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dedicated
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aa35157eef
PlatformSDL implementation.
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10 年之前 |
mac
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51df59092d
Assorted bug fixes
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8 年之前 |
sdl
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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8 年之前 |
test
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fbd97b0cf8
Ported non-interactive window manager test.
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11 年之前 |
win32
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edd1e0a270
Removes Direct3D9 functionality.
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8 年之前 |
platformCursorController.cpp
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3336bffad2
Changes for Linux.
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10 年之前 |
platformCursorController.h
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3336bffad2
Changes for Linux.
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10 年之前 |
platformInterface.cpp
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475f218bcd
Modified files for SDL2.
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10 年之前 |
platformWindow.cpp
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a90eb9762b
Re-submission of the Volumetric Fog PR, with cleanup.
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10 年之前 |
platformWindow.h
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a90eb9762b
Re-submission of the Volumetric Fog PR, with cleanup.
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10 年之前 |
platformWindowMgr.h
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0878f005c0
Fixed the pure virtual function to be an empty one, which should resolve the linux build failure.
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11 年之前 |
windowInputGenerator.cpp
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ed14b6fced
Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed.
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8 年之前 |
windowInputGenerator.h
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3ecbb4b7e5
fix bug with SDL text input that occurs when multiple responders occur on the screen. (Tested with 2 responders.)
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8 年之前 |