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assets
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7bf49f0670
Adds a GameObject asset type, to make tracking and management of GameObjects significantly easier.
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9 years ago |
components
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f5e86a83b5
Other renames to ensure linux case-sensitivity compliance and casing format consistency.
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9 years ago |
decal
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988bd47d52
Visibility change as sugested by dottools
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9 years ago |
examples
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3a18819e1e
Issue found by PVS Studio:
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10 years ago |
fps
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2002d74b78
Issue found with PVS-Studio:
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10 years ago |
fx
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
gameBase
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ec8882c3c8
Ensuring all names are the correct casing for Linux
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9 years ago |
physics
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b64123a452
Adds findContact to regular physics bodies so that they can find contacting objects and surfaces in a way similar to players.
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9 years ago |
sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
sfx
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355ce5d854
Andrew's fix for ear transform with detached camera.
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11 years ago |
turret
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55c0f1ec29
reduces rotation transmission size from 64 bits per turret to 14 similar to player
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10 years ago |
vehicles
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1ce643cbc8
fix for https://github.com/GarageGames/Torque3D/issues/1262 passes along mAppliedForce found https://github.com/GarageGames/Torque3D/blob/74a05854d56afe15cbc341575b73b3474af18277/Engine/source/T3D/shapeBase.cpp#L1600 like the rest of the classes. mGravityMod left as an exercise to someoone actually working on a vehicle game at present.
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10 years ago |
accumulationVolume.cpp
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 years ago |
accumulationVolume.h
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c6cdfafe4e
cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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10 years ago |
aiClient.cpp
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2f48f31a6f
Fixed String comparisons.
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11 years ago |
aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 years ago |
aiConnection.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 years ago |
aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
aiPlayer.cpp
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262cc4bac1
Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts
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9 years ago |
aiPlayer.h
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262cc4bac1
Merge branch 'development' of https://github.com/GarageGames/Torque3D into AIExtracts
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9 years ago |
camera.cpp
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11398bb04e
Issue found with PVS-Studio:
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10 years ago |
camera.h
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11398bb04e
Issue found with PVS-Studio:
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10 years ago |
cameraSpline.cpp
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
cameraSpline.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
containerQuery.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
containerQuery.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
convexShape.cpp
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3a18819e1e
Issue found by PVS Studio:
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10 years ago |
convexShape.h
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c6b6ffc10b
For for Issue #106 Convex Shape Bandwidth
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13 years ago |
debris.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
debris.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
entity.cpp
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ec8882c3c8
Ensuring all names are the correct casing for Linux
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9 years ago |
entity.h
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ec8882c3c8
Ensuring all names are the correct casing for Linux
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9 years ago |
gameFunctions.cpp
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a691278113
Add missing code to indicate stereo targets are available when a display device is used
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10 years ago |
gameFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 years ago |
gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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10 years ago |
groundPlane.cpp
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91e542b8ec
SceneCullingState with culling and camera frustum
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12 years ago |
groundPlane.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
guiMaterialPreview.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
guiObjectView.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
guiObjectView.h
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9205561c96
guiObjectView.setCameraRotation()
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12 years ago |
item.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 years ago |
item.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 years ago |
levelInfo.cpp
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a928d142f7
Made some tweaks so I'm happy with it.
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11 years ago |
levelInfo.h
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a928d142f7
Made some tweaks so I'm happy with it.
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11 years ago |
lightAnimData.cpp
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 years ago |
lightAnimData.h
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ad613f2e82
alternate to https://github.com/GarageGames/Torque3D/pull/1602
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9 years ago |
lightBase.cpp
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92aa785bb2
Merge pull request #1442 from Azaezel/shadow_caching
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10 years ago |
lightBase.h
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2753f562e8
shadow caching
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10 years ago |
lightDescription.cpp
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2753f562e8
shadow caching
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10 years ago |
lightDescription.h
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2753f562e8
shadow caching
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10 years ago |
lightFlareData.cpp
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014b566014
Merge remote-tracking branch 'gg/development-3.6' into development
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10 years ago |
lightFlareData.h
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190f68b998
Fix SkatterSky flare occlusion.
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11 years ago |
missionArea.cpp
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f3fc84738b
Use fixed buffer size var when allocating return buffer from console.
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11 years ago |
missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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13 years ago |
missionMarker.cpp
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3ab048c5b0
Fixes after feedback from Luis.
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10 years ago |
missionMarker.h
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fbc9660bc3
WaypointTeam never worked and if you look at the code you can see its not very clean.
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11 years ago |
objectTypes.h
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2e339bafba
Adds the Entity object.
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9 years ago |
occlusionVolume.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
occlusionVolume.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
pathCamera.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 years ago |
pathCamera.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 years ago |
physicalZone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
physicalZone.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
player.cpp
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1286a517d5
Merge pull request #1497 from Azaezel/soundEnumExtendability
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9 years ago |
player.h
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c60be9a17e
suggested revisions
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9 years ago |
pointLight.cpp
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2753f562e8
shadow caching
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10 years ago |
pointLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
portal.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
portal.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
prefab.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
prefab.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
projectile.cpp
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2fbf6bdb9d
Removed a space.
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10 years ago |
projectile.h
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 years ago |
proximityMine.cpp
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cd978039ac
Merge pull request #635 from just-bank/engine-fixes
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11 years ago |
proximityMine.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
resource.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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10 years ago |
rigid.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
rigidShape.cpp
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 years ago |
rigidShape.h
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f44a3f27d6
Fix stack balancing problems by refactoring execution calls
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10 years ago |
scopeAlwaysShape.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
shapeBase.cpp
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8d195f9236
Makes the tab/spaces consistent for the entire console method function rather than mix-n-matching the formatting.
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9 years ago |
shapeBase.h
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f701228a37
Steve Acaster's Ai Poses
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9 years ago |
shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
shapeImage.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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10 years ago |
spotLight.cpp
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2753f562e8
shadow caching
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10 years ago |
spotLight.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
staticShape.cpp
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 years ago |
staticShape.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
trigger.cpp
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7a3b40a86d
Initial Implementation of the Taml, Asset and Modules systems.
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10 years ago |
trigger.h
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a1740e8a9c
Made Trigger friendlier towards inheritance.
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13 years ago |
tsStatic.cpp
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98b3d3294d
Merge of PR #855
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9 years ago |
tsStatic.h
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98b3d3294d
Merge of PR #855
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9 years ago |
zone.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |
zone.h
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |