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GUIs
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d720eb8ccd
Makes the graphics menu in the stock UI mostly functional again
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6 anni fa |
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components
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4aed48697d
typos
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6 anni fa |
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datablocks
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9db95f4fb2
Implemented proper ScriptAsset execution on load
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6 anni fa |
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levels
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248f1da1c5
Standardizes the Level Assets to just use the regular asset description field for it's description
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6 anni fa |
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postFXs
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e7bf49e801
Moved unneeded modules to Templates/Modules
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6 anni fa |
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scripts
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94b6749012
Catches FPSGameplay module up to new gamemode and module paradigm
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6 anni fa |
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source
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 anni fa |
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ExampleModule.cs
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6f02f64dd2
Re-enabled ExampleModule's keybinds
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6 anni fa |
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ExampleModule.module
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e7bf49e801
Moved unneeded modules to Templates/Modules
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6 anni fa |