Brian Roberts 681dbe108c Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean %!s(int64=5) %!d(string=hai) anos
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glsl 0c7811bd1a shift pbrconfig to ORM %!s(int64=5) %!d(string=hai) anos
hlsl 0c7811bd1a shift pbrconfig to ORM %!s(int64=5) %!d(string=hai) anos
advancedLightBinManager.cpp ae70cccfde Fixes de-selection logic in editor that caused special cases to permanently be selected such as mounted Lights %!s(int64=5) %!d(string=hai) anos
advancedLightBinManager.h ae70cccfde Fixes de-selection logic in editor that caused special cases to permanently be selected such as mounted Lights %!s(int64=5) %!d(string=hai) anos
advancedLightBufferConditioner.cpp dd08fd2e7d Add OpenGL support. %!s(int64=11) %!d(string=hai) anos
advancedLightBufferConditioner.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
advancedLightManager.cpp b5d1d1a02c Temporary fix for the geometry feed in spotlights %!s(int64=5) %!d(string=hai) anos
advancedLightManager.h 9ae1af645c work towards getting the materiallist generated by things like preload to spit out most if not all to-be-used variants for a given used material. ostensibly add reflection and deferred variants. will take a bit more doing to cook up mats for all the shadow variants, since it looks like that ends is more light-type based for some oddball reason (think i'm probably be misreading that end, since mats there should really just be as simnple as an occludes-or-doesn't based on alphatesting case with very few variations on that theme indeed...) %!s(int64=6) %!d(string=hai) anos
advancedLightingFeatures.cpp 57ee1882fa strip out unused pixspecular to cut down on sources of confusion %!s(int64=6) %!d(string=hai) anos
advancedLightingFeatures.h af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. %!s(int64=8) %!d(string=hai) anos