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T3D
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af126ad089
Fix GCC9 complaints
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5 lat temu |
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Verve
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36cbc4c962
uninitialized variables-verve
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5 lat temu |
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afx
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3c0360fd2f
uninitialized variables-afx
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5 lat temu |
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app
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1cea8ffacb
uninitialized variables-core
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5 lat temu |
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assets
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66cc6fb9d1
Removes current implement of shadow caching
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6 lat temu |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 lat temu |
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collision
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522578074c
looks like distance needs to default to 0, not max, for raycast purposes.
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5 lat temu |
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console
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2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 lat temu |
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core
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81a4e47235
crashfix-string deconstructor
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5 lat temu |
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environment
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454192ed02
from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog
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5 lat temu |
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forest
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c4e00be91a
Fix for crash in _onZoningChanged methods when called by hidden objects.
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5 lat temu |
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gfx
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d86c6aff35
Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork
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5 lat temu |
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gui
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5f95f9f8c0
Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages
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5 lat temu |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 lat temu |
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lighting
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f52c3d5ed2
uninitialized variables-lighting
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5 lat temu |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 lat temu |
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materials
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454192ed02
from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog
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5 lat temu |
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math
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247c0eb34a
Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta.
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5 lat temu |
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module
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466d03ffec
adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order
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6 lat temu |
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navigation
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a46bf3d7e5
uninitialized variables-navigation
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5 lat temu |
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persistence
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b6c33bdd2b
uninitialized variables-persistence
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5 lat temu |
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platform
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7880c71d9a
fixed cpu detection on 64bit windows (and removing nasty assembly for win32).
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5 lat temu |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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7 lat temu |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 lat temu |
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platformSDL
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bd8a72005e
uninitialized variables-platform
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5 lat temu |
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platformWin32
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7880c71d9a
fixed cpu detection on 64bit windows (and removing nasty assembly for win32).
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5 lat temu |
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platformX86UNIX
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547a2e28eb
no message
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7 lat temu |
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postFx
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 lat temu |
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renderInstance
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f829303ded
cleanup singlechannel glowmask leftovers (we use a full rgb map now)
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5 lat temu |
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scene
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2c2c9659e1
Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups
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5 lat temu |
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sfx
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06abd3f1eb
adress #203
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5 lat temu |
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shaderGen
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454192ed02
from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog
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5 lat temu |
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sim
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87603029db
uninitialized variables-sim
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5 lat temu |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 lat temu |
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terrain
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67dbe4dfe2
Merge pull request #229 from Areloch/TerrainAssetFixup
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5 lat temu |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 lat temu |
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ts
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ec7f7df5f1
groundframe generation cleanup work
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5 lat temu |
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util
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6fde8dd4c3
adress #225
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5 lat temu |
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windowManager
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a8b6327091
conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by
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6 lat temu |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 lat temu |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |