Daniel Buckmaster 8a104a5222 Merge pull request #1018 from eightyeight/ghost-scoping 11 лет назад
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decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 лет назад
examples 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 11 лет назад
fps c1d79f1488 Added padding to GuiShapeNameHud labels. 12 лет назад
fx 98048fd974 Merge branch 'GlowingParticles' of https://github.com/lukaspj/Torque3D into glowParticles 11 лет назад
gameBase a928d142f7 Made some tweaks so I'm happy with it. 11 лет назад
physics a0e1fca057 Merge pull request #685 from rextimmy/physx3_basic 11 лет назад
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 лет назад
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 лет назад
turret e47b95ee5d Merge pull request #971 from Azaezel/revert-794-euler_to_quat_revert 11 лет назад
vehicles feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 лет назад
aiClient.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
aiClient.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
aiConnection.cpp 156aacf8b8 Ensure console function arg arrays are initialised. 11 лет назад
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
aiPlayer.cpp e332609003 requested alterations. 11 лет назад
aiPlayer.h e332609003 requested alterations. 11 лет назад
camera.cpp 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 лет назад
camera.h 660250cccf Game cam and eye banking, control schemes 12 лет назад
cameraSpline.cpp 1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders 11 лет назад
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 лет назад
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 лет назад
debris.cpp 62006e8b3c Remove unneeded double-initialization of the vars. 11 лет назад
debris.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gameFunctions.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 лет назад
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
guiObjectView.cpp 0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem. 11 лет назад
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 лет назад
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
item.h 0f22ca64d4 Moved mask updated to protected member set functions. 13 лет назад
levelInfo.cpp a928d142f7 Made some tweaks so I'm happy with it. 11 лет назад
levelInfo.h a928d142f7 Made some tweaks so I'm happy with it. 11 лет назад
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightBase.cpp 08d4f6ebc0 Improvements to console refactor code 13 лет назад
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
lightFlareData.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 лет назад
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 лет назад
missionMarker.cpp fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 лет назад
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 лет назад
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 лет назад
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
pathCamera.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
player.cpp a87a891cfc Prevent crash when loading Player with no shape. 11 лет назад
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 лет назад
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
portal.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
prefab.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 лет назад
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 лет назад
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 лет назад
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
resource.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
rigid.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
rigidShape.cpp 4fb820c3ef New Physics doc group. 11 лет назад
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
shapeBase.cpp d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence 11 лет назад
shapeBase.h d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence 11 лет назад
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
shapeImage.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 лет назад
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
staticShape.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 лет назад
trigger.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
tsStatic.cpp fe9c30b5bb Lowercase TSStatic fied names. 11 лет назад
tsStatic.h c5f81a85f5 Renamed LOD to Fade. 11 лет назад
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 лет назад
zone.h 7dbfe6994d Engine directory for ticket #1 13 лет назад