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flyingVehicle.cpp
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afb39d398f
code review:
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před 5 roky |
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flyingVehicle.h
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fabd5864fa
uninitialized variables-t3d
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před 5 roky |
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guiSpeedometer.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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před 8 roky |
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hoverVehicle.cpp
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afb39d398f
code review:
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před 5 roky |
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hoverVehicle.h
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |
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vehicle.cpp
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3a67ddd34c
so ok, looks like there's *still* wonkiness with processtick runing through from vehicle to rigidshape. we'll have to review that at a later date. mean time, explicitly specifying shapebase so folks can proceede with thier project requests
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před 5 roky |
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vehicle.h
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afb39d398f
code review:
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před 5 roky |
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vehicleBlocker.cpp
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18ba0646c0
Increased stability Torqu3D: unit-tests running without a crash. See the console.log after ran unitTest_runTests( "", true ). @signmotion
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před 11 roky |
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vehicleBlocker.h
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |
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wheeledVehicle.cpp
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afb39d398f
code review:
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před 5 roky |
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wheeledVehicle.h
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7dbfe6994d
Engine directory for ticket #1
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před 13 roky |