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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #ifndef _H_PATHEDINTERIOR
- #define _H_PATHEDINTERIOR
- #ifndef _INTERIOR_H_
- #include "interior/interior.h"
- #endif
- #ifndef _GAMEBASE_H_
- #include "T3D/gameBase/gameBase.h"
- #endif
- #ifndef _INTERIORRES_H_
- #include "interior/interiorRes.h"
- #endif
- #ifndef __RESOURCE_H__
- #include "core/resource.h"
- #endif
- class InteriorInstance;
- class EditGeometry;
- class EditInteriorResource;
- class SFXProfile;
- class SFXSource;
- struct PathedInteriorData : public GameBaseData {
- typedef GameBaseData Parent;
- public:
- enum Sounds {
- StartSound,
- SustainSound,
- StopSound,
- MaxSounds
- };
- SFXProfile *sound[MaxSounds];
- static void initPersistFields();
- virtual void packData(BitStream* stream);
- virtual void unpackData(BitStream* stream);
- bool preload(bool server, String &errorStr);
- PathedInteriorData();
- DECLARE_CONOBJECT(PathedInteriorData);
- };
- class PathedInterior : public GameBase
- {
- typedef GameBase Parent;
- friend class InteriorInstance;
- friend class EditGeometry;
- friend class EditInteriorResource;
- PathedInteriorData *mDataBlock;
- public:
- enum UpdateMasks {
- NewTargetMask = Parent::NextFreeMask,
- NewPositionMask = Parent::NextFreeMask << 1,
- NextFreeMask = Parent::NextFreeMask << 2,
- };
- private:
- U32 getPathKey(); // only used on the server
- // Persist fields
- protected:
- StringTableEntry mName;
- S32 mPathIndex;
- Vector<StringTableEntry> mTriggers;
- Point3F mOffset;
- Box3F mExtrudedBox;
- bool mStopped;
- // Loaded resources and fields
- protected:
- static PathedInterior *mClientPathedInteriors;
- SFXSource* mSustainSound;
- StringTableEntry mInteriorResName;
- S32 mInteriorResIndex;
- Resource<InteriorResource> mInteriorRes;
- Interior* mInterior;
- Vector<ColorI> mVertexColorsNormal;
- Vector<ColorI> mVertexColorsAlarm;
- MatrixF mBaseTransform;
- Point3F mBaseScale;
- U32 mPathKey; // only used on the client
- F64 mCurrentPosition;
- S32 mTargetPosition;
- Point3F mCurrentVelocity;
- PathedInterior *mNextClientPI;
- // Rendering
- protected:
- void prepRenderImage( SceneRenderState *state );
- void renderObject( SceneRenderState *state );
- void renderShadowVolumes( SceneRenderState *state );
- protected:
- bool onAdd();
- void onRemove();
- public:
- PathedInterior();
- ~PathedInterior();
- PathedInterior *getNext() { return mNextClientPI; }
- static PathedInterior *getClientPathedInteriors() { return mClientPathedInteriors; }
- void processTick(const Move* move);
- void setStopped() { mStopped = true; }
- void resolvePathKey();
-
- bool onNewDataBlock( GameBaseData *dptr, bool reload );
- bool buildPolyList(AbstractPolyList* polyList, const Box3F &box, const SphereF &sphere);
- bool readPI(Stream&);
- bool writePI(Stream&) const;
- PathedInterior* clone() const;
- DECLARE_CONOBJECT(PathedInterior);
- static void initPersistFields();
- void setPathPosition(S32 newPosition);
- void setTargetPosition(S32 targetPosition);
- void computeNextPathStep(U32 timeDelta);
- Box3F getExtrudedBox() { return mExtrudedBox; }
- Point3F getVelocity();
- void advance(F64 timeDelta);
- U32 packUpdate(NetConnection *conn, U32 mask, BitStream* stream);
- void unpackUpdate(NetConnection *conn, BitStream* stream);
- };
- #endif // _H_PATHEDINTERIOR
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