Areloch 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean il y a 9 ans
..
forcedMaterialMeshMgr.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
forcedMaterialMeshMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderBinManager.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 10 ans
renderBinManager.h 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 10 ans
renderFormatChanger.cpp c0b2e6536b Reduce innecesary changes on Render Target textures. il y a 11 ans
renderFormatChanger.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderGlowMgr.cpp fd961db215 should actually let HDR have a say for glows. il y a 9 ans
renderGlowMgr.h 30a8401d14 Add support for rendering particles to the glow buffer il y a 11 ans
renderImposterMgr.cpp 53abbe066d added checks for valid pointers after locking il y a 12 ans
renderImposterMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderMeshMgr.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 10 ans
renderMeshMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderObjectMgr.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 10 ans
renderObjectMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderOcclusionMgr.cpp 364dd3634d Remove dead code that contains a delete of an uninitialized pointer il y a 11 ans
renderOcclusionMgr.h 364dd3634d Remove dead code that contains a delete of an uninitialized pointer il y a 11 ans
renderParticleMgr.cpp 28d303c5ea Added immutable vertex and index buffers. il y a 10 ans
renderParticleMgr.h c5dd7230ad Fix for rendering particles to the glow buffer il y a 10 ans
renderPassManager.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 10 ans
renderPassManager.h 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 10 ans
renderPassStateToken.cpp 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. il y a 10 ans
renderPassStateToken.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderPrePassMgr.cpp 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean il y a 9 ans
renderPrePassMgr.h 5b5c6b9907 Deferred Shading il y a 10 ans
renderTerrainMgr.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 10 ans
renderTerrainMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderTexTargetBinManager.cpp cae97cac37 Glow buffer graphic corruption fix on OpenGL. il y a 10 ans
renderTexTargetBinManager.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
renderTranslucentMgr.cpp a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. il y a 10 ans
renderTranslucentMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans