DLL project and
  10. // any other projects that use the DLL. You will also need to use MEMMGR.LIB
  11. // if any other projects which use the DLL will be performing new or delete
  12. // operations on any non-TObject-derived classes which are exported from the
  13. // DLL. Adding MEMMGR.LIB to your project will change the DLL and its calling
  14. // EXE's to use the BORLNDMM.DLL as their memory manager. In these cases,
  15. // the file BORLNDMM.DLL should be deployed along with your DLL.
  16. //
  17. // To avoid using BORLNDMM.DLL, pass string information using "char *" or
  18. // ShortString parameters.
  19. //
  20. // If your DLL uses the dynamic version of the RTL, you do not need to
  21. // explicitly add MEMMGR.LIB as this will be done implicitly for you
  22. //---------------------------------------------------------------------------
  23. int WINAPI DllEntryPoint(HINSTANCE, unsigned long, void*)
  24. {
  25. return 1;
  26. }
  27. //---------------------------------------------------------------------------