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editor
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15f67015d3
Reordering initialization methods #1912
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%!s(int64=8) %!d(string=hai) anos |
glsl
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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%!s(int64=8) %!d(string=hai) anos |
hlsl
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8c807485b1
Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds.
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%!s(int64=8) %!d(string=hai) anos |
ts
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15f67015d3
Reordering initialization methods #1912
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%!s(int64=8) %!d(string=hai) anos |
forest.cpp
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15f67015d3
Reordering initialization methods #1912
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%!s(int64=8) %!d(string=hai) anos |
forest.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
forestCell.cpp
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15f67015d3
Reordering initialization methods #1912
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%!s(int64=8) %!d(string=hai) anos |
forestCell.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
forestCellBatch.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
forestCellBatch.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
forestCollision.cpp
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5c688260d5
Issue found with PVS-Studio:
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%!s(int64=10) %!d(string=hai) anos |
forestCollision.h
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f5fee65378
Fixed V570: Variable is assigned to itself
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%!s(int64=8) %!d(string=hai) anos |
forestDataFile.cpp
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5c688260d5
Issue found with PVS-Studio:
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%!s(int64=10) %!d(string=hai) anos |
forestDataFile.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
forestItem.cpp
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15f67015d3
Reordering initialization methods #1912
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%!s(int64=8) %!d(string=hai) anos |
forestItem.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
forestRender.cpp
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2753f562e8
shadow caching
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%!s(int64=10) %!d(string=hai) anos |
forestWindAccumulator.cpp
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1ee127b753
more unused variable cleanups
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%!s(int64=9) %!d(string=hai) anos |
forestWindAccumulator.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
forestWindEmitter.cpp
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15f67015d3
Reordering initialization methods #1912
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%!s(int64=8) %!d(string=hai) anos |
forestWindEmitter.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
forestWindMgr.cpp
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5c688260d5
Issue found with PVS-Studio:
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%!s(int64=10) %!d(string=hai) anos |
forestWindMgr.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
windDeformation.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
windDeformation.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |