AzaezelX ec7f7df5f1 groundframe generation cleanup work 5 lat temu
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T3D af126ad089 Fix GCC9 complaints 5 lat temu
Verve 36cbc4c962 uninitialized variables-verve 5 lat temu
afx 3c0360fd2f uninitialized variables-afx 5 lat temu
app 1cea8ffacb uninitialized variables-core 5 lat temu
assets 66cc6fb9d1 Removes current implement of shadow caching 6 lat temu
cinterface 870ee9fb5b Integrate new CInterface into the engine-console 7 lat temu
collision 522578074c looks like distance needs to default to 0, not max, for raycast purposes. 5 lat temu
console 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 lat temu
core 81a4e47235 crashfix-string deconstructor 5 lat temu
environment 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog 5 lat temu
forest c4e00be91a Fix for crash in _onZoningChanged methods when called by hidden objects. 5 lat temu
gfx d86c6aff35 Merge pull request #238 from Azaezel/alpha40_gl_cubemapWipwork 5 lat temu
gui 5f95f9f8c0 Made GuiFadeinBitmapCtrl not only respond to mouse and keyboard events, but gamepad events as well, allowing gamepad inputs to skip opening splash pages 5 lat temu
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 lat temu
lighting f52c3d5ed2 uninitialized variables-lighting 5 lat temu
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 lat temu
materials 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog 5 lat temu
math 247c0eb34a Moves the delta-based rounding function Verve used up into the engine so it wouldn't override the regular mRound function. Now is mRoundDelta. 5 lat temu
module 466d03ffec adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order 6 lat temu
navigation a46bf3d7e5 uninitialized variables-navigation 5 lat temu
persistence b6c33bdd2b uninitialized variables-persistence 5 lat temu
platform 7880c71d9a fixed cpu detection on 64bit windows (and removing nasty assembly for win32). 5 lat temu
platformMac 13ce1a7441 corrects compilation errors on mac 7 lat temu
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 lat temu
platformSDL bd8a72005e uninitialized variables-platform 5 lat temu
platformWin32 7880c71d9a fixed cpu detection on 64bit windows (and removing nasty assembly for win32). 5 lat temu
platformX86UNIX 547a2e28eb no message 7 lat temu
postFx cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 lat temu
renderInstance f829303ded cleanup singlechannel glowmask leftovers (we use a full rgb map now) 5 lat temu
scene 2c2c9659e1 Merge branch 'alpha40_HiddenHugs' of https://github.com/Azaezel/Torque3D into Preview4_0_w_alph40_cleanups 5 lat temu
sfx 06abd3f1eb adress #203 5 lat temu
shaderGen 454192ed02 from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog 5 lat temu
sim 87603029db uninitialized variables-sim 5 lat temu
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 lat temu
terrain 67dbe4dfe2 Merge pull request #229 from Areloch/TerrainAssetFixup 5 lat temu
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 lat temu
ts ec7f7df5f1 groundframe generation cleanup work 5 lat temu
util 6fde8dd4c3 adress #225 5 lat temu
windowManager a8b6327091 conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by 6 lat temu
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 lat temu
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 lat temu