.. |
tools
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bc898e1150
Initial implementation of the EditorTool class and world editor hook-in.
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8 年之前 |
creator.cpp
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15f67015d3
Reordering initialization methods #1912
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8 年之前 |
creator.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
editTSCtrl.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 年之前 |
editTSCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
editor.cpp
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827e70d674
Integration of Entities into the inspector/editor so they can call back into the tool scripts for custom handling.
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9 年之前 |
editor.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
editorIconRegistry.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
editorIconRegistry.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
gizmo.cpp
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f8702b717b
Sets the default grid snap size to 1 rather than 10. 1 Seems like a more neutral default value, and also makes it match the displayed '1' in the UI interface as the default as well.
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8 年之前 |
gizmo.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiConvexShapeEditorCtrl.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
guiConvexShapeEditorCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiDecalEditorCtrl.cpp
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1ee127b753
more unused variable cleanups
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9 年之前 |
guiDecalEditorCtrl.h
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11398bb04e
Issue found with PVS-Studio:
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10 年之前 |
guiMissionArea.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
guiMissionArea.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiMissionAreaEditor.cpp
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9907c4592e
Fixed bad string compares and simdictionary
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11 年之前 |
guiMissionAreaEditor.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
guiTerrPreviewCtrl.cpp
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15f67015d3
Reordering initialization methods #1912
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8 年之前 |
guiTerrPreviewCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tSelection.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 年之前 |
tSelection.h
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5c688260d5
Issue found with PVS-Studio:
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10 年之前 |
terrainActions.cpp
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1ee127b753
more unused variable cleanups
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9 年之前 |
terrainActions.h
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8eb0e98f86
Add a new Terrain brush action: Smooth Slope.
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12 年之前 |
terrainEditor.cpp
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4df27e2109
Merge branch 'feature/SaharaUndo' into SaharaUndo
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8 年之前 |
terrainEditor.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 年之前 |
undoActions.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 年之前 |
undoActions.h
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62fa40380b
Fixes for "incomplete type" errors when compiling with clang-cl
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10 年之前 |
worldEditor.cpp
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bc898e1150
Initial implementation of the EditorTool class and world editor hook-in.
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8 年之前 |
worldEditor.h
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bc898e1150
Initial implementation of the EditorTool class and world editor hook-in.
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8 年之前 |
worldEditorSelection.cpp
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b5277e0f08
Fixes the inspector/component editor to display the components attached to an entity correctly in the inspector.
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7 年之前 |
worldEditorSelection.h
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7d2315c781
sets snap to grid to itterate through selected objects and settle them into the nearest (seected value), ie 1, 2.5, 3.33 ect.
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8 年之前 |